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Absolutely loved the game, it's not easy now-a-days to make a good Tower Defense that can compete with the ones already out there. I hope to see a sequel!
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I beat the marine attack by building 2 archers and a mage. then I juice the mage all the why to lighting master before anything else. I then either build another 2 archer and mage set or bring the original two archers to flame archers first. If you can get to two archmages, a high elf and a barrel elf, you should be ok. the hardest levels are those with the molotov guys. I usually try to have a healer by then. It really helps.
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this game have lack of challenges the waves are so weak to stand against our war hammers and archers this make me sad so 3/5 for this
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A very well done defense game. I do hope you choose to continue putting games up. I am impressed with the game's depth and structure.
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i dont think its good you have to keep on buying defenders but on kingdom rush you have a barraks that keeps on spawning the footman
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the interface is horrible, no hotkeys for upgrades, cant select a different unit to move them when you have another building selected..
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Goddamn stupid troll, stop eating my red ninjas, eat the friggin morons who invade us! And i though you started eating my men when you're low on health, not when you get hit for 1 damage.
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Is there a way to sell just one defender? I don't like loosing so much money just because I need to change one of those. If there is none, please add it in sequel.
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the skeletons dont give money because they are summoned so if you put some towers and dont kill the necromancers you will have a infinite money supply
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Great game! The classes are balanced but in the end I still learned towards the Sorcerer/Archer class because they have Range & is able to Hit flying enemies. The ability to block the enemies just isn't good enough to compensate for the Footman's weaknesses.(At least for me I'm a lil biased towards Ranged class I admit.) However most of the levels can be done without the Footman on normal mode.(Level 10 is Doable Without both the Miners and Footman)
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There are few things in this life more exhilarating than watching a half-score of Elves of the Green Cloaks swarm out of the woods in Sherwood Forest on the last wave and help you slaughter wyverns, red beards, savages and damned knights with extreme prejudice! :D
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I like that the "towers" are flexible. One thing I thought was odd, though, is you can't seem to upgrade a unit unless all 3 units have been purchased.
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I thought I had the last mission all figured out, but then the last demon plowed through everything.
I went from having 20 life to 0.
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at the begining of the troll level I am like YEAH TROLL KILL DEM ALL!! then about half way through he eats my guys no troll don't no! NOOO. when he is dying "SCORE"
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Sir, we need to fall back!
But, why? I'm sure we held them all back at the gates!
Nope, we need to fall back.
But they didn't get through!
Sir, we are falling back.
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at first, thought it was just a copy of kingdom rush, but i actually like playing this one more. a lot less of the deaths are due to bad luck
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Now, I haven't played it much, but this game obviously got inspiration from Kingdom Rush. A bit daring since KR is a great game. I don't know how though, but this game pulled it off. Excellent new ideas and if you were to compare it with KR you see a _lot_ of improvements here. 5/5!