Under rating threshold (hideshow)
Just finished, that was pretty awesome. Only came across one level which (as I saw it) had the possibility of getting irreversibly stuck and needing a reset. More of that would be nice. A few of the levels seemed to be simpler rehashes of the previous level. But all in all, nice simple puzzle game.
Under rating threshold (hideshow)
agreed, lvl 12 and 13 I think would do nicely switched. The puzzles nicely flowed by using tricks you learn in one puzzle to then solve a harder layout. Not gonna lie, after I played this game, I went to scroll up and down my screen and contemplated all the negative effects and collateral damage I would do to the page layout only to realize that my screen was static and I wasn't playing anymore.
Under rating threshold (hideshow)
Not bad, I liked the concept! It's fairly challenging as well, which made the game feel longer. Only complaint is that "R" should be a hotkey for resetting the level. 4/5
Under rating threshold (hideshow)
*Pulls at gum on my arm* Ugh! This is as hard as level 8! *Pulls more* YEEOOOWWWCCCHHHHHHH *Sees alot of my arm hair on little peice of gum i peeled off* Well, im not doin that again
Under rating threshold (hideshow)
You know, you have now made so many great, original and innovative games that "just another great, original and innovative game from bontegames" is completely unoriginal! So I really think you should make Sugar Sugar Christmas pack 2 ;)
Under rating threshold (hideshow)
everybody on this site is so thumb down happy. i mean someone could say its a good game, so what'ya do? thumb him down like you guys always do. seriously whats wrong with yall?
Under rating threshold (hideshow)
Spoiler - the key to level 12 is to pull the beams in to the second chamber, not to push them. It is indeed a wee bugger of a level.
Under rating threshold (hideshow)
Just noticed it's the same concept as this game: http://www.kongregate.com/games/gharding3/magnets but published at a later date