Serpents Caverns Escape
by blackgobygames
Serpents Caverns Escape
Tags for Serpents Caverns Escape
Description
CONTAINS SUDDEN SOUND AND IMAGE EFFECTS!
Serpents Caverns Escape is a very short and simple escape game about an adventurer on an unfortunate accident in some ancient ruins.
The game can be controlled by mouse, objects can be picked up from the screen and be used from the inventory.
My goal was to create something playable in less then a day, and this is the result.
How to Play
The game can be controlled by mouse, objects can be picked up from the screen and be used from the inventory. Objects can and should be combined to play through the game successfully.
FAQ
What is Serpent's Caverns Escape?
Serpent's Caverns Escape is a pixel-art idle adventure game developed by Blackgoby Games where you guide a group of heroes to escape deep underground caverns.
How do you play Serpent's Caverns Escape?
In Serpent's Caverns Escape, you manage a team of heroes as they explore caverns, fight monsters, collect loot, and progress through floors even while you are away.
What is the main progression system in Serpent's Caverns Escape?
The game features floor-based progression with your heroes leveling up as they defeat enemies and earn gold, allowing for upgrades and increasing their power over time.
Does Serpent's Caverns Escape have offline progress?
Yes, Serpent's Caverns Escape supports idle and offline progress, so your heroes continue adventuring and gathering rewards while you are not actively playing.
Who developed Serpent's Caverns Escape and where can you play it?
Serpent's Caverns Escape was developed by Blackgoby Games and can be played on web browsers via the Kongregate gaming platform.
Comments
reesylou
Apr. 11, 2020
Very short as described, but well put together.
MarcNL
Apr. 14, 2020
That can be a nice game, you are on the good track ;)
ST13R
May. 08, 2020
Very short, but the logic is sound, and the theme is nice :)
selocon
Apr. 22, 2020
Good game. Rather short. A bit linear, but overall pretty cool. Took me longer than it should've to find the hammer and smash the bottle. Bottle was a little hard to see, if this becomes a full on game I'd darken it a shade or two.
Mihoshika
May. 20, 2020
"That was a strong rope!" *cuts it with a broken bottle*
Not the best leap of logic. It's still named "Bottle" after it's broken, and it's difficult to see any difference, if there is any, in the image. If not for the "Bottle Broken" hint, I wouldn't have guessed.