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The two handed weapons seem over powered. I got through the first coliseum with the first weapon I found, winning most battles in a single blow a person. A power hit to the leg, if it hits, will stop them attacking.
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Played for a while longer I thought I'd leave another comment but I'll keep it brief. 1) AI really needs sorting out 2) Have different AI models (e.g attack strongest, defensive, disable enemy, support allies etc.) 3) I know that you're trying to make money from in-game purchases but the gold earning / prices are very unbalanced 4) Ditto ability points 5) Crafting shouldn't be so random. Let us choose to have a weapon, armour or maybe even ability points! 6) Rings which give special abilities might be a nice idea to have as crafted items 7) Please speed up transition animations and include a replay button on the victory screen so that we can grind 8) Allow us to turn off blood and other effects to reduce lag 9) Provide progress stats of achievements, including in-fight stats so we can see what we need to do 10) Game gets tedious so needs something else. Side-missions maybe? Good game, just feels like it's lacking in some areas. Keep up the good work!
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Man i really want to buy a minotaur or a cyclope slave not zombies or skeletons.I wanna look epic in front of enemies :D.
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The passive skills don't seem to work for me. I have all 15 allocated to speed, but it doesn't change at all and it feels like a waste of points added
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All of my skills that offer "4 X per level" are only providing 2 points per level..please fix the tooltip or increase the points given
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I dont get why there is a slave market there is no chance to get the money in time to buy a guy with one lvl more....u can buy but than u are 5 lvl higher.
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The game needs some badges. Maybe they should also give about a 20% chance to recruit people you showed mercy to to your team.