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Some things I would have liked since its near impossible when your guy is going fast to hit him. I would have like and arrow and distance meter and before you say watch the top you can look at both top and bottom at the same time. I would have also liked a way to upgrade the amount of items he could have. I would have like to see the items I had equipped on him, I would have to see an upgrade for things like money dense or incress, same thing for mobs and for an added effect every once in a while he could chance outfits, or be a different person, or animal or even gender. Just to brake it up some.
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Good game, but too long. Would be great to have a button to short the runs. And the items with Diamonds cost too much, too bad for us.
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Decent time waster, but the integration of Kreds is absolutely absurd. This is just awkward programming, and makes for an unpleasant experience. I would only recommend this game to those who want to kill 5 minutes.
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CRAP! Every time the geek hits the ground, my game lags making it almost IMPOSSIBLE to do a power smash! Any advice??
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"Frost Sword- We got this sword in exchange for a pogo ball from a stupid kid" Going to tell you that this lore is a hint to the ending of Hero's Arms. ;)
Oh how I love that game.
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It's not a hard badge in the sense that it is hard to master the requisite skills to achieve it, it's a hard badge in that it's really hard to stay awake long enough to persevere and get the lucky bounces you absolutely require to reach the arbitrary 700k.
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Miss 3 consecutive cannons and a missle mech just to fall short in front of a crab at 654,229. After tons of tries later fall short at 675,857 with no boosting objects near me. Hours later get 683,327 to fall short. Go to hell.