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This could actually turn out to be a big thrill! I hope this gets like, REALLY LONG. I wouldn't mind playing it. Really? Maybe, that's even sellable material.
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I didn't really get into the atmosphere of the game, probably because we get that we are dreaming from the start and there isn't really that much dialogue or action in the game. Seemed like it could have been one of my own dreams though and the art alone gives it a 5/5 imo, worth playing and replaying in case you didn't get all the orbs
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* SPOILER SECOND ORB * to get the second orb in the bedroom you must line up cortis beneath his own picture.... ( make sure to that he is facing the same way as the picture) so when you jump up it matches with the picture. I got this orb by being stupid and jumping up at certain things xD
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i dont mind the story or the art all are good but put some normal clothes on the boy i mean you put on mister mistery scary gun man
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Another strange bug. After taking the boat to the Valley, I moved right straight away and my guy got stuck running right against nothing at the end of the pier.
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Had a strange bug. The text "Where am I?" didnt appear the first 20 or so times I loaded the game, and I couldn't move. It finally appeared and I can move now. Haven't seen anyone else report having this bug so very odd, unless the game was in the middle of a hidden update.
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Interesting, promising story, good choice of music. However, I do feel this pushes the definitions of 'game' a little, since there was no challenge aside from the collection of orbs, a task which the player has little incentive to complete. I know it's just a prologue, but I was expecting a little more. Still, looking forward to see how this develops...
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I have to say, I love games of this style, and am looking forward to the real thing! I think trying to collect the orbs was a nice touch, and added a bit of a challenge :)
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Beautiful to look at, but, ultimately, just another one of those "walking games". Nothing bad about that, I just don't like them very much, personally.
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Agreed with the previous comments - pretty linear but I have to say this game is beautiful. And also the sound it fantastic. It would be nice to see some more interactions rather than just go walk the valley to the quarry and back - some small puzzles, button interactions or alternative routes would be nice. Really, really looking forward to the final product, this is a terrific taster.
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Oh and for those who don't know what I meant...google Limbo game. The original masterpiece from where lots of details are copied here(including the spider, come on...)
I'd like to note that Limbo is NOT "original" nor is it what inspired this game. There are many great games that are made in this style, most of which came before limbo. In-fact, the inspiration for this game is called "Coma", which in it's turn, was inspired by "Nevermore".
The spider was a coincidence (I mean really, spider's are probably one of the most common "scary creatures" used in all media) that I noted while playing limbo, halfway through the development of this game. I decided not to change my plans just because of limbo, and I apologize if anyone is upset about that.
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Okay all the orbs Specified: 1. Leave The starting screen and return. 2. When you "wake up" re-enter your bedroom and go under the painting while facing the same way then jump. 3. After getting shot keep heading left. 4. After hopping down the cliff walk under it. 5. When you get the shovel and are about to dig the holes say "no" and it will ask you if you want to dig for treasure. Do so. 6. Return the shovel to the guy. Credit to Gigalamesh and Innominate.
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For the second orb, you have to *face left* and jump in front of your picture in your room. You know, so your face lines up with it. Which explains why people think it's from leaving and reentering, they probably jumped after they re-entered.
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If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. http://www.youtube.com/watch?v=E-WHW-QNswE
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For the second orb you jump up in front of your picture in the bedroom after waking up. Thumbs up this since most people seem to be having trouble with it
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this game was amazing. good graphics, but not to complexe to were it lagged. great story line, but not a lot of talking so you get to actualy do things, and in some ways its little suspensful, which makes me want part 2!!! plus i wanna find all the orbs! great job. 5/5!
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Okay, all 6 orbs: 1. Leave the starting screen and return. 2. When you "wake up" re-enter your bedroom. 3. After getting shot keep heading left. 4. After hopping down the cliff walk under it. 5. When you get the shovel and are about to dig the holes say "no" and it will ask you if you want to dig for treasure. Do so. 6. Return the shovel to the guy. Credit to Gigalamesh for some of these.
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You get another orb at the very beginning. After leaving the first screen to find your parents, return and you will see the spider leave an orb.
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First Orb: Directly at the beginning, go right. after anwsering "mom?dad?" go left again.
Second Orb: When gpoing to grab water, go right till you're in the kitchen. dont grab the water, but go back left again util you#re in your room.
Thrid Orb: After getting shot, keep going left.
Fourth orb: After jumping down the tiny cliff, go left.
Fifth orb: When you got the shovel, got to dig holes for the lilith. When asked if you want to dig the holes, press no. Then it asks you to dig for a treasure. press yes.
Sixth Orb: After digging the holes, return the shovel to the miner-guy.
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I can only find three orbs. 1. After getting shot, keep heading left and it's on the ground. 2. When you go down the cliff, walk underneath it and it's there. 3. Return the shovel to the guy. Anyone know how to get the rest?