Comments for Kingdoms: Nobility

avatar for theforbiddenone
theforbiddenone

Jun. 1, 2011

Under rating threshold (show) Just to advise people, the fire office works, just wait; there is a guy going around that maintains the buildings. I suggest building a little more if your city is big. If anyone is wondering what the warehouse does, it acts as a secondary area to put your supplies and other stuff in instead of the town hall so keep that thing close to a place where you get your resources from or if the place is far from the town hall.

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(9)

avatar for Onwijs
Onwijs

May. 28, 2011

Under rating threshold (show) Seems like a nice game, but the interface is very user unfriendly and it often seems like things don't work at all.

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(86)

avatar for ArcaneSkin
ArcaneSkin

May. 25, 2011

Under rating threshold (show) It's a nice game, I like that you don't have to pay for roads and there's no wait time on buildings. Takes a while to get the hang of, I had to try a couple times before I made a functioning town, but maybe that's just me. Could use a more in depth tutorial. 4/5

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(5)

avatar for Vaetrus
Vaetrus

May. 23, 2011

Under rating threshold (show) Needs a better interface and.. maybe inner workings tweaking. Doesn't seem to run exactly as expected during gameplay.

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(3)

avatar for Skullfighter
Skullfighter

Apr. 29, 2011

Under rating threshold (show) Sometimes, the people in this game are dumb. Ex. Person: Theres no fire office nearby! THERES A FIRE OFFICE RIGHT NEXT TO YOU!

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(91)

avatar for Scootter45
Scootter45

Apr. 29, 2011

Under rating threshold (show) @snoopydream Magic

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(2)

avatar for DutchMasters
DutchMasters

Apr. 26, 2011

Under rating threshold (show) Needs improvement, especially with the nagging of "Unemployment amongst Higher Class is a big problem!" keep appearing over and over... It's annoying.

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(9)

avatar for maxblaze
maxblaze

Apr. 26, 2011

Under rating threshold (show) good one

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(1)

avatar for snoopysdream
snoopysdream

Apr. 24, 2011

Under rating threshold (show) how to a put a farm down

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(1)

avatar for broccoli
broccoli

Apr. 18, 2011

Under rating threshold (show) There seems to be a problem with some buildings not transfering their products to the warehouse/town center but otherwise a very good game. I get gold smelters and blacksmiths with 100s of coins/tools in them. I think you should tweak the game a little so that anything produced is immediately in the marketplace or something.

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(6)

avatar for ilan2010
ilan2010

Apr. 12, 2011

Under rating threshold (show)

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(-17)

avatar for Hannah__
Hannah__

Mar. 19, 2011

Under rating threshold (show) Quite fun

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(8)

avatar for ksuen
ksuen

Mar. 2, 2011

Under rating threshold (show) Don't know why i have to reload the page 4-5 times before the game actually works

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(-2)

avatar for hunter1325
hunter1325

Feb. 21, 2011

Under rating threshold (show)

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(-12)

avatar for KeeganKLM
KeeganKLM

Feb. 19, 2011

Under rating threshold (show)

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(-24)

avatar for Evokemanep1
Evokemanep1

Feb. 18, 2011

Under rating threshold (show) the notifications at the top keep spamming me, it's always bossing me around.

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(9)

avatar for Corcheesik3
Corcheesik3

Feb. 15, 2011

Under rating threshold (show)

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(-19)

avatar for Talamare
Talamare

Jan. 31, 2011

Under rating threshold (show) I have 20 doctors office and my health is nearly stuck at under 10% I honestly have no idea what I should do

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(9)

avatar for Dragonfire2314
Dragonfire2314

Dec. 18, 2010

Under rating threshold (show) Great game! + If you agree. Also, i know the debate for the War/non-war feature has been argued, and in my personal opinion, there should and not. As in, a mode where you face off on an AI opponent (Credit to Siggon) to where you could make peace or create war, but also a normal mode you play alone. Great game, 5/5! Again, + if you agree ^^

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(15)

avatar for Renatus
Renatus

Dec. 12, 2010

Under rating threshold (show)

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(-15)

avatar for alex2312
alex2312

Dec. 4, 2010

Under rating threshold (show)

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(-9)

avatar for Siggon
Siggon

Nov. 27, 2010

Under rating threshold (show) I would love a feature where players could create and size maps, as well as game modes where you have AI opponents. The AI opponent mode would require features such as diplomacy and trade with opponents buying & selling at prices which would depend on supply and demand, also influenced by universal supply and demand. You would then also be able to see the average price of an item, and it would be cooler if players capitalize on those stats features to monopolize a resource. Desperation for a resource could then result in a war, which can call for the military feature. If we have lands completely separated by water, you can also add a "port" or "tunnel" feature. This is a great game which deserves no less than 5/5! I wish we had larger maps though...

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(12)

avatar for jmw58
jmw58

Nov. 13, 2010

Under rating threshold (show) Do you know of any games just like this

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(5)

avatar for bigben2000
bigben2000

Nov. 8, 2010

Under rating threshold (show)

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(-5)

avatar for wefal
wefal

Nov. 8, 2010

Under rating threshold (show) Really nice game. Reminds me Cezar. Could use some work on gameplay though.

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(0)

avatar for JoshBot111
JoshBot111

Oct. 19, 2010

Under rating threshold (show) This is a game I can't stop coming back to. I like how it doesn't follow the usual game pattern. Instead of "Build, grow, defend, repeat" it's more like "Build,grow,prosper". You made an absolutely beautiful game, and I hope you don't drastically change your strategy by adding enemies.

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(4)

avatar for RyanLennoxx
RyanLennoxx

Oct. 12, 2010

Under rating threshold (show) need ingame better tutorial instead of long boring instructions on another site. love resource managing tough. 3/5

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(1)

avatar for valmian
valmian

Oct. 11, 2010

Under rating threshold (show) I saved and when reloaded my large mansion had the capacity of a medium mansion, my large shack the capacity of small shack, and my luxury house of large house 2. That's pretty messed up :(

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(3)

avatar for BrokenFixer
BrokenFixer

Oct. 9, 2010

Under rating threshold (show) Two marketplaces with 7 and 10 tools adjacent to a Large House that's wanted Tools for a year. 100% educated Middle Class, 14% Lower Class, despite a city served by only 1 School (which info-box says serves Lower Class only). 8 Lumberyards and 3 Sawmills and I still never have any wood? Coal on one side of the map, iron on the other, should I still build a Blacksmith? Where? Deciphering this game requires psychic powers.

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(7)

avatar for Morthamus
Morthamus

Sep. 22, 2010

Under rating threshold (show)

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(-17)

avatar for Battalion1st
Battalion1st

Sep. 20, 2010

Under rating threshold (show) like the idea but is to complicated at least for me. I think the tutorial should be better and explain things better .

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(2)

avatar for Wargod10
Wargod10

Sep. 20, 2010

Under rating threshold (show) i could tell id love it from name

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(2)

avatar for heysonnyboy1
heysonnyboy1

Sep. 7, 2010

Under rating threshold (show) wth are warehouse for!

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(6)

avatar for Cezar55
Cezar55

Aug. 30, 2010

Under rating threshold (show) Great game. When is part 2 coming out?

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(89)

avatar for EverBored
EverBored

Aug. 29, 2010

Under rating threshold (show) Game moves a little slow sometimes, but still a good strategy game!

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(3)

avatar for Nate30030
Nate30030

Aug. 28, 2010

Under rating threshold (show) 6 librarys and education for the upper class is 6%, wtf?

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(57)

avatar for GMKCA
GMKCA

Aug. 26, 2010

Under rating threshold (show) THIS MUSIC IZ F*CKING AWSOME!!!

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(1)

avatar for svinjica
svinjica

Aug. 25, 2010

Under rating threshold (show) Need more LUMBER !!

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(7)

avatar for KnightKai
KnightKai

Aug. 24, 2010

Under rating threshold (show) It's staying at the knight and goblin?

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(3)

avatar for mikesully52
mikesully52

Aug. 24, 2010

Under rating threshold (show) The tutorial needs more work, perhaps split up into sections. I understood all about resources but wasn't sure about civic and entertainment (effectiveness and such). I still haven't been able to tell if having 1 quarry on 4 stones or 2 quarries on 4 stones is more effective. Also, even though this is a building type game, a little warfare would make a challenge (perhaps a separate mode). A few more challenges would be things like crime, where theres good (churches/monasteries) there's always evil (jails/courthouses). As for controls having the ability to scroll the map is always good, that and quick select buttons. Graphics wise I only had 2 problems the scroll was a little choppy and the buildings themselves really had no activity (farms didnt grow food etc.). Other than that I love the old-school look. I rate this 4/5. Although it would be hard work (new systems and all that fun) this game could be a 5/5. Thank you for a few hours of fun.

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(145)

avatar for olympusnl
olympusnl

Aug. 22, 2010

Under rating threshold (show) nice but there wasnt no iron on my sandbox so mwea mwa mwa fail

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(4)

avatar for wowswgeq2
wowswgeq2

Aug. 22, 2010

Under rating threshold (show)

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(-8)

avatar for zonotos
zonotos

Aug. 19, 2010

Under rating threshold (show) an flash age of empires!

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(-2)

avatar for AlphaGames
AlphaGames

Aug. 19, 2010

Under rating threshold (show) Reminds me of Stronghold, AKA I am in love 10/10

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(-2)

avatar for idkk
idkk

Aug. 19, 2010

Under rating threshold (show)

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(-3)

avatar for Hunk1012
Hunk1012

Aug. 13, 2010

Under rating threshold (show) what program did u use to make this????????????

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(1)

avatar for cybriz
cybriz

Jul. 27, 2010

Under rating threshold (show)

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(-6)

avatar for cybriz
cybriz

Jul. 27, 2010

Under rating threshold (show)

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(-3)

avatar for cybriz
cybriz

Jul. 27, 2010

Under rating threshold (show) really good game

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(2)

avatar for DRC100
DRC100

Jul. 25, 2010

Under rating threshold (show) it is alot like Glory of the Roman Empire, I like it

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(-1)

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