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There needs to be a full retreat option so that your squads will just run away without stopping for every stray zombie!
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escaped with the nuke set to hit in 51 seconds, somehow I think I still died, on the plus side I didn't become one of those flesh eating monsters
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I'd like a game like this, but with the zombies instead. Just watching the zombies in Outbreak Sim gets a little...dull, especially when they get stuck on buildings. Being able to control huge hordes of zombies would be awesome.
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Maybe you could add bandits: they are armed with guns just like the police and they kill civilians Cops, And Zombies And add a loot system like for example a soldier dies and he drops his assault rifle you can pick it up. Thumbs up if you agree.
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Survival seems a bit unfair.... 6 police officers against over 4000 zombies?Come one, at least give me 7! so i have a chance
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it would be cool if you made a RPG FPS game where you look for guns survivors cops cars/tanks build houses and find/build a helicopter. plus so BinarySpace can see this!
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as i said with the other one, being able to choose the city would be awesome. and, it wouldnt even take that much work
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Out in England I find it an optimal survival chance for most of your smart survivors out in the eastern gated community. Post one cop at the alley to the south, near the other part of the gate, and place the other two squads near the front, using the cars parked near the houses to block the infected. Eventually moving them out to go clean town. Remember, each civilian you save is one less infected you have to kill.
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GRRRRR. In England, I still had 5 cops in at 45-ish minutes. There were 6 citizens, 1400 ( around that number) dead, and 1200 ( about that number) zombies left. I was more than half way done with saving what was left of the city, but my browser crashed so I didn't get a chance to finish and submit my score.
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so, did survival in england. Tried moving everyone to the field at the right, everyone but one guy was murdered. The last guy holed up in a house. He could live forever in there...