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I would love a feature where players could create and size maps, as well as game modes where you have AI opponents. The AI opponent mode would require features such as diplomacy and trade with opponents buying & selling at prices which would depend on supply and demand, also influenced by universal supply and demand. You would then also be able to see the average price of an item, and it would be cooler if players capitalize on those stats features to monopolize a resource. Desperation for a resource could then result in a war, which can call for the military feature. If we have lands completely separated by water, you can also add a "port" or "tunnel" feature. This is a great game which deserves no less than 5/5! I wish we had larger maps though...
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This is a game I can't stop coming back to. I like how it doesn't follow the usual game pattern. Instead of "Build, grow, defend, repeat" it's more like "Build,grow,prosper". You made an absolutely beautiful game, and I hope you don't drastically change your strategy by adding enemies.
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I saved and when reloaded my large mansion had the capacity of a medium mansion, my large shack the capacity of small shack, and my luxury house of large house 2. That's pretty messed up :(
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Two marketplaces with 7 and 10 tools adjacent to a Large House that's wanted Tools for a year. 100% educated Middle Class, 14% Lower Class, despite a city served by only 1 School (which info-box says serves Lower Class only). 8 Lumberyards and 3 Sawmills and I still never have any wood? Coal on one side of the map, iron on the other, should I still build a Blacksmith? Where? Deciphering this game requires psychic powers.
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like the idea but is to complicated at least for me. I think the tutorial should be better and explain things better .
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The tutorial needs more work, perhaps split up into sections. I understood all about resources but wasn't sure about civic and entertainment (effectiveness and such). I still haven't been able to tell if having 1 quarry on 4 stones or 2 quarries on 4 stones is more effective.
Also, even though this is a building type game, a little warfare would make a challenge (perhaps a separate mode). A few more challenges would be things like crime, where theres good (churches/monasteries) there's always evil (jails/courthouses).
As for controls having the ability to scroll the map is always good, that and quick select buttons.
Graphics wise I only had 2 problems the scroll was a little choppy and the buildings themselves really had no activity (farms didnt grow food etc.). Other than that I love the old-school look.
I rate this 4/5. Although it would be hard work (new systems and all that fun) this game could be a 5/5. Thank you for a few hours of fun.
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HEY! Please don't listen to ANYONE who wants you to add a fighting element/ war to the game!
I'm incredibly happy there is this ONE strategy game WITHOUT violence.
I didn't find ANY other. In all games you have to kill or fight something. THAT is boring. Every game has it. Like an illness :)
Ok, with that said now here comes what change i'd be happy to see: DETAILS. There is no information about any part of the production of goods. People are emigrating because of lack of religious services, or food, but there is no way to know which building produces the required amount of goods. THE AMOUNT. The exact amount, not just that it does produce some. If there would be these data to read, I would have the chance to solve the situation. It's not enough to se the changing total of gold/timber/stone. It's impotant to see what EACH BUILDING produces. If you add this, there's no better flash game than yours :)
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I'd be cooler if you could have a combat section, You know were you just tain the troops and they fight or defend on their own and it would cost gold for wars to be waged... Still one of the best games out there, Well Done!
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Does anybody know if the Large House 3 actually upgrades to a Luxury Villa? The same for Large Mansion and Large Shack. I'm already at month 314 and these houses keep saying they will upgrade, or they are upgrading, but nothing happened so far...
If they do upgrade, is there anything that should be done in order for it to happen?
By the way, great and addictive game. 5/5!
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@drummer10, first of all war is not a good thing, second of all there are loads of games you can play that have a war aspect, third of all if you're going to complain at least spell it right.
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Awesome sim but one thing really annoys me, upper class residents constantly complain about "lack of food variety" when I have 3 grain farms, a livestock farm and hops farm as well as a 2 fishermans and a butchery. There's no more variety to have and they still whine. 5/5 since that's my only real problem.