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Comments for 14 locks

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Werewing

Jun. 07, 2011

Under rating threshold (show) We escaped the 14 rooms...but we're still stuck in the facility!

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(1)

karolis

Jun. 07, 2011

Under rating threshold (show) i can't find 12 lock

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(1)

soysauce

Jun. 07, 2011

Under rating threshold (show) wewt, wasd works. Now just need a cursor lock :S

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(2)

TheAlien

Jun. 07, 2011

Under rating threshold (show)

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(-4)

Mitmenschin

Jun. 07, 2011

Under rating threshold (show) I WANT MORE!

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(2)

EyalPasko

Jun. 07, 2011

Under rating threshold (show) awsome game with awsome 3D and not too hard to make me want to break the computer but not too easy to make me bored

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(3)

Solidman

Jun. 07, 2011

Under rating threshold (show) I like this game there should be more games like this. And seeing that this is his first game using unity he made a really good game.

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(2)

lumpie2

Jun. 07, 2011

Under rating threshold (show) CODE - 14 to go; 936 - 13 to go; 825 - 12 to go; 184 - 11 to go; 534 - 10 to go; 714 - 9 to go; 648 - 8 to go; 864 - 7 to go; 721 - 6 to go; 346 - 5 to go; 411 - 4 to go; 014 - 3 to go; 101 - 2 to go; 741 - 1 to go; 906

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(2)

PhewPhew

Jun. 07, 2011

Under rating threshold (show) lol! did any1 else got to rage-guess a code?

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(-2)

thenoobe

Jun. 07, 2011

Under rating threshold (show) Walkthrough: 14 locks left)936(on a wall) 13)825(through window) 12)184(Shape of pillars) 11)534(number of sides of the shapes, on wall) 10)714(numbers on ceiling in reverse) 9)648(count the bumps) 8)864(count the stairs on each set) 7)721(go to the top of the room and you will see the number spelled out) 6)346(see which hole is missing) 5)411(hollowed out numbers) 4)014(unscramble the letters on the balls) 3)101(platform, opening to keypad, number carved out for keypad to fit) 2)741(look at the right angle to see the numbers) 1)906(hidden)

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(-2)

lumpie2

Jun. 07, 2011

Under rating threshold (show)

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(-7)

kc_ore

Jun. 07, 2011

Under rating threshold (show) Mouse setting in OS is to sensitive. Without mouse-locking I'm not able to turn around a quarter, can't enjoy game.

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(1)

MeerkatOfLulz

Jun. 07, 2011

Under rating threshold (show) I wish the mouse was equally sensitive horizontally and vertically, and that the horizontal sensitivity wasn't so massive. That and that the cursor is locked in the game screen as you're playing, then you can just make it so if you press a button, it's unlocked until you click the screen again.

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(1)

MalboM

Jun. 07, 2011

Under rating threshold (show) You should lock the mouse to the center of the game ;)

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(2)

nielskeh

Jun. 07, 2011

Under rating threshold (show) @amasterchief117 : look at the "pillars" in the room, they represent numbers (stand against a wall and you should see the shape of the number)

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(0)

amasterchief117

Jun. 07, 2011

Under rating threshold (show) i cant find the code on 12 locks left :(

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(1)

aacb

Jun. 07, 2011

Under rating threshold (show) the last stage is so easy...like lv1<<<<the answer stick on wall

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(2)

xyroclast

Jun. 07, 2011

Under rating threshold (show) Ahh! Why is the mouse so sensitive?

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(3)

a3lex33

Jun. 07, 2011

Under rating threshold (show) You can bunnyhop here =)

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(0)

aacb

Jun. 07, 2011

Under rating threshold (show) i'm going to have a heart attack......

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(1)

Black01

Jun. 07, 2011

Under rating threshold (show) Hiding the mouse in-game is not enough. It needs to be "locked". Mouse sensitivity is too high, maybe adjusting it a little bit lower. Still, a very good game 4/5.

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(1)

3nd0fw0r1d

Jun. 07, 2011

Under rating threshold (show) ARGH!! Tie down that rebellious mouse cursor!

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(2)

proremag

Jun. 07, 2011

Under rating threshold (show) all the way through all i could think was 'isint this that maze from my screen saver?"

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(2)

rud3boy

Jun. 07, 2011

Under rating threshold (show) I think the developers ran out of ideas when they reached the last puzzle.

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(0)

mattymuck

Jun. 07, 2011

Under rating threshold (show) The mouse sensitivity is high and the movement speed/sensitivity is so low. It feels bad to play.

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(21)

dragonhorn

Jun. 07, 2011

Under rating threshold (show) Interesting game, but it's not difficult enough and as people have mentioned the cursor not being locked is frustrating. That said, I appreciate this for what it is: a stepping stone for Bart to learn Unity so he can make some amazing interactive experiences in the future. 4/5 but has potential for a 5.

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(4)

Sylfaemo

Jun. 07, 2011

Under rating threshold (show) The last lvl.... Really??? It was a very fu game, 4/5 for the not-so-good cursor looking, but come on, the last lvl is just... oh doesn't matter.

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(2)

nickwyatt

Jun. 07, 2011

Under rating threshold (show) This is quite good but the mouse sensitivity is too high.

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(2)

rebsmd

Jun. 07, 2011

Under rating threshold (show) So after getting through 14 locks I get into the open air and some grass, but I'm still trapped. :-(

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(0)

denoleyn

Jun. 07, 2011

Under rating threshold (show) I really need an invert mouse option for FPS games. Other than that it's great

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(0)

Masonpauly

Jun. 06, 2011

Under rating threshold (show) so freakin good! the graphics brought back memories of computer games as a kid, the levels were all unique. if the mouse gives you trouble past the first 2 levels ur an idiot. i loved it and busted up laughing on the last one

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(3)

gdstudios

Jun. 06, 2011

Under rating threshold (show)

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(-7)

handyman919

Jun. 06, 2011

Under rating threshold (show) Having Unity on this site now is great, i hope more developers will start to use it.

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(5)

bontegames

Jun. 06, 2011

Under rating threshold (show) Thanks for the feedback! I have uploaded a new version that hides the mouse cursor on the game, by popular demand :) Cheers!

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(3)

TheNinjaOf618

Jun. 06, 2011

Under rating threshold (show) not a bad game 4/5

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(1)

PumpkinPies

Jun. 06, 2011

Under rating threshold (show) Not sure why 6 is tough for so many, I got it almost instantly. Also, I'm leaving this game at a 3/5 until something is done about the camera...It is really discouraging me from continuing! :(

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(1)

ellil

Jun. 06, 2011

Under rating threshold (show) It`s cool! Unity is pwoerful! And 14locks is very nice thinking!

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(0)

rock0head132

Jun. 06, 2011

Under rating threshold (show) Fix that darn mouse lock in screen I like the game

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(-2)

wew405

Jun. 06, 2011

Under rating threshold (show) awesome game, not that hard though, hardest one i found is six (its easyer than you think) controled ok could be better but ive only had this mcuh fun walking around and opening doors in a few other games good job 5/5

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(0)

PeteSF

Jun. 06, 2011

Under rating threshold (show)

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(-3)

PeteSF

Jun. 06, 2011

Under rating threshold (show) Feels like I'm crawling on the floor, and a 'neutral' mouse position has me starting at the ceiling. Not comfortable. But, good puzzles, and otherwise good game.

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(-2)

lloydsama

Jun. 06, 2011

Under rating threshold (show) the number of assumptions that you have to make on 6 is a little high...

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(2)

coolguy922

Jun. 06, 2011

Under rating threshold (show) Its not very difficult to solve,but it is very nice 3d game.I want sequel to this game too.(+) if you agree.

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(2)

MrCrowley

Jun. 06, 2011

Under rating threshold (show) Fun concept, controls are brutal

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(0)

Dat_Kush91

Jun. 06, 2011

Under rating threshold (show) help on 6

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(0)

Orakio

Jun. 06, 2011

Under rating threshold (show) This reminds me of early 3D programs. Simple and a bit easy, but mildly entertaining. Would enjoy seeing something built from this design that's more in depth and challenging, and perhaps with redone camera control.

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(1)

leted

Jun. 06, 2011

Under rating threshold (show) You know when you are little and your uncle brought you those crappy metal loops that you take your time solving? Now it's in 3D!!!

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(1)

JETZero3

Jun. 06, 2011

Under rating threshold (show) Last puzzle definitely made me smile at how laughably simple it was.

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(-2)

zappy94

Jun. 06, 2011

Under rating threshold (show) marvelous: such as to cause wonder, admiration, or astonishment; surprising; extraordinary.

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(1)

Particleman

Jun. 06, 2011

Under rating threshold (show) So I opened up all those locks, just to find myself in a yard with no escape?

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(0)

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