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Total time: 218:20 Zombies Killed: 2371 Zombies Left: about 180... Those were my stats for survival mode, i had 2 police left when 1 zombie snuck up behind while they were dealing with some trapped zombies, and bit one of em. So the other perfectly healthy police man thought it a good idea to stand as close to the bit one as possible, so when he turned he could be a bad ass and shoot him close up -.-
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You should make so on srvival when there are only like 50 people they start to join the policeto make it more realistic
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once on the other game as i saw the infection spread over the city a small group of survivors hid in a building and were able to hold them off for a long time but one got through and devastated everyone.
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Survival is easy. Let 2,1 cops die and use your 3 set cops to win it all. I could kill them all. I am at 2,000 getting BORED!
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Very well done. I have played a map just like it in Star Craft, a multiplayer version of this where it is instead zombies as one team of 3 vs a team of 3 policemen. Here it would probably be 4 police vs 2 zombies to be balanced. very well done.
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add in like resources so you can recruit more types of units or upgrade your existing units and maybe like a compound or like use resources to build blockades and stuff like that. Like If You Agree
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If i was all dressed up in my bridal gown, while a zombie outbreak happens, do you know what i'd do? READ A F*CKING NEWSPAPER.
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is it possible to clear out the entire map of zombies? i mean, it seems possible if you play it smart but i imagine you would have to have incredible patience and focus to do it, the most ive gotten was 629 but i got bored after 30 minutes so i sent my guys on suicide missions to reclaim certain parts of the map :P
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more squads and some different functions like patrol so they'll move around the map and look of zombies or one to make them automatically go to a new outbreak. or later on have one to make them go get the nearest scientist or pilot
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Maybe a system to upgrade units, hire more, heal your policemen, and maybe something more.This game has potential.(And mad civilians killing my cops with guns)
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agree with bulletryder98 muiltplayer may be good each person have some men to command and go to each part of the city and kill zed
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It'd be nice if we could send a message to the civi.s and have then flock to one specific area.
"There is protecti -static- nd shelter. We can keep you sa -Static- elocate to the central park and await further -Static- tructions...
*a zombie moans in the background*"
Recording heard, by a resident, on the radio.
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have so that each class unlock units to combat exps Class 1 police SWAT Class 2 Roit police the Guard Class 3 Army and can you add tanks humvees ect + if you argee
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I wish that with every zombie killed it was like money. You could buy different types of troops for zombie moeny. Like an assault trooper for 500 kills or something.
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i played 1337 minutes and there was 39 zombies left and a total death count of 4464 and ended it there with 1 squad of 3 officers
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Love this game, it would be cool if you could have different units, compounds, different maps. I hope you are working on a number 2.
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would be much better if you could order people to form a little colony or give civis weapons and maybe send in a swat team or something.
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Perhaps add a evac-point system? Say, you evac a group of civvies and scientists, civilians are +1 point, scientist +5, and have the ability to add squads like "Militia" (4 civilians with gun) for 5 points, Police 10, SWAT 20, airstrike 5...ect. It could act has an incentive to stop me from screwing all the civvies in survival mode. (Or make it worse, in case of the said airstrike)