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this game is not that scary(all though the dark rooms),but it was discusting like with the bug things vomiting creatures and growing inside you body type things i like it its great
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Reminds me a little of the classic Metroid games with a pinch of dead space. Same desolate creeping feeling as Metroid knowing all human life on board the mothership has been slaughtered. Other games that it also reminds me of immediately are: White Room, Fusion and Other:M. Bit short, but fun and and unique. 4.5/5
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so when it tells you to escape the pod it's actually tricking you into spreading the yellow and that's how it got into your mind without you realising
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Love it, but i think if it had more upgrades and a little bit more story line to it, it would be perfect, and also it reminds me a little of Metroid...does'nt it?
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There's a heavy influence from Dead Space sure, but I feel as though it also draws heavily from DOOM. Scientists are messing about with the laws of nature and then evil creatures come in from another dimension and it's your job to put them down. Not to mention towards the end of the game I felt less like I was Issac Clark and more like DoomGuy in how overpowered I was
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The is good and the way I think of it is that it is a precursor to a bigger project. However, there are few annoying things that need to be addressed if there is going to be any future sequals of games based on this game. The story is excessively influenced by the story of 'Dead Space' it would have been really good if the developers put some effort in developing their own story even if it is a draft for a better story in the next release. Boss fights were way too easy, I actually found some of the regular enemies a lot more challenging than all bosses in the games.
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This was quite well done, with only a few minor problems. When Sergei gets turned toward enemies who've hit him, it can make attacking something else (e.g. the monster fountains) more difficult than it needs to be. Also, the level up screens could do with being behind a menu, as they tend to interrupt the flow and atmosphere you've created by popping up. Otherwise, the music is fitting; the setting, monsters, and plot on-point, and the gameplay solid.
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Fun little "challenging" shooter that reaches out to your dark/gross side. Beat it in like an hour but it is quite an interesting game.
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The bosses were a little lacking especially given the "oh shit!" factor of their looks. I do like the ending very much though because its exactly what i thought would happen.
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the worst part of any platform game: the need to jump between randomly suspended platforms over lava. otherwise good game.
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It would be a lot scarier if you didnt have unlimited ammo that kills most enemies in two bursts with dmg up and spread fire XD i like it, otherwise (for a horror game [i don't like horror])!
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needs some type of aiming mechanic. Preferably by using the mouse to aim and shoot. Also a quick pause using the "P" or the "ESC" buttons could come in handy as well.
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For those who can't find the item for the "Metal Storm" achievement - it is on the "Cargo Area" level. After you reach the top - turn left and there will be the item. Afterwards you can proceed right to get mission-important item for the "Military grade" achievement. All other items are easily encountered along the way, either in plane view or in the darkness.
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Loved it. 4/5 for minor flaws (can't aim up? Really?) And because it was far too short for how awesome it was. Would definitely love to see a sequel with a little more depth to it.
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It is so simple, yet so entertaining. Just Event Horizon + Doom3, and I still want to know how it ends. You reached game goal with so simple resources, good job!