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The tutorial needs more work, perhaps split up into sections. I understood all about resources but wasn't sure about civic and entertainment (effectiveness and such). I still haven't been able to tell if having 1 quarry on 4 stones or 2 quarries on 4 stones is more effective.
Also, even though this is a building type game, a little warfare would make a challenge (perhaps a separate mode). A few more challenges would be things like crime, where theres good (churches/monasteries) there's always evil (jails/courthouses).
As for controls having the ability to scroll the map is always good, that and quick select buttons.
Graphics wise I only had 2 problems the scroll was a little choppy and the buildings themselves really had no activity (farms didnt grow food etc.). Other than that I love the old-school look.
I rate this 4/5. Although it would be hard work (new systems and all that fun) this game could be a 5/5. Thank you for a few hours of fun.
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HEY! Please don't listen to ANYONE who wants you to add a fighting element/ war to the game!
I'm incredibly happy there is this ONE strategy game WITHOUT violence.
I didn't find ANY other. In all games you have to kill or fight something. THAT is boring. Every game has it. Like an illness :)
Ok, with that said now here comes what change i'd be happy to see: DETAILS. There is no information about any part of the production of goods. People are emigrating because of lack of religious services, or food, but there is no way to know which building produces the required amount of goods. THE AMOUNT. The exact amount, not just that it does produce some. If there would be these data to read, I would have the chance to solve the situation. It's not enough to se the changing total of gold/timber/stone. It's impotant to see what EACH BUILDING produces. If you add this, there's no better flash game than yours :)
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I'd be cooler if you could have a combat section, You know were you just tain the troops and they fight or defend on their own and it would cost gold for wars to be waged... Still one of the best games out there, Well Done!
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Does anybody know if the Large House 3 actually upgrades to a Luxury Villa? The same for Large Mansion and Large Shack. I'm already at month 314 and these houses keep saying they will upgrade, or they are upgrading, but nothing happened so far...
If they do upgrade, is there anything that should be done in order for it to happen?
By the way, great and addictive game. 5/5!
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@drummer10, first of all war is not a good thing, second of all there are loads of games you can play that have a war aspect, third of all if you're going to complain at least spell it right.
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Awesome sim but one thing really annoys me, upper class residents constantly complain about "lack of food variety" when I have 3 grain farms, a livestock farm and hops farm as well as a 2 fishermans and a butchery. There's no more variety to have and they still whine. 5/5 since that's my only real problem.
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a good idea and has a lot of potential but pretty roughly made. the tutorial didn't really help and its too confusing too start out with. i think it would be easier if u started with nothin. rather than having a few buildings. 2/5. for those of u who want to play a much better game in this genre try emporer rise of the middle kingdom
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personaly i don't like it.. to hard to understand and to fast.. can't figure out how to get a good income of reasorces and crap...
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the wood production is disaster, engine doesn't seem to distribute properly and there's absolutely no overview of buildings, production nor anything...
oh yeah, where's the speed button?!?!?! =)
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Not sure if others are having this problem, but I can't even place a tile of anything. Gonna have to give it a 1/5 sadly since I really like Sim like games.
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one of the most underrated games I've ever played on Kong. 4.5/5 (.5 for military non-inclusion) but rounding up just because ;-)