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If anybody managed to glance at that comment I apologize (^-^') I meant to quote something but after pasting the comment it posted it... Anyways, this is for Gilgatex "Still no fast forward button? Are you just not even listening to us?" Don't post crap until you look into it, the developer HAS been listening to you, you just won't listen to him. He's already responded to two other people saying that it is impossible to add a fast forward button due to the 3000+ sugar grains needing to be calculated for some levels, so back off.
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This is basically the same as the first game. Its a shame that the developer did not listen to players suggestions (ie: speed up button / straight line tool) from the first game.
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i just found out its much easier to draw straight lines when you use a graphic tablet. Why didn't i know this 30 levels earlier?
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Honestly, this game was pretty decent overall (4/5). However, I would suggest that the developers of this game readily implement a function enabling the convenient construction of straight lines while playing. I often find myself frustrated by careless errors when drawing and very disheartening whereupon I have to begin the whole process of the level all over again. This defect is especially prominent during the reverse-gravity missions.
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Bart Bonte = Think outside the box = I have a headache! Thank you for making great, mind challenging games Mr. Bronte.
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If you are going to make me try and draw straight lines, you should let me shift click a straight line. seriously. My hands shake.
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it really doesn't make sense that, having struggle through all 30 levels, i now have to do it Again. sure, i somewhat remember how to do 'em, but... its still very time consuming.
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I'm really interested in knowing how those cups can keep the sugar in them even though they're upside down. Picture that in real life, you will never have to worry about getting hot coffee on you any more, but you will not get to drink it either, but oh well no more hot coffee on you! :D
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This game is awesome, I agree with the comments about straight lines and I would also like a erase option, to erase only some parts (by mouse)
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yeah freeplay mode :3 some were harder then others but in the end I completed them all. That calls for something sweet XD
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Good lord this needs an acceleration button. Nice try, but some levels just take too long because of how slow the game is.
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@agentchuck - The amount of sugar is dependent on the level. At latter stages of the game sugar becomes quite scarce, thus necessitating you plan accordingly. As I recall, Level 17 is the first in which the sugar will cease to flow altogether, while Level 18 may come as a shock: you are provided four grains of sugar. Just four.
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Great game concept. But it has terrible controls. And the limited time to set up before a limited flow of "sugar" starts to flow in an odd feather like dot format, with huge blurry lines to guide it all. It is a highly frustrating game with weird unpredictable curves and very non-linear puzzle design.
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No speed-up button? Good job. That was ALREADY requested for in the first game. Could have been a 2/5, but I dislike the game concept too anyways(Repetitive,find it "torture" to complete the game, which I'm not going to) 1/5.