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Fun game until I hit an opponent in the third-to-last world that would have required an hour or two of grinding (at least) to get past.
While the game is fun, the balance feels dramatically off all over the place. Skills high up in the skill tree are worthless even when maxed (bleed reduce, strike of the will, regeneration, etc), while others are behind so many prerequisites that they are effectively unusable by builds that would otherwise really benefit from them.
Finally, a pretty severe bug has made the game drag in the later cities: if you cut off/disable the arm of a shield-block opponent (pretty much required, since there's no skill that pierces blocks and the later game enemies block over 50%), their phantom limb will continue blocking until their next turn.
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If Apokalyx has 4 badges, why can't this game have at least one badge? Give an easy for defeating the first opponent or coliseum, a medium for defeating 5 coliseums or whatever, and a hard for...beating the game? Just a suggestion. Other than that, 5/5
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Heres a guide I've written that you should all read if you desire to become good at this game: http://www.scribd.com/doc/222704371/Sands-of-the-Coliseum-Advanced-Guide-Lvl-50
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When you get farther into the game, even just to rank 7 in the first coliseum, it gets a little grindy. You need around 600 for a new team member, which is reasonable, but you need a set of gear for them to help out. You only get around 100 gold every uncompleted battle. Also getting levels could be made a little easier too. Hope you can make some changes soon. :)
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Hey guys! There's gonna be a tournament held on July 5th, for people level 200+ (That's the total level of all 3 gladiators.) Look in the forums for the (Level 200+ SOTC Summer Tournament) for more info, thanks and have fun!