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I hate time limits. If you want to make a game harder make more or tougher enemies, don't put in a time limit when it is not required. 2/5
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Oh, I suddenly remember why I stopped playing this five years ago during the first mission. Whoever gave this so many medals should be beaten with a cane. 2/5
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@jeffallen55 - The little grey boxes with letters in are weapon pickups. To learn what each one does, click 'weapons' in the level select menu. You unlock the possibility for certain weapons to drop from enemies by earning stars from missions. If you pick up a different weapon and already have one equipped, it will replace it with the one you just picked up. Ideally, you want to work out what you favourite weapons are, and only pick those up, while avoiding other weapon pickups. I hope this helps! :)
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How do I weapons? Love the completely mindless bullet hell that this game is, but I wish I understood it a little better. What do those little S's do? Why do the G's replace them? Which is better?
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Ya I agree with everyone else a good idea overall but the game has no story, no how to on weapons, and all the challenges are really hard with much luck and hope you don't get the wrong weapon under your feet involved. I am done for now but will be back randomly to slowly tick away the impossible badge. good idea but needs work.
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General Snutte , stop spamming , why dont you put all your comments into oen big comment like the BEST comments (Above)
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The infantry and the the flak cannons all use the same ammo... Hmmm... Request change? It's not BAD per se, just slightly bothersome.
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@hae ri
You can auto-fire by holding the mouse button to shoot, then bringing it out of the screen, then you just let go off the mouse.
There's your auto-fire ;)
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@angryyoungpoor I actually used my footprints to go back to the air ship, I was amazed they're still there and didn't go away.
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This game is just a laundry list of bad ideas. Weak weaponry, enemy shots having *unlimited* range, never any idea of where to go, hidden enemies everywhere, super-easy to take damage, difficult to aim since you're constantly moving and firing (Decision did this *much* better), no real use for the mortar, and, oh yeah, having to backtrack *all the way* (with no map) is no fun at all. Is this really the same group that made Frantic Frigates? What the hell happened?? 1/5
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@roddny444: I spent 7 minutes and 22.38 seconds to beat the first stage on my first time through. That definitely qualifies as an easy badge.
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it took me 5 minutes to beat the firest level... it's not so hard to just run back to the plane, skip fighting everything and keep moving forward, shoot and chuck bombs as you go
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omg Kongregate, why have you made me play 2 horrible games in a row T_T
The keys are NOTICEABLY sticky and I find it increasingly difficult to dodge bullets the more enemies there are on the screen, which is funny cuz that's when you need your controls to work the most. Not only do the directional keys stick but the mouse doesn't register sometimes, so you find yourself constantly moving left while shooting at nothing as 8 enemies shoot at you. Also, it'd be nice to know the difference between the power ups you get before their thrown at you but that's cuz I like to have a choice.
I'm not going to complain about the backtracking bit cuz apparently everyone has already, but my last complaint would be that when you zoom out the screen, make sure there aren't any enemies hiding behind your stat bar, because it's annoying when they get a cheap shot in when I'm trying to dodge a bullet and I think that spot is safe.
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Ehh, thats a lotta work for just an easy. Maybe it shoul be harder or the like.
There's not alotta drops and they do disappear quickly as the other top comments stated.
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After about a fifteen minute first level, I am given the choice to escape. Naturally, I tried to push through to the end of the base, to no avail. I then proceed to follow my tracks around every place I went, but considering I cleared the place, I quickly realized my error. So I ran to the helicopter, got there, exploded, helicopter took off, then a victory screen popped up and I got the badge. What?
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Fail minus is this game's grade~ yep sorry but it just is
lacking mapping, hold space for auto mortar, upgrades to be bought with money instead of having to replay the same 10 minute level over and over to get a single gold star, and finally a NOT LAZY PILOT (lol every time I kill the boss he says that he won't stay anymore as if its just to piss me off)
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Great game. Like a classic arcade style game, with power-ups instead of upgrades and big boss fights. Though took me a little while to figure out which power-up items were which. Also, I think the bosses coulda been more challenging but other than that it was lots of fun to play.
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checkpoints maybe. its twice as hard to get back to the beginning as to defeat the boss. It really sux that you have to start over if you die. The easy badge isnt easy at all. make the game again.