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I want to like this game, I really do. But the inane amount of grinding and absolutely ridiculous challenges prevent me from doing so. 3/5
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I wish that when you hovered over the abilities when you are looking at weapons and items they would tell you what they do.
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Love the game, but voted 1 star due to the obnoxiously loud bezerk opening scream... yep, don't enjoy having my speakers explode when i open a game
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For the hard badge, the period at the end of the sentence takes you to another link. Looks like Greg went out again. :P
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Extremely creative launch game. My hat is off to you. 4.8/5. (It is a tiny bit hard to figure stuff out that is critical to how to play the game in the beginning, otherwise, excellent work. I look forward to more. =) )
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Here's an easy way to get started: Choose Bed for the hitter. Hit your best, then meteor smash when the geek is in the air to gain speed. Use hell raiser when the geek gets near the ground, and repeat using meteor smash and hell raiser. Bed has the best recharge for hits and it got me through what everyone else is saying a grindy game.
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This is like...way, WAY more grindy and even shallower than launchers usually run. I mean it's agonizing enough only having to grind one character -- this is ridiculous.
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Will you tone done the last medal the Kingspin challenge? Unless I'm mistaken, you have to be perfect. Silver on it's own is hard enough!
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Unimaginative. We've seen a million of these games. To boot, you've made a starting meter that's really hard to use, and I have to suffer through it for a few dozen runs before I get anything to level up with. LAME.
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I don't know... while playing this, I didn't had not even half of the fun that I had while playing Burrito Bison I and II. Maybe it need more creeps, because even if you upgrade the Creep Magnet you keep hitting the ground all the time, it makes the game a bit boring.
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waaay too grindy, no skill involved. Not about being lazy, it's about spending my time doing something fun, or boring. Playing a game isn't supposed to be work.
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Just incase you guys didnt know hell raisers bring you up but dont give you to much speed meteor smash gives you a lot of speed, so yeah just try meteor smashes and it should be a little easie
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Awesome style, great nerd-lore references, but the gameplay isn't yet what I've come to expect from launch type games. Hard to make money early on and the stats could be explained more fully without having to search around for it, but other than these minor things a fantastic game. I'll keep coming back for updates and such, good job guys ^_^
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encountered a bug while playing, my geek was flying through the air at around 300 until when i used the ultimate smash and i managed to hit the rocket at the same time but then my speed actually decreased to around 80 o_O
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Adding a random element to the gameplay isn't bad. It keeps the game fresh and new. But when the success of a mission depends entirely on hitting just the right amount of randomly-spawning creeps (too many will send you to the top which counts as a loss, too few will make you crash to the ground)...that's just ass.
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for the gliding challange you shouldn't need to avoid letting your guy hit the clouds. Thats the only problem with it.
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And if you hit a perfect strike on both meters, you end up in the sky and go straight down on the ground. If there's no baddie there, you lose too much speed.
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I found a glitch. Right while I was spamming the skill to hit the nerd with your bat to boost his speed mid-flight, I hit one of those "Nuke" team-mates, and my HUD disappeared completely. Which sucks. Oh well.
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hw alks back, which takes forever, then walks off the screen and nothing happens after that.. cant get past a single swing.