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Number 14 was the hardest puzzle for me. It took me 2 more minutes then the rest of the puzzle. Excellent game for IQ tests.
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first of, entertaining and original games like this is a rare sight, but i have seen people complaining about lvl 15, but its actually quite easy, just place the "b" at right position at the start and then adjust the others. not beeing able to "freeze" them is a part of the challange and the game, it would be too easy with the freeze, but maybe one mode with freeze = easy, and one mode without = hard? in the sequal atleast?:) i would love to see more of these type of games.
5/5 and faved.
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Got to level 15, couldn't move anything the way that it ought to get moved, ragequit. When one piece refuses to fold and instead moves everything else- especially pieces that you don't want moving at all- that strikes me as poor design. I love the concept, but the control is so severely lacking that I don't want to finish.
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This game moves so fluidly, I had to rate it 5. I loved how it wasn't too fiddley or fussy with solutions.
If I had to critique anything, it is a tad on the easy side but I would love more of this.
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The concept is really good. But as others have said, the controls are really annoying sometimes. I understand how they are art of the challenge but sometimes it gets pretty frustrating.
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Controllability is the primary weakpoint in an otherwise rather entertaining puzzle game. Just the same, 4/5. I'd hate to track pad this thing
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Definitely want the lock-in feature for later ones as it turns into more of a control game rather than a puzzle one. Nice and simple although it would be nice if the last levels were more challenging as there isn't much thought put into solving the puzzles.
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Awesome concept, but poorly executed. The puzzles were too easy, but the game was challenging because even though the solutions were simple, moving the pieces was clunky and not intuitive. Would love to see this game expanded on with more complex puzzles.
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Enjoyable. Good physics on the game which made it easy to just grab one end of the chain and twist back 'n' forth to make the pieces line up.
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i disagree with most of the comments i think the maneuvering of the pieces is an important part of how the game works for me it was only annoying until i figured out where they were ment to go and then it took all of 30 seconds to get the pieces in the right places
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Which, surprisingly, isn't as bad as it sounds. Great game. Too short! I was only challenged on two levels, 14 and 17, but they were really enjoyable. Actually, 17 really just made me wish I had two cursors to work with, but hey. Beggars and choosers, yeah?
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Desperately needs a save feature. I keep coming back to it, but I always get bored by the 14th or so level and then when I come back I have to start all over again.
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I love this game! It's extremely creative and it's an amazing idea for a puzzle game. My only complaint is that the mechanics take the challenge away from a puzzle and move it to just trying to get the pieces to align. Other than that 5/5!
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This has a lot of potential for multi-touch. Keeping pieces in place would then be a task shifted back onto the user, but in a way that gives them more control.
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cool idea. fun enough to play, smooth physics and a good simple design. one complaint is that its not particularly difficult. But i play a lot of puzzles.
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Please don't mistake control difficulty as gameplay difficulty.
Sometimes it's frustratingly hard to get the pieces in the right spot...
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A very original idea, I don't even remember the last time I saw a game like this. It has although got a few things that could be fixed/added (which have already been stated multiple times). If there's a sequel, hopefully it will be much more polished and refined with more levels, 3/5 from me.
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It is my nature to work from left to right, so when I realized that most of the puzzles have to be completed from right to left, my brain died a little.
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most of the time this game i just about handling frustration cus you already konow how the pieces go but they keep bumping eachother
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I really likes this requires a modicum of thinking skills music is nice and tranquil graphics are good as are the transition effects. 5/5
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Great concept, but the controls really do this game in. It's endlessly frustrating to not be able to lock pieces or only move one piece at a time.
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Instead of locking a piece like kammat said Id rather see an option to lock a joint. If its part of the puzzle you could always have some joints unlockable. That would prevent the wiggling through long chains.
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Something as simple as being able to double click on a segment to lock it into place would make this game considerably more enjoyable.
Really cool concept though. I hope to see more of it.
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Interesting but not good. The puzzles were primarily less about figuring out the puzzle and more about trying to get the clunky controls to let me solve the puzzle. Alas, this sort of frustration dos not a good puzzle game make.
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It's more the time you spend to accommodate the pieces than the time needed to solve the puzzle as such. I really liked the concept of the game, but really need the locking system for certain levels. Hopefully a sequel coming soon. :)
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Very original, good concept, too easy, and the pivot points are kind of annoying. A lock down feature would be appreciated.
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That was a pretty fun puzzle game, it felt refreshing.
I hope you'll make a part 2, adding the option to freeze a part, as others have suggested, might be nice. Although it would take away a bit of the difficulty, maybe add a limit to the uses?
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wholly unique, but as other people have said the controls feel like they're working against you. despite that, it's pretty easy, only took me twenty minutes all told. 5/5 all the same.
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A very original puzzle game that can seem intimidating at times, but is very clever and really leaves you thinking. I give this game 5 stars as a result and I'm a VERY picky gamer :D