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Thank goodness for limbs that regenerate after battle, and polearms that teleport back into your hand after throwing! :D
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It would be nice to know what putting additional points into different skills does ... like the Combo x2 ... seems to not benefit from extra points. It is very confusing.
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Its pretty funny when one of my guys misses an enemy who's leg has been crushed. Maybe a bonus to hit chance on disabled enemies?
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If you choose to kill them for extra loot, it's really disappointing to see no loot show up at all. If you go for the extra loot then you should at least get 1 item.
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Played for a while longer I thought I'd leave another comment but I'll keep it brief. 1) AI really needs sorting out 2) Have different AI models (e.g attack strongest, defensive, disable enemy, support allies etc.) 3) I know that you're trying to make money from in-game purchases but the gold earning / prices are very unbalanced 4) Ditto ability points 5) Crafting shouldn't be so random. Let us choose to have a weapon, armour or maybe even ability points! 6) Rings which give special abilities might be a nice idea to have as crafted items 7) Please speed up transition animations and include a replay button on the victory screen so that we can grind 8) Allow us to turn off blood and other effects to reduce lag 9) Provide progress stats of achievements, including in-fight stats so we can see what we need to do 10) Game gets tedious so needs something else. Side-missions maybe? Good game, just feels like it's lacking in some areas. Keep up the good work!
Hey Thanks for the feedback ! I wish we could press a single button that would add this to the game. One thing sure, we are still working on the game to make new updates according to all your feedback. Keep giving us ideas / comments ! That's the only way we can improve the game ! Thanks
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I played the game up to level 53, have done everything except the final task - i.e. win 20 challenges in Rome.
Why the hell are the challengers in Rome all super-heros?
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I'm no combat specialist.. but... instead of running up, stopping, swinging an ax, then doing an EPIC 10 ft high, 30ft long jump to return... I'm pretty sure if you jumped like that AT them with your ax swing as you land, you'd slice a car in two.
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resetting character progress, (wiping your save) does not reset goals. This means ANY new character started will NOT get the bonuses from goals completed on a previous character. Nor will they get the benefits from liking BerzerkStudios, or be able to like them again. These bonuses should either carry over between people, or reset along with everything else.
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Oh and a suggestion that would improve this game a lot: You should add more detailed descriptions of skills. Like what extra points do when added to a particular skill. Thanks for considering this suggestion!
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i think the slave market is bugged. in the store the slave stats is shown more than plain 10, but when u buy it, their stat is 10 the only exceptions are str and char. that slave trader is sure a liar lol
When you buy the slave, the stats and skills resets to 0, so you can manually redistribute all his stats. The slave market guy distribute stats randomly but once you get it, you get a free redistribute so you can upgrade the slave like you want.
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Gladiator #1: AHA! THE ENEMY'S LEG IS DISABLED NOW HE CAN'T MOVE! ATTACK HIM NOW! *miss attack* *miss attack* *dodged* WWWWWWWWHHHHHHHHHHAAAAAAAAAAAATTTTTTTTTTTT??????????????
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I think there should be more ways of getting metal other than paying and completing goals, For instance, maybe have it so weapons can be crafted down into metal? Maybe as a luck drop or as a prize for completing a place. And also, it should be buyable
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I was wondering why is there so few left-handed people in the world. Turns out you murder them all in the colloseum. Since everyone you fight againts is left handed.
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Seriously, when there's someone crawling around on the floor with no limbs you would've have thought the chances were about 100% sure that you would hit it. Think again.
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When you delete all your data, the achievements don't reset, which is unfortunate - because we need all the gold we can get!
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Hey i have an idea, when you do an awesome attack or block, or when you cut something, you should exicte the public and get few mp ;)
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You XP way too slow but the combats are too easy at the beginning. At the start of Athena, I'm lvl33 but the opponents are lvl47. I'm starting to get destroyed real fast. Now I have to go back to the easy fights and grind for ages. Also, why can't we have access to the opponents' armor? They have 500 on each limb, 700 on helm, and best I can buy is 250 in limb and 450 on helm/torso. At this point, they just instagib my gladiators by doing a combo x4 before I even start. Please review the balance.
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Question: what is the requirement to complete the "win without losing a gladiator" goal? I tried everything (I won without death on my side; I also won without death on both sides), but I still cannot get it.
Also, some basic suggestions for the developer: 1) add progress to all goals; 2) add additional info about feats effects; 3) LOWER EFFECTIVENESS OF BLOCKING!; 4) change the slave market (too expensive/rewarding).
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Its a good game, reminds me alot of Swords and Sandals, which is what I guess you were going for, but it does need alot of balencing. Costs of items need to be addjusted as some are just way too expensive for what you get... loot drops need to be upped and made appropriate to your level. I've gotten junk thats worse then my already equipped stuff or nothing more times then I can count. The skills could do with addjusting as many of them are frankly useless. Battles take too long in alot of cases with having to chip through armor or kill multiple people which make it get boring and repetative too quickly.
At the moment the games an average 3/5. Actually sit down and play it to balence the issues and make it fun to play and it'll be worth more. Even the alike swords and sandals currently has more long term play value then this right now, and thats been out for years.
And one more thing... Pay for upgrades? Pay to play flash games are auto-fail for most people.
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id suggest adding the ability to punch when someone is missing an arm. annoying to have a 2 handed weapon gladiator simply useless with one arm out of action.
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I really enjoyed almost all of your games and in my oppinion this is the best so far.
Still there are a few things that bothered me, for example that there isn't any kind of variety to the combat, sure you have 5 different skill trees but the flow of combat never changes. I would have prefered to see some kind of boss fight at the end of each coliseum, maybe with some quick time events thrown in to give them an epic feeling (of course I know this would be a lot of work but I hope you see my comment as it was meant to be as positive criticism because I like your games so much).
Also I don't know if it was intentional but after the first city the prices at the slave market increased dramatically (with one slave in the second city having a price of 40.000 gold without having a single attribute above 12).
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After Deleting the Game to start over, All the goals have been checked off. I like the Game, I'm just working with all the different builds from lvl 1. I would like to be able to get the metal bars over again when you Delete the information, otherwise it locks players into having buy these bars.
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One thing I don't like - I deleted all data because I felt as though I messed up on something, but when I checked my goals, they were all completed already from my last game so I couldn't get the bonuses which helped me get through on my first play. If I delete ALL data, I expect to delete ALL data, including the goals completed
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nice game, the auto play makes it easier to grind. But why do the warriors attack an already dead target when there's a live one beating the crap out of you?
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i do a combo x2, do 82 damage, get booed, then another person does a combo x2 46 damage , and gets cheered. these fans are trolls...
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The blacksmith needs upgrading at high levels the gear u get isint that good. Seems pointless paying for metal if the rewards aint worth it.
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I switch to auto battle.. I watch the fight.. Good job my team, you clocked his head off and now you're going after the other guy! wait.. wait.. what? his head used to be off.. but, you just attacked his arm, so now he's got his head back on his body, and you're able to keep attacking him instead of the other enemy...? Bug.. must, make sure creator's see this comment. Please +.
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Always loved BezserkStudio games , to bad this this "pay to have more" thing flu ruined most of games here on Kong....
Sadly is no different here , the game gets boring way to fast , it takes forever to get money for things , forcing the player to pay OR low rate the game and never play it again ( majority of users on Kong). I really wanted to give a solid 5/5 , but unfortunately this time BerzerkStudio gets a 3/5 from me.
Hey, yeah a lot of people seems to get frustrated on the money progression, we’ll work that out in an update, sorry !
In no way we want to make games that gets boring if you don’t pay, that’s just stupid. But a good difficulty curve is something really hard to accomplish, just check out any of our other games and you’ll see people saying “Too hard” and “Too Easy”. So it’s a never ending battle on how to tweak the difficulty.
Anyway, enough excuses, we’ll get back to work on SoC, ;) Thanks for the feedback !
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The problem with this game is the enemy team doesn't give up! It sometimes takes forever, for my guys to beat on them, long after they can't do anything because they're missing arms/legs/heads, whatever... and the bout still doesn't end for a couple more min... that's stupid.
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Tip: take down their legs. When both legs are destroyed, it counts as eecution. One leg destroyed cripples them and makes thm lose hp to the chest fast.