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Wow, I thoroughly enjoyed this game. This is something nice you got going here and can be improved upon for the making of one great series. Maybe change the codes to other things than 3 digit numbers; like colors or phrases to mysterious quotes along the walls. It would really mix things up making the levels unique. A horror level or an iconic tribute level to make feelings appropriate to the level and broaden the fun-factor. I have faith in you, Mr. Bonte!
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i took the longest at the third lock, but i think it was only because i didnt know what to look after, then it became pretty easy.
it was fun though and would like to see a "sequel" to this one with locked mouse a pause screen and some variation in lock types
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Motion sickness was caused due to the fact the nausea is caused by the confused senses: Motion with eyes, stillness with ears. This makes your stomach contract weird thus making nausea.
Make a better "14 locks 2".
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It took me forever to find the last one when I first played. I think the premise is *spoiler alert* that when you reach it you're ready for a tough one, so the simple answer waiting there throws you off. I spent hours counting the colored blocks before I found the code.
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what is the code for the door that has the walls with holes in it? i do not understand that code and it does not remind me of any numbers. but i know theres three of the swis-cheese walls -.- pls tell äöüõž
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As others have said, the mouse cursor should be locked. Also lock #14 was a bit of a letdown. Some of the others were fun though :)
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It was a nice demo for this 3d software, but its not very good content wise. I look forward to this software put to good use in a real game. 3/5
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Good, but. Lock mouse, improve movement and make turning/looking up/down speed equal. Currently, moving mouse in a 45 degree angle makes you spin around five times before you see any difference in the angle.
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Room three, i looked up and down all the pillars and saw nothing, then I stood back and looked at all of them together and got it. Great game.
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It was, as a puzzle, very good. But, while I don't mind the mouse much because I could still look around, I have to agree with other comments and say it wasn't very professional. I also hated the acceleration instead of plain velocity, going up slopes or up stairs was very hard, and the jumping was glitchy too, I kept jumping backwards... 4/5 :D
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I have to agree with most people here: the lack of a cursor lock makes it rather distracting seeing your cursor peek out of the game's borders. Moreover, I think you used 1 and 7 a bit too much; give the other numbers some love! However, since this is your first time playing around with Unity 3D, I'll give it a fairer rating. 3/5
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Very fun and interesting little game. It's difficult enough to bend your brain, but not so hard that is makes you feel like an idiot when you eventually find the solution. I'm looking forward to more games like this, with some slightly better graphics.
Personally, try to lessen the amount of bright colours. Don't make the game dark, but try to not make it look like a maze of a clowns face when you're completing the game.
Overall, a very fun game. Expecting a sequel, with, hopefully, slightly harder challenges. Good luck!
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Nice puzzles, but I got to lvl5 or 6 and then got a motion sickness and nearly throw up. If more and more games will be made in 3D I will soon have to stop playing...