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And there were no logical tasks until the end of the game. Only "how good are you with your mouse" ones.
And I really don't like when people write "think! Use your brain! Think outside the box!" in the descriptions of their games. As if they wrote a freaking novel, not a flash game.
What should I think while playing a poorly written arcanoid? I was thinking that the moronic developer didn't think about how arcanoids should run smooth.
But there is some quality, some style, and some neat puzzles in this game. 4/5
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Great game.
Too many illogical things for a logical game though.
In level 14 it won't give you a key if you pass the maze with left button pushed down, even though the maze is displayed as clickable. In level 15 you always have to throw the ball from the top of the screen - in the beggining thowing a ball from 1/8th of the screen pushes the terrain down, in the end you have to throw it from like 7/8th which doen't make sense in terms of physics. Will comment as I play further.
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Only made it as far as 25. 99 times is just too much. It goes from being casual and fun to downright frustrating. Could've been better 3/5
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Great game! Very interesting take on casual games. Kept me interested and couldn't stop until I beat it. That being said, level 25 was a bit much, most people will probably give up on it. I think 35 times would suffice, 99 is just too much.
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Fun and relaxing as usual, but I gave up on the 25th one. After getting close once and then slipping, I didn't feel like starting over.
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Very enjoyable game, although 25 took me a while to beat, I got the up and down continuous motion on the 70th hit, =) so I'm happy. 5/5
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Nice little game you've got here. I can see it doing great in the runnings. It reminds my of Button Hunt a bit though. 4/5, nice job!