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Level 26: Apparently the ROTATION of the ball must be perfect. :P I wonder if they'll send it back if it gets rotated in the package during shipping...
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I recommend the following improvements to the game Factory balls 3.
1. Transparency button to see what the ball looks like under all the tools on it (belts, hat, headphones etc) without having to remove everything.
2. Clicking on something removes or adds it to the ball without having to drag the ball to it. Perhaps even number hotkeys for each option.
3. On levels with rotation, two rotation options, one for clockwise and one for counterclockwise.
4. Ability to rotate the ball without having to take everything off first.
5. Guidelines sectioning the ball into 8 pieces (on both the ball and the example) for level 30 so the graphic angles of the ball are less confusing and one can more easily tell one quarter from one eight etc.
6. To reorder the levels so the first levels are the easiest and then get progressively harder.
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I recommend the following improvements to the game.
1. Transparency button to see what the ball looks like under all the stuff on it without having to remove everything.
2. Clicking on something removes or adds it to the ball without having to drag the ball to it. Perhaps even number hotkeys for each option.
3. On levels with rotation, two rotation options, one for clockwise and one for counterclockwise.
4. Guidelines sectioning the ball into 8 pieces for level 30 so the graphic angles of the ball are less confusing and one can more easily tell one quarter from one eight etc.
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I hate when they do this, they make it so damn difficult for the badge of the day, I only have 1 hour to [play these games and I play 3 games inbetween. I don't have much of a chance and I lose out on shinny's all the time >;(
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3. The angles of the roundness of the ball is very confusing. And there is no guide lines to help. This issue was sort of present in the previous levels, but really present in the last level, trying to figure out if half the ball or a quarter of the ball was red and where the colors were in the rotation was maddening. And you couldn't rotate back, you had to rotate all around again. Combine all the previously mentioned issues together and the last level was too much, I am sure I could have eventually managed, but the frustration and time made it not worth it. I used the walk through(bonus point of the day), but even that was hard, this time keeping track of where you are in the order line.
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This is a clever game but there is a few issues.
1. The level difficulties are very uneven/are in no particular order, I played really hard levels followed by levels that were such a no brainer, I almost thought it was some kind of trick till I got use to this random pattern.
2. Having to pull stuff on and off over and over is really frustrating. One level the solution seemed to be to put everything on, paint, take everything off rotate, put it back on again, over and over. And that's when you know what your doing, when your trying to figure it out, to have to take everything off just to see where everything is, then put it back, or you forget where you are in the process is very frustrating indeed.
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All these negative comments. Honestly, I really enjoyed the difficulty of some of them. They weren't too easy, but they took a little bit of brain power, or just working through it a couple times to get it right.
Though, like I've seen said before, I should be able to click the tool and not have to drag it. It would save me countless minutes by the end of the game and ensure faster "speed runs". 4/5 Great game
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Hardest daily badge ever,ffs with walkthrough you need like 30 min to do it,without walkhrough it is NOT POSSIBLE AT ALL,for example level 26,how much time would it take for person with average intellect to do it by himself? a month? this game is SOO OVERKILLINGLY HARD that seen plenty people failing EVEN using the walkthrough!
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You'd think that the button to turn off the sound would actually turn off the sound. Also, the user interface is just awful.
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I love this series. I never knew there was a third. Nothing worse than the feeling of quickly completing the game only to find out it isn't awarding you your achievement. I've recompleted the 30th level 3 times now, and closed the windows and restarted. GRRRR.
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10% of solving the puzzles was my own effort and 90% using the walkthrough. -_- screw this. Ain't nobody got time for that!
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I didn't know there were more Factory Balls games after 2, now I am panicking and feeling I need to play all of them all at once.