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Please add in an auto-pause when the game loses focus (when the player clicks outside the frame). It's a simple fix and prevents many unnecessary deaths. Many action games on here now have that feature; there's no reason for this game to lack it. The reticle is far too small and not bright enough. It disappears into the scenery constantly. Lastly, one of the most frustrating things I found in this game was the over-emphasis on the player's weapon/projectiles vs. enemy attacks. By the end, I'm firing huge blasts of energy and lightning at a screen full of enemies. Meanwhile, these same enemies are firing back with tiny rockets and the same fireballs that they had at the beginning of the game. Often times the tiny enemy projectiles get lost in the chaos. The most dangerous things to the player need to be the most obvious things on the screen. The missiles need to be bigger and stand out more, as do the late-game enemy fireballs.
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for those dreaming of the legendary butch gun... keep dreaming because you can only get 455 diamonds from the achievements :(
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Why is the game broken? As soon as you fire all the controls lock up and fail to respond. I can't even beat the first level because As soon as I shoot I can't do anything but let the flying ones kill me.
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Next to impossible to read most of this stuff. Maybe it's just my contacts, but... Damn. A little less blinding color and a little more contrast would be hot.
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If you can get the barrel of your gun into the wall, you can shoot through it. Sometimes it's worth the time to take out enemies from later areas of the map through walls where they can't get you. Just remember: if the barrel of their gun is in the wall, they can shoot through it too.