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I dont know what the grinding complaints are really. I very rarely had to redo any fights and i made enough to keep moving on. Half way into second city and havent lost yet.
Im using a Power Attacking 2hander, a Thrower, and a Dual Wielder.
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found a minor bug. when one of my team mates attacked a decapitated guy, he suddenly got his head back on and where alive (though he was defeated).
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The support Berserk button overlaps the scroll bar in the coliseum menu. Not if appearance though only in the programming.
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This is not hard people, you just need to be patient and that´s all really I am on the third city and I just have playing an hour and a half; I rate this game 5/5 excellent job BerzerkStudio.
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Oh, and another thing; despite the prices and stats that slaves allegedly have before you buy them, every single time I get one their skills always revert back to base. Now granted, their levels still stick and you can still use their skill points and everything, but it's just another little technical issue.
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everytime i click row it goes forward then the next time back then forward then back so i cant attack cause im too far away?? is it a bug or what??
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Dear Berzerk Studio: Please go back to making fun games instead of trying to be Zynga's obnoxious younger cousin. Thanks.
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I've reached the 4th city and I've had no trouble at all reaching this point so far, and have more money than I need, only thing that's limiting me is waiting for more good items in the shop ( have 16k, most expensive items are about 2k). In contrast, I need to spend over 155k to get a level 20 slave? Uh, I really hope that gets balanced. Other than that, it gets easy after you get basic armor on your guys and just becomes a grindfest. Gets boring when all you need to do is spam armor break and strong attacks to the head or body (if you rip off their limbs watch them take forever to bleed out). There needs to be a rebalancing for body part hp/armor because I would rather not go through 2 sets of armor to kill them through limbs as opposed to a KO if I just go for the head.
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Some of the goals aren't registering. I just won a match without losing a gladiator in Tarsus, and I haven't been awarded the completion.
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tip for easy money: while grinding for money and exp, don't use mercy, always choose blood... when you get the extra loot, don't choose instead always take all, it can be sold for quite an amount at some point, even a 100 gold is worth the time in this game
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So I'm really confused. When I have one of my guys in the back row, he cannot melee but the enemies can melee him? What the hell's the point in sending him in the back then?
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Considering that you don't lose anything for losing or forfeiting a battle, the game is nothing but a grind fest. Losing the battle? Just keep quitting until you win... Where's the challenge? It's also pretty annoying when you're enemy is kneeling on the ground with a decapitated leg, and they somehow manage to dodge a body blow.
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Once no remaining enemy can attack the battle should go to the mercy or blood option. When they don't have skills to heal and can't do anything but bleed and get smashed on for 20 turns it seems like an obvious thing to do :D
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Honestly, what it looks like here is that there were previous features that got hastily scrapped and never quite fully fixed or rebalanced. For example, when one uses higher level shield bashes the icon indicates that the blocking effect will last for multiple turns. Well, it doesn't. The icon disappears and you stop blocking as soon as your turn rolls around again. The amount of damage done to armor doesn't actually seem to convert on a 1 to 1 ratio, but I'm not sure if that's intended. Another thing, what's up with rows and alleged 'row penalties' or w/e it talks about on the throw skill? Because literally the only effect the rows have that I've been able to discern has been that you can't melee attack from the back row to the other back row. That's it. Otherwise rows seem to have no effect at all. Of course I could be missing something, but as is the case with most of the things I've said, I have no idea what's what since we're provided very few details.
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it would be nice if there was an option to switch to auto- in the middle of combat so i didn't have to sit around clicking buttons while my opponents bleed out of their missing limbs...
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There are a shocking number of tech probs here considering the dev. Also, the descriptions for what certain stats/items do are extremely vague. Speed looks utterly useless as turns go in order no matter what. It might affect who gets first turn, but that's hardly worth investing in. In the case of defense I'm not exactly sure what 'increases your chance to block' means, and just based on the description defense doesn't look useful in beyond blocking in wait for someone to bleed out or shield bashing. I'm seriously hoping, and am pretty sure, it also decreases your chance to get hit, but there's no guarantee because we get little to no actual indication. I'm not 100% sure what charisma does either, and whether it just increases the 'crowd appeal' action or if it has some other function. I'll have to use another comment box here...
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The economic system is out of whack. Recruiting and outfitting a team takes way too much grinding to get cash. Combat system is interesting, but pounding away on armor turn after turn gets dull fast.
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Wow, this is a great game, but maybe a bit of a mistake within your priorities. Lots of people are complaining about grinding, and I have to say, I'm inclined to agree. I enjoyed the beta which was only on your website though. Also, the premium isn't working out. Maybe for next game, just chuck in a couple more ads, maybe make a small donation like Monsters Den: Chronicles did?
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This isnt even close to P2W..... im dong just fine without spending a single cent... im on my 4th city without a single lose so far... -.-
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Finally another turn-based RPG comes out. It's a good game, but after 30 minutes I can't handle anymore grinding. It's a shame. These are the best types of games there are and they don't come around too often.
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seriously get rid of them being able to block just take way too fkn long also pay for extra games are not worth it if its a flash game people donate to flash game they like, it shouldn't be like blizzard or other big game companies as flash games can't compete 2/5
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Cuts off 1 guys leg, and his friends arm... croud wants mercy... there gonna die from bloodloss and/or infection... so the croud actualy wants them to suffer longer?
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Looks like it's going to be either really easy because you've spent the money to cheat, basically, or impossible/extremely time consuming to get to the next level. Sorry, I'm out.
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So when you go to buy a gladiator it has stats for them, but when you buy the person they are all 10s except the male/female bonus. I bought the more expensive one with better stats of course, hosed lol
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@Zenick, I've found that if you kill (disembowel/behead) most of your opponents, the crowd will ask for death for the rest of them. No idea what happens when you kill them all though.