Under rating threshold (hideshow)
it could be a little harder. none of em took me very long and when they did its cause the pieces wouldnt work the way i wanted em to
Under rating threshold (hideshow)
This game would be really great using a multi-input touch screen. There are so many times I just wanted to "hold that piece still while moving this piece"... it has its problems, but it feel fresh and new and since it is well done it deserves a high ranking. Some say too short, other say too repetitive so I say you have a good balance. Making more with this mechanics will be hard, good luck!
Under rating threshold (hideshow)
The way you handle mouse input to both translate and rotate pieces in a way that feels natural is perfect. Allow clicking on a joint to toggle locked/loose so one can make pieces move together with less frustration and the game will be perfect.
Under rating threshold (hideshow)
This game needs a level editor and functionality for sharing levels in the community. There's a lot of potential here.
Under rating threshold (hideshow)
I WANT MOREEEEEE !!!!!!!!!! this happens when u really enjoy a game. its a 5 min game ( 16 almost made my head explode )i always read comments while game is loading and i really dind't mind pieces knocking each other out. It was a nice touch. As someone "above :D" said, haven't seen any other game as original as this one. Congrats nice game, pitty its no longer ... because it would have plenty of badges .. solo pieces are a great idea. Maybe better if are included inside main figure .. Well done chosing music its relaxing while playing this game, and kinda challenging in some sort of way. Love when figure is done and comes complete. That was a nice touch too. i think a bigger form with more lock pieces but not together and a combination of much longer and shorter chains at the same time would be interesting challenge.
Finally Excellent Game u did :) Congrats.
- sory for my bad english -
Under rating threshold (hideshow)
I loved it. I thought the linked pieces add a level of difficulty that these games sorely lack. It's annoying while you're playing, but after every level, you get a sense of accomplishment you never seem to get on other picture puzzle games. Wonderful game 5/5
Under rating threshold (hideshow)
I enjoyed this a lot. Started getting challenging half way through because there is no lock. I agree with cjs6942 as this option would make the puzzles far to easy. Was expecting last puzzle to take ages instead of seconds though. Looking forward to a harder sequel :)
Under rating threshold (hideshow)
BTW, the last puzle is most certainly fvcked up. I was expecting some kind of at least a minimal challeng in the last one...
Under rating threshold (hideshow)
Great game, but not being able to temporarily lock some of the pieces in place makes the later levels extremely aggravating.
Under rating threshold (hideshow)
This game didnt challenge me whatsoever except for level 14, the one level I actually kinda liked, further it was just a case of moving the pieces where they obviously should go, which isnt much of a puzzle game for me
Under rating threshold (hideshow)
hardest level my opinion was 15, until i realised i could fold the peices into their end position and slide them into place. but it could use a temp lock feature.
Under rating threshold (hideshow)
also the interface is surprisingly well done - it's generally easy to get the piece you want to go somewhere to go there, even if you can't move it directly
Under rating threshold (hideshow)
Great concept for a game, I have to say that the only thing that really made it difficult was the free sliding joints. Even then, actually solving most of the puzzles was as simple as "Move something in one direction and everything falls into place." 4/5
Under rating threshold (hideshow)
Good and original. Very easy. Probably won't play again but was worth one time through.
Part of the challenge is not locking pieces in place. Often to get things to fit, others have to be able to move.
4 positive stars.
Under rating threshold (hideshow)
Very good thing you have here :) imagining the potential of what you can make with the concept, my brain already hurts in anticipation for some really really head cracking combos.
Couple suggestions:
Puzzles could definitely be bigger and/or with smaller pieces, to make puzzles much more challenging! -Mr Obvious :)
Instead of being able to move ALL pieces, you could add increased level difficulty by making only certain pieces interactive-not only figure how to match them, but also how to make them move for it to happen; you already got the physics for that.
Making puzzles bigger or with smaller pieces could add some to replayability; you could add an advanced mode with only a limited amount of "piece locks" per level, even maybe a limited amount of moves per level. An alternative for piece locks would be using a screwdriver to tighten the screws in the joints! Of course, in very limited numbers, for strategic use only ;)
Under rating threshold (hideshow)
IT's an interesting puzzle game but the blokcs just stop responding to clicks some times. Not even Reseting fixes it.
Under rating threshold (hideshow)
Nicely implemented but it was all over too soon. I didn't mind the lack of 'freeze' function, in fact I liked how the pieces moved together dynamically - it seemed as if half the game was puzzling out what went where, and the other half was the skill needed to manipulate the puzzle. Thanks: looking forward to the sequel!
Under rating threshold (hideshow)
Quite nice idea ! very interesting
However I think it can be more challenging since most of the puzzles can be finished within a minutes
Thanks for the good work ! Looking forward for more levels =D