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The secret to 25 is to just keep it between the top and bottom boards - the more you move the board to the left or right, the more the ball will veer to the side when it bounces, so you can keep it bouncing in the middle by making slight adjustments.
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Shaking the tree... Shaking the tree... Shaking the tree... HOW LONG DO I HAVE TO SHAKE THIS THING FOR?!! .. Oh. Don't try to avoid the black sides - you have to go from the middle of the black part on one side to the middle of the black part on the other side.
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click, drag, drop, oh and that one level where we completely switch it up and you suddenly have to use the keyboard! GFL finding out that one!
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Level 25... Randomly found the perfect spot where it bounced up and down by itself... after about 30 million attempts.
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LOL. This week's Kongpanion and "Badge of the Day" week theme is keys and I lost the key for the lock at my job last week!
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Quick Tip: On the levels where you need to click the bird on the TV screen (especially the second one) if you're having trouble, right click as soon as the bird pops up. It freezes the game and gives you as long as you need to get into position.
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@Mastergamer987: Well, yes, the last place you check is always where the key is, because once you find the key you don't check anywhere else. :)
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Wow. I came to this game because I liked version three, but this isn't puzzles at all. it's action, and exclusively irritating at that.
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very, very touchpad unfriendly... actually, more like touchpad hostile, in all honesty. bloody near quit on 25. i swear i must have luck on my side today. ftr, Level 14 is confusing: fortunately, gamer's rage makes you want to shake things in apoplectic rage. for once, it helped.
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Believe it or not, but on level 25, you can balance the ball so that it go up and down on a straight lign. Just got the badge by doing so.
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the last level was simple even a brainless monkey could do it. i know i did it, and me and that monkey have about the same IQ
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did 25 on the first try. Balanced the ball in a way that it started to bounce on the top and bottom paddle on a straight line.
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Great game. Too many illogical things for a logical game though. In level 14 it won't give you a key if you pass the maze with left button pushed down, even though the maze is displayed as clickable. In level 15 you always have to throw the ball from the top of the screen - in the beginning throwing a ball from 1/8th of the screen pushes the terrain down, in the end you have to throw it from like 7/8th which doesn't make sense in terms of physics. Will comment as I play further.And there were no logical tasks until the end of the game. Only "how good are you with your mouse" ones. And I really don't like when people write "think! Use your brain! Think outside the box!" in the descriptions of their games. As if they wrote a freaking novel, not a flash game. What should I think while playing a poorly written arcanoid? I was thinking that the moronic developer didn't think about how arcanoids should run smooth. But there is some quality, some style, and some neat puzzles in this game.
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For those having trouble with Level/screen/board/challenge No. 25: don't try it in cinematic mode, the smaller windows size lets your mouse travel more in less space. This way, you don't have to overextend your hand and can move the mouse with less worry of collision.
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This was honestly mega frustrating. I have issues with my wrists and the T.V. levels were mega cheap. Some of the levels were really fun but the T.V. levels are pretty much unfair for people with disabilities/slow reflexes. This took the fun away from this game for me, and it's a shame as the other levels were really fun :(
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Love how everyone's saying the last level is difficult. It's not exactly challenging, just keep the ball bouncing up and down in the middle of the screen. That's probably the easiest way to beat it.