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Jep is correct. After all of the bad things I read about 25 I was expecting a challenge. It's basic arknoid/break-out bouncing. Control the angle and it's fine. Or learn about angles if you're unfamiliar with those games (but you've played them level 6 and 21).
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I love all your games, but the pong levels make this unplayable for me. I'm 62, and no longer have the dexterity of a 14-year-old, and having to restart after a single miss is very frustrating. This was hard enough on the first pong level (I would usually get about 90% of the walls eliminated before I fumbled the ball), but on the second one, I rarely get two or three panels lit up before I slip and have to restart. As another person commented, I love your puzzles, but they should be about thinking, not about how quickly and accurately you can fling your mouse.
Also, I had planned to put the game aside and try again to resume it later, when I was calmer and more willing to beat my head against the wall again, but the lack of a save feature makes this impossible. Being able to play all the levels in one sitting (as in all the ball-coloring games) makes a save feature unnecessary, but if that's not possible or practical, the lack of a save feature is a deal-breaker.
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For those struggling with the rope: In chrome you need to click once on the blue before you can click on the rope again.
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There's a sweet spot in level 25 where you can release the ball and just let it bounce 99 times without moving the mouse again. Much easier than trying to catch it.
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If i had the time, i would quote AM`s famous speech on the word hate, but i already wasted enough of my life dealing with this game so im not gonna do that.
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ok wow. some puzzles are cool and all but some of these fast reactionlevels like 22 and the pong ones are terrible and frustrating. low star rating given
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The secret to 25 is to just keep it between the top and bottom boards - the more you move the board to the left or right, the more the ball will veer to the side when it bounces, so you can keep it bouncing in the middle by making slight adjustments.
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Shaking the tree... Shaking the tree... Shaking the tree... HOW LONG DO I HAVE TO SHAKE THIS THING FOR?!! .. Oh. Don't try to avoid the black sides - you have to go from the middle of the black part on one side to the middle of the black part on the other side.
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click, drag, drop, oh and that one level where we completely switch it up and you suddenly have to use the keyboard! GFL finding out that one!
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Level 25... Randomly found the perfect spot where it bounced up and down by itself... after about 30 million attempts.
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LOL. This week's Kongpanion and "Badge of the Day" week theme is keys and I lost the key for the lock at my job last week!
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Quick Tip: On the levels where you need to click the bird on the TV screen (especially the second one) if you're having trouble, right click as soon as the bird pops up. It freezes the game and gives you as long as you need to get into position.
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@Mastergamer987: Well, yes, the last place you check is always where the key is, because once you find the key you don't check anywhere else. :)
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Wow. I came to this game because I liked version three, but this isn't puzzles at all. it's action, and exclusively irritating at that.
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very, very touchpad unfriendly... actually, more like touchpad hostile, in all honesty. bloody near quit on 25. i swear i must have luck on my side today. ftr, Level 14 is confusing: fortunately, gamer's rage makes you want to shake things in apoplectic rage. for once, it helped.
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Believe it or not, but on level 25, you can balance the ball so that it go up and down on a straight lign. Just got the badge by doing so.
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the last level was simple even a brainless monkey could do it. i know i did it, and me and that monkey have about the same IQ
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did 25 on the first try. Balanced the ball in a way that it started to bounce on the top and bottom paddle on a straight line.