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One the most fun tower defense games I've ever played. The special abilities which are randomly dropped could be construed as unfair but the game isn't all that hard, but very satisfying.
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The only problem I have with this game is that I cant seem to stop myself from playing with the glowing trail the mouse cursor leaves behind
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I love this game- very close to Kingdom Rush. Brilliant leveling up. Very good challenge level...very enjoyable to play! And a couple of strategies possible..go ahead! Tiny improvement option: my bow hunters/magician should first attack the opponent magician, not the foot troops...Another thing: In case I am stuck in a level, I should still get more gems after a couple of trials, even if I don't improve how many opponents gets trough- otherwise it might frustrate after a while..to have enough gems/skills improvement are crucial in this game, also very well done..
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So, ten seconds in, and while moving my first unit, I accidentally click him to go behind his own barrack. He is now stuck and there is no way to get him back. Nothing I do can select him to move him back in the path. Brilliant design from moment one.
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It took the game seconds to load for me, but having played it for the last 2 hours I would be willing to wait hours for it to load :P
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1st level i said to myself: "oh.. another Kingdom Rush... ?" but just only on the 2nd level i can see the subtle diferences, and those diferences are very good! already give it 5/5
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I loved it from the second I moved the cursor. Played the first few missions before deciding, but it is an easy 5/5 for me. Great game, love the graphics, and very fun.
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Oh this game is taking too much to load... I guess I'm gonna give up...Oh it's loaded! *sees white ninja jumping out of fire* OMGOMGOMG ILOVE THIS GAME
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I'm sorry, but when I see booblyc.com all i see is "Boob lick" I think you might need to change the spelling or something :p
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Awseome game:) But i noticed that the footman and the mage has exact same voice and says the exact same things as footmen and spell breakers from warcraft3
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It isn't like kingdom rush invented this kind of defence game, but this is clearly a rip-off. The art style, the upgrade trees, the tower levels, it's all derivative. Even the main menu looks like kingdom rush's.
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It's like a TD's retarded cousin, it's missing a lot of elements from TD games that are essential and I don't think the Rock paper scissors element was good in this type of game
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Absolutely loved the game, completed it 100% Death Plateau was my favorite level. If you make a second game, please include more waves, attack priority and please make sure you add some sort of system where you can move the huts that spawn units, Survival mode would be brilliant on this game.
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It's not a perfect fix for the focused attacking but planning ahead and moving your units around in their movement circle makes a huge difference. Charging with warriors to get the mages etc...
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It's ok, but I just can't deal with the inability to tell your units who to attack. That's immensely frustrating. There's nothing that makes you want to rage quit quite like watching as, say, your archers furiously attack a group of skeletons while a necromancer or two sit in the back just a-summonin' more and overwhelming you, and all because there is no way to make your units take just a couple of those shots and direct them at the real problem. Satyrs kind of have that problem too, as if a mage slows them they just fall to the back of the group and regenerate making them a far larger headache than they should be. Oh, and that goes for those retarded archers that come in and shoot your units as they sit there attacking some other enemy and allowing themselves to get killed off too. So basically this is good to start off, but as the game goes on enemies become more and more complex while our ability to control our units remains extremely simple and lacking, and that's no good.
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For those of you who are having trouble on level 10; after hiring both miners, it is actually better NOT to send waves early, because you the two miners will generate a higher income (I'd say around 60-80g) than the 30 or so gold you get from sending the wave asap. Hope it helps :)
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Hmm...counting facebook and google+ i now have all the skill maxed out plus 9 skill points and i miss 1 from the last level. So basically the game give you 10 (1+4+5) skills points that you can't use anyhow. We should have more skills or skills should cost more in order use all the points at the end. Beside that, great game, very funny even if i don't get why i can free a dragon lair in order to get a dragon and end up with a demon instead : |
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guess I need to play this again. I finished it a while back, before the badges were in place. Cool game, decent level of difficulty, good replay value. Part 2 please
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a feature that let you select what kind of enemy to attact (first, last, strongest, etc.) would be MUCH appreciated :)
+1 to make this visible
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ok, not an original idea... but it's very well done, a very good alternative to kingdom rush, actually superior in terms of game speed and playability
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Definitely a challenge but so far I haven't found it too bothersome to try a level 2 or 3 times. Really enjoy the graphics :) Spell scroll drops add a bit too variability though. Maybe increase drop rates when someone looses at a certain level to scale the difficulty to anyone's needs?