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this game owns a total ninja i love how u can change the type u want to play, verry nice job. im excited to see more games by you
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great concept, great game, but there is room for improvement, you should be able to replay previous levels to get more AP so the later levels are easier, and the ones that previous people have mentioned too, good job. 4/5
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3/5 need alot more work, for one thing, the first boss, you basicly need to guess along your confusing path and hope the boss comes out at the appropraite time, another thing, the tutorial was way to brief. i didnt really know i could wall jump until i treid durring that boss... other than that good concept, but need better hints on when enemies apear, re-apear, and at the speed thay move at.
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Absolutely loved the idea... Even though the guess work is kind of ridiculous, the guessing is reduced by looking at the timer... Could be better, but absolutely not a bad idea at all. Honestly i was stunned to see how dope this game was...
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I also think that when you buy a grenade you should get 1 grenade per level without having to re buy them. they simply cost too much to only get one use out of them.
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i dont have enough ammo to beat the last boss...
probly cause im using peircing pistol and uzi, but i spent some coins on grenades and now its pretty much impossible to beat the last boss.
3/5 cos it was kinda kool first few lvls
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Why is that the grenades are considered two handed weapons? I mean sure you use two hands to pull the pin but it's not like you use two hands to throw the thing!
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I don't like how you don't know how or where the enemy's going to move until you're already shooting at them. By that time, it's too late to change your course. For example, the final boss level: I have trouble timing it right so I don't get shot when running underneath the platforms. I suggest you change it so while I'm in the premeditation stage, I can see how he'll be moving as I move. Other than that, great game.
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seems to me that the shotgun and m16 are horrible considering that their two-handed weapons and they only hold 4 shots each. Using two machine pistols which hold 5 shots each is way better.
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How is this an amazing game? It's LAME! I prefer the action of the original one. Free style is cool too. But this has no action, no way to know what to do. No tutorial. No fun. The music is but mediocre. I think you should stick closer to its predecessor. Sorry.
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Good game overall, but two suggestions:
1. Make it so that you can see the path enemies take before you try the first time (not a big deal, just annoyance factor).
2. Make selecting points easier if two paths overlap.
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This game sounds and looks awesome but is actually bad. ap is to hard to get, you have to guess everything, you cant continue from begginning to stack up ap points. there is just to much guess work involved and the bosses are overly hard. 1/5 for me
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HAPPY MADNESS DAY EVERYONE(late, but still, HAPPY MADNESS FOR EVERYONE, check out newgrounds for the whole collection(including songs, artwork and flash movies)!!!!!!
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I'm really not feeling it. Like, it was a really good attempt, but just fails to deliver any real entertainment. Only thing it has going for it is that it features the "Madness Men" which I will forever love since playing the madness tower defense on Crazy MOnkey back in the day.
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beat each boss by opening two mspaint windows, getting somewhere safe, running the boss once while standing still, and then screenshotting where they are at specific points (when he was over a vent and what direction he was going for final boss) and recording times, then rerunning once i planned it out there. have a screenshot of just the room with the boss on one mspaint, and in the second one, paste screenshots and then just copy out the timer to place on the first mspaint. hope this helped.