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sticky key bugs make this game pretty hard to play sometimes (mostly a problem when unpausing, but I've seen the issue just running around and shooting too, but less often).
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Last boss got somehow stuck in the right wall, it stopped moving or fighting back. Made it a lot easier to kill :D
(Btw, laser is great for the final level, it allows you to kill all the baddies through the walls and can kill rows of them at once)
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Great game! I really enjoyed it. I also think its funny that this game accidentally kept a function balanced. The rebound ability attached to some weapons makes your bullets reflect off walls. But since this game doesn't load enemies off screen it doesn't get as hectic as you want it too. Anyone ever play Jak 3? Jump+spinkick+reflexor=unstoppable.
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Love that alll the monsters can shoot and move through the floor but my return fire stops at the ground. Actually no I don't. That kind of sucks.
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Immediately trying this game, i am inclined to use the spacebar as the jump key rather than w/up. Can we get the third button added for jump?
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*goes to get the badge of the day for kongpanion* YOU'VE EARNED THE KONGPANION TODAY! *checks the date I earned these badges* Back in 2010...
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- Put your gun on the wall to shoot through it.
- Don't worry about the 2nd star of the last stage. You will find it after you jump into a long way that looks like boss entrance.
- Laser gun is the best (IMO) because it can shoot all enemies in a line and shoot through wall without having to put the gun into the wall.
- If you are not buying diamonds, you will get only 395 diamonds when you get the medium badges. (The only premium gun you can get is the 300 diamonds one.)
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Looks fun but I can't seem to get it to aim while I'm moving for some reason, which is disappointing. It's also not recognizing I reached level three for the badge of the day. :/
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it starts off slow but once you buy some shields with high money bonus. it speeds up i recommend the first tri-shot or laser for the first world second world 2nd shotgun then the final laser for the 3rd world . then buy the doomsday premium weapon for the last mission
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Super fun, charming, good design, great music... but there are flaws:
1) Level 5 is too low of a max level and makes all the xp-bonuses on shields worthless. Should've either given more levels with small stat increases or money gains on levelup. 2) Any weapon that's not got shotgun property isn't really worth bothering with. 3) Bullet effects are way too loud, especially with laser. 4) The nonsensical and self-aware storytelling is hilarious but I feel it went a *touch* too far with the "ha ha the writer honestly could not care less" schtick to the point at which it became detrimental. I'd say a game with a story like this but less pointing out how lazy it is and leaving the players to figure out that obviousness on its own would be far more enjoyable.
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Lost my data... so wanted to see what the other weapons were like. You prevent cheating? and for what, the hand full of premium content guns? Shame on you.
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Nice game that could do with some more polish, like improved collision detection...head-shots pass straight through the enemy. Physics only applies to whats on screen at the time. The first several guns are pretty boring and don't really seem like "upgrades", i kept saving up to buy the most expensive available. I'm sure i could go on. There are far worse games out there though, and its still somewhat fun to play 4/5.
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Major downside: lack of plot or diversity in level design.
Minor downsides (the comments on which I have clicked the '+') Blue_Hedgehog put it well in what made it to the top comments.
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I think I've figured out what's up with the bullets going through walls when they shouldn't: they seem programmed to disappear when they reach the boundary, but if the gun is over the boundary then the bullets spawn in past the boundary and travel through normally. I hope that makes sense...