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Comments for Shape Fold

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Antro

Sep. 28, 2012

Under rating threshold (show) interesting puzzle game, but as most mentioned it could use some work on the way its controlled.

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(0)

Udder

Sep. 28, 2012

Under rating threshold (show) MOAR!!!

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(1)

mongo2099

Sep. 28, 2012

Under rating threshold (show) it could be a little harder. none of em took me very long and when they did its cause the pieces wouldnt work the way i wanted em to

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(0)

Mitmenschin

Sep. 28, 2012

Under rating threshold (show) @gamemaster5555: So you didn't vote at all. That's fine. 4/5 from me.

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(0)

metagamer

Sep. 28, 2012

Under rating threshold (show) This game would be really great using a multi-input touch screen. There are so many times I just wanted to "hold that piece still while moving this piece"... it has its problems, but it feel fresh and new and since it is well done it deserves a high ranking. Some say too short, other say too repetitive so I say you have a good balance. Making more with this mechanics will be hard, good luck!

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(1)

Anon00

Sep. 28, 2012

Under rating threshold (show) it really needs an "hold" option: something to hold the pieces in a certain position while you handle the others.

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(1)

gamemaster5555

Sep. 28, 2012

Under rating threshold (show) Just because of how annoying the mechanics are, 0/5

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(-2)

nekoneko2

Sep. 28, 2012

Under rating threshold (show) folding together the face was kinda scary

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(0)

aftandilk

Sep. 28, 2012

Under rating threshold (show) non trivial, good

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(0)

Ace_Blue

Sep. 28, 2012

Under rating threshold (show) The way you handle mouse input to both translate and rotate pieces in a way that feels natural is perfect. Allow clicking on a joint to toggle locked/loose so one can make pieces move together with less frustration and the game will be perfect.

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(3)

adam1224

Sep. 28, 2012

Under rating threshold (show) Really unique idea, and have possibility to scale from easy to quite hard levels, loved it!

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(0)

DeathByBattleaxe

Sep. 27, 2012

Under rating threshold (show) This game needs a level editor and functionality for sharing levels in the community. There's a lot of potential here.

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(2)

Devin82m

Sep. 27, 2012

Under rating threshold (show) Fun, very different view on puzzles. BADGES!!

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(1)

darkniko

Sep. 27, 2012

Under rating threshold (show) I WANT MOREEEEEE !!!!!!!!!! this happens when u really enjoy a game. its a 5 min game ( 16 almost made my head explode )i always read comments while game is loading and i really dind't mind pieces knocking each other out. It was a nice touch. As someone "above :D" said, haven't seen any other game as original as this one. Congrats nice game, pitty its no longer ... because it would have plenty of badges .. solo pieces are a great idea. Maybe better if are included inside main figure .. Well done chosing music its relaxing while playing this game, and kinda challenging in some sort of way. Love when figure is done and comes complete. That was a nice touch too. i think a bigger form with more lock pieces but not together and a combination of much longer and shorter chains at the same time would be interesting challenge. Finally Excellent Game u did :) Congrats. - sory for my bad english -

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(2)

Rease

Sep. 27, 2012

Under rating threshold (show) I loved it. I thought the linked pieces add a level of difficulty that these games sorely lack. It's annoying while you're playing, but after every level, you get a sense of accomplishment you never seem to get on other picture puzzle games. Wonderful game 5/5

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(1)

squirrelyearl

Sep. 27, 2012

Under rating threshold (show) Pretty fun but man can the physics on it be obnoxious sometimes.

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(1)

mimama8me

Sep. 27, 2012

Under rating threshold (show) this game would be AWESOME on a touch screen!

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(1)

Ravenskull

Sep. 27, 2012

Under rating threshold (show) I enjoyed this a lot. Started getting challenging half way through because there is no lock. I agree with cjs6942 as this option would make the puzzles far to easy. Was expecting last puzzle to take ages instead of seconds though. Looking forward to a harder sequel :)

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(1)

EucalyptuSuker

Sep. 27, 2012

Under rating threshold (show) too easy too short

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(2)

Dragonthera

Sep. 27, 2012

Under rating threshold (show) If your are patient enough you dont really need that lock piece option!! ;)

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(0)

cjs6942

Sep. 27, 2012

Under rating threshold (show) great game needs more levels though. i dont like the lock idea it takes away from the challenge.

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(1)

revraptor8

Sep. 27, 2012

Under rating threshold (show) why was the last lvl so easy?

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(1)

taikanatur

Sep. 27, 2012

Under rating threshold (show) BTW, the last puzle is most certainly fvcked up. I was expecting some kind of at least a minimal challeng in the last one...

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(1)

bulletkol

Sep. 27, 2012

Under rating threshold (show) Great game, but not being able to temporarily lock some of the pieces in place makes the later levels extremely aggravating.

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(-1)

taikanatur

Sep. 27, 2012

Under rating threshold (show) Interesting original concept, however way too easy for my taste T_T

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(3)

aldrea3

Sep. 27, 2012

Under rating threshold (show) needs to be longer. . . .

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(2)

sparkyball

Sep. 27, 2012

Under rating threshold (show) ADD A PIN SYSTEM PLEASE

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(2)

sneakdog

Sep. 27, 2012

Under rating threshold (show) This game didnt challenge me whatsoever except for level 14, the one level I actually kinda liked, further it was just a case of moving the pieces where they obviously should go, which isnt much of a puzzle game for me

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(0)

akiofchaos

Sep. 27, 2012

Under rating threshold (show) hardest level my opinion was 15, until i realised i could fold the peices into their end position and slide them into place. but it could use a temp lock feature.

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(1)

infomage27

Sep. 27, 2012

Under rating threshold (show) also the interface is surprisingly well done - it's generally easy to get the piece you want to go somewhere to go there, even if you can't move it directly

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(0)

blepcake

Sep. 27, 2012

Under rating threshold (show) level 14 is great

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(0)

infomage27

Sep. 27, 2012

Under rating threshold (show) thank you for not making this thing require pixel precision for placement!

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(1)

zackman14

Sep. 27, 2012

Under rating threshold (show) Great concept for a game, I have to say that the only thing that really made it difficult was the free sliding joints. Even then, actually solving most of the puzzles was as simple as "Move something in one direction and everything falls into place." 4/5

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(0)

rileylunawolf

Sep. 27, 2012

Under rating threshold (show) Nice game - I wish it were longer! I agree with the comments about having the ability to lock pieces in place.

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(1)

roflplatypus

Sep. 27, 2012

Under rating threshold (show) awesome!

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(0)

DedGrimm

Sep. 27, 2012

Under rating threshold (show) Good and original. Very easy. Probably won't play again but was worth one time through. Part of the challenge is not locking pieces in place. Often to get things to fit, others have to be able to move. 4 positive stars.

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(3)

Thingol

Sep. 27, 2012

Under rating threshold (show) Mute please

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(0)

Karisya

Sep. 27, 2012

Under rating threshold (show) Woah, amazing, never seen a game like this, good job, it's really fun.

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(1)

Xenomorphh

Sep. 27, 2012

Under rating threshold (show) Very good thing you have here :) imagining the potential of what you can make with the concept, my brain already hurts in anticipation for some really really head cracking combos. Couple suggestions: Puzzles could definitely be bigger and/or with smaller pieces, to make puzzles much more challenging! -Mr Obvious :) Instead of being able to move ALL pieces, you could add increased level difficulty by making only certain pieces interactive-not only figure how to match them, but also how to make them move for it to happen; you already got the physics for that. Making puzzles bigger or with smaller pieces could add some to replayability; you could add an advanced mode with only a limited amount of "piece locks" per level, even maybe a limited amount of moves per level. An alternative for piece locks would be using a screwdriver to tighten the screws in the joints! Of course, in very limited numbers, for strategic use only ;)

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(2)

gerrsun

Sep. 27, 2012

Under rating threshold (show) I enjoyed it but cant get past level 13 without it locking up and blocks no longer respodning.

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(0)

gerrsun

Sep. 27, 2012

Under rating threshold (show) IT's an interesting puzzle game but the blokcs just stop responding to clicks some times. Not even Reseting fixes it.

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(0)

Roki123

Sep. 27, 2012

Under rating threshold (show) Very challenging game

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(0)

mabob

Sep. 27, 2012

Under rating threshold (show) Nicely implemented but it was all over too soon. I didn't mind the lack of 'freeze' function, in fact I liked how the pieces moved together dynamically - it seemed as if half the game was puzzling out what went where, and the other half was the skill needed to manipulate the puzzle. Thanks: looking forward to the sequel!

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(1)

arcseed

Sep. 27, 2012

Under rating threshold (show) Argh. You have no business making levels like 6, 9, or 18 without a freeze function.

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(1)

dsadsadsa

Sep. 27, 2012

Under rating threshold (show) Great game, I think the pieces not sticking added a charm and it seemed intentional to add difficulty.

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(1)

nono_boulot

Sep. 27, 2012

Under rating threshold (show) even if you have the solution, some puzzle are simply too annoying (17)

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(0)

thesmex

Sep. 27, 2012

Under rating threshold (show) What bloody annoying controls

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(0)

Gondorff

Sep. 27, 2012

Under rating threshold (show) 3 Points 4 maybe 5 if you could lock the pieces

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(2)

luffizthegreat

Sep. 27, 2012

Under rating threshold (show) Quite nice idea ! very interesting However I think it can be more challenging since most of the puzzles can be finished within a minutes Thanks for the good work ! Looking forward for more levels =D

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(0)

Lycanclaw

Sep. 26, 2012

Under rating threshold (show) Is it just me, or was the last level one of the easiest?

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(1)

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