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Looks stunning to me, awesome atmosphere and music and the theme, really interesting and fresh to me, haven't stumbled upon a game like that though I'm sure there are. Never the less it was a great experience, thank you!
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"Ah, the kid who borrowed my shovel. Nope, don't want it back before you dig holes for some random guy I don't even know about.".
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Great Game, The Atmosphere is great the game overall perfect, the story is PERFECT ,I love how when you die its like you go to a different dimension and you start all over.
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The strange thing is - when you come to boat, it asks "Travel to Valey?" with only one answer. So it is useless to ask and answer, if you can't say "No"
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Nice. Very nice. The surreal atmosphere and shadowy villain figure set just the right tone of menace, the cryptic hints were handled very well, and even the fetch quest seemed to have juuust the right amount of challenge so it was neither breezy nor frustrating. Can't really review this since it's just an enticing preview, but I'm seeing a lot of potential here. I think I'm really going to enjoy the full game.
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brings to mind 'death fugue' by paul celan, too "we're digging a grave in the sky it is ample to lie there" the poem also talks about being shot, digging and digging, 'black milk of daybreak', etc
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the second orb is not gotten by reentering your bedroom, you have to align your head with the picture on the wall of yourself.
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WOW! When's the next one coming? I think when cotis gets there he will get out and wander around stretching his legs and somehow enter the "Inverse Blackwood" from his dreams.
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That was a pretty interesting experience. I'm not really sure what was going on. But the art and the sound effects were used great. I loved the detail with the sound effects, especially when the boy walks on hardwood floor and how that changes to a harder footstep sound. As for the story, I'm still not really sure what happened but after reading the comments of some other players, I can piece together the story. The ending left me staring at the screen for a good few seconds contemplating what just happened.
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I'm getting the feeling this is about the holocaust(the fences and towers look like an internment camp, their outfits look like stylised prison outfits, the man in the quarry looks like he has forced labour, the digging of holes could represent graves and I think lilies can sometimes represent death).
Although I'm not sure about the man who shot costis and warned him to quit represents the Nazis and I have no idea what the giant mirror/the inverse would be but at the end they do have to take the train to grandma's which could be his mom's way of saying they have to go to a concentration camp(where his grandma would be).
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Found Glitch when you kill the mirror it asks you again if you want to kill it... but with the other option and its flashy when you change from quarry and valley you can get into the wrong one... Good game though... actually Strange...
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Amazing. For those who don't like this game: sorry you don't understand the concept... well go play another game about magic or killing people or other themes like that.
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he got stabbed,shot,7 years bad luck and that shadow destroy his flowers =(.he look like when fancy pants was little boy before he find that fancy pants =).and like xyroclast said The background art is amazing!=)
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well it bugs me that i cant do anything when that guy comes...any way...idk...it seems pretty boring...huh...cant find a good game these days...maybe a sequel would make it better...
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This was a very sweet game, especially for something so short. And the ending was very nice. It was quite linear but in a very nice, limbo sort of way, as AceOfJ said. I'd love to see another game from you! The artwork and soundtrack were wonderful and the storyline was kind of interesting, although something of more complicated sorts would be nice, with more of a goal. Great game! 5/5