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I don't see a problem with collecting the coins manually. I gave a 4/5 because the game is a little easy. I only needed to use three types of senior defenders all game and the only stage that I had problems with was stage 9 which I had to redo after gaining more crystals.
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Bug: The Upgrade 'Knowledge Tree' thingy flicks with the auto-collect when you try to upgrate. Really annoying when it gathers many coins.
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Very nice graphically; but, very cute-sy... Cool gameplay, and the fast-foward feature is nice. And the Manual Pick-up, in a TD, sucks. I'd give it a 4/5, if it had auto-pick-up... or at least Magnet up-grade, but for now, 3/5.
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How do I get all senior towers? Every space must be used? I cant get enough money in a level to do that, so what did others here do to get that award? And does that mean at least lvl 1 of special towers, or lvl 3 all the way?
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Holy crap, did anyone do a grammar check on the dialogue in this game? Towers dont "make damage", they deal damage, or do damage. There's a lot of similar mistakes with the text.
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You get a one star cause that's the lowest available. negative stars if possible. Keep working on it. Needs lots of work. How about an easy setting for starters?
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I like the game, just need to add how many enemies are still going to come so that you know when to use your spells. Cheers :)
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Is anyone else having issues with the creator award? I used all senior defenders on multiple boards and connot get the award.
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Did I miss something? How do I use the upgrades? That Poison Ivy upgrade I wasted gold on seemed awesome... I have no idea how to use it though.
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what the top comments say :p
there is a small detail you might want to have a look at though: when I do a level again, I gain extra upgrade crystals (for example, if I complete the same level twice with a rating of 2 crystals, I have 4 upgrade crystals)
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It's not giving the award for building all senior defenders. Bummed that I finished all levels with highest rating, collecting all of the awards (except this one) and finished a level time and again with all maxed out towers-yet still cannot play the final level.
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I thim this game is great in all aspects but why do the prices for the rock stay so high, sure they go down like 10 but still 100+60+ another 100 is alot to ask for when your trying to deafeat that mushroom guy and his little minnions(level five) and then they're the rest of the monsters it seems like you did your best to make that lv. impossible
just give me a hint on what to do to beat him and get three stars? please!!!! Other wise the game is really great and you di a fantastic job.:)
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Dont know if it was mentioned already but i would add a range area arround the "turrets" so we could see how far that "turret" hits and probably a mouse over the enemy's so we could see theyr hp, i just put 2 boss's on fire and i couldnt see theyr hp cuz of the fire animation
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given 1 star for the fact i have to mouse over the gold to pick it up. I don't know why developers consider this a GOOD thing to put in games, its just frustrating