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Ok.. if things are unbalanced (as they really are in this game, *cough* Shield bash in Rome/Combo x4 in Rome from AI that have three times your mana *cough*) at least put in a damn forfeit button to speed up the loss!!!
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Really? Why does everyone feel the need to throw an audio clip from L4D in their games. It gets old, just so you know.
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Oh I'd LOVE me a new lv 60 gladiator. Let's see here. Oh there is one at the cheap, cheap price of 3,7m. That translates to roughly 4000 Kong kreds, or $400. Let's see, where is my credit card. I don't really need to eat this month, do I?
Or maybe I could just go and buy me a brand new PS3 and some games for that money. Really, what were you thinking, charging that kind of money for in-game content in a flash game?!
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Wow, i just missed 3 times and then she dodged my 4th attack, problem is, she was lying on the ground without a leg all the time. Sounds legit.
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(1) Shield bash is, again, too efficient and it just gets worse with end game. 5 rounds is too much, the damage and bonus is too decent for a 30mp skill. (2) Net is somewhat overpowered in AI hands, they have double the MP and it just gets silly. (3) Regeneration can end up healing way too much, overhealing bleeding rates by a lot at times. (4) Blood rage is really useless as you bleed more often and are necessarily at a state which you are vulnerable= it lasts only for one turn. Make it trigger on critical hits taken. (5) Needs new content, done with everything. (6) REALLY needs a disable gore button, that is, some way to speed up the game.
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I must say . . . THanks for a delete all! I hate games that save data on servers and don't let you delete your profile when you screw up really badly. Fairly easy feature, but it saves making a new account!
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If someone is injured then there should be debuffs to them, don't you think? examples: leg is bleeding, -8 speed, +15% to be hit; arm is bleeding, -7 strength, -2 dexterity; head is bleeding, -12 charisma, mp loss per turn; torso bleeding, -4 vitality, -6 defense. If this was added then there would be a bit more realism to this game
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Do Speed and Dexterity actually do anything? The character in my party with the highest Speed goes just as often as the other two, and the character with the highest Dexterity has the lowest hit percentage.
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I create a character, go into the first battle and immediately lose. At first I thought it was part of the story, but when I go into another battle I notice that I don't even have a character, nor am I given any instructions on how to play.
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For some reason the game won't work for me. I start. Lose the first battle automatically without being able to do anything and then subsequently can't select anything else. Several reloads have resulted in the same thing. Weird. Obviously it is working for others.
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I think the fact that towards the 3rd tier battles the Enemy can block basically every single attack you throw at them (the people with shields only) i find that extremely annoying how it says blocks 5 turns but it never goes down.
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First of all, congratulations. But I notice some things that maybe other players see too.
1) The cost of slaves is way too high, I guess, or the gold you gain when you win a fight is too low.
2) Should be a explanation of how skills work. I must guess what skill do, or why I should put 3 more points in a skill. I mean, you just put points in certain skills to use the "best skill"
3) The combat must be different. In my game, the AI follow that pattern: Destroy one arm of the guy who has a two-handed sword, then cut the head of my lancer and then cut one arm of the other guy.
4) The goals: I guess the gold you earn by completing a goal in a stage like Syracuse is too low, and just the metal worth.
5) When a character lose a leg, for example, I should hit the enemy. Is non-sense a gladiator miss a enemy who is pinned down on the ground. Could be a 100% hit, but with less damage.
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I decided to simply randomize a male character and note make any changes to defaults, now, whenever I start a battle (even what I assume was going to be a tutorial at the start) I automatically lose.
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Gladiator #1: AHA! THE ENEMY'S LEG IS DISABLED NOW HE CAN'T MOVE! ATTACK HIM NOW! *miss attack* *miss attack* *dodged* WWWWWWWWHHHHHHHHHHAAAAAAAAAAAATTTTTTTTTTTT??????????????
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would be an awesome game, but the a.i. sucks. one idiot does an armor break against 5 armor, another idiot continues to do nothing but block until my team is destroyed... wtf???
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Why does the shop charge me twice the cost for arm and leg protection ?
It costs me double the shown price, but still protect ONE arm or ONE leg.
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It would be really nice if the shops changed more often than every 15 mins. Also, you should be able to put in a number and play a level as many times as the number you put in ex 1-100 ( play 100 rounds same level and you can auto loot if you choose. Also it would let you leave and come back later w/o having to do anything )
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there should be a restock button for shop n slave market n yeah it would cost more money the further in the game you go (by city)
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@dooxast the only way tht can happen with a gladiator attacking with no leg is 1. them using throw 2. them counter attacking after a (overpowered but i put some suggestions earlier if any1 wants em) block 3. if the team is all disabled and your team lost and they pick execute theyll run over and kill you