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Seems to be another classic super game of this developer, compliment. I also loved the incursions very much, and the monsters TD.
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I could beat every level in hard mode, even the hardest one, number 9, with just poison ivy, sprinkler, and chain lightning. Seems to be the best combination. The walk through did not work for me in hard mode on level 9.
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Oooh look at those small mushrooms, I will rather fire at the the big nasty foes and let those beauties get away with my gems...
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It is cute and fun at first, but the towers' chaotic nature makes the game less fun on the more difficult levels. They need a reliable shooting strategy, like always going after the most advanced target.
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the game started to annoy when my guardians where attacking last unit when the first went out without any trouble... It would be really great that :
-AI is improved
-we can decide to target a specific unit
-we can set a priority to guardians (last unit, first unit, biggest unit)
i really enjoyed the rest. it looks nice and fun.
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Really nice game! :)
However, there are some things that in my opinion are just not clear. For example, how does the "+20% magical abilities" work? Does the Critical Shock get a 45% chance of critical? Or a 30%? Or does his crit make 20% more damages? And what about the others?
Does the Scaly Lout reduce even fire and poison damages?
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Really nice game! :)
However, there are some things that in my opinion are just not clear. For example, how does the "+20% magical abilities" work? Does the Critical Shock get a 45% chance of critical? Or a 30%? Or does his crit make 20% more damages? And what about the others?
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A wonderful game. Nice setting, interesting basic thought. And because of this and because of the updates you made I gave you 5 out of 5.
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Why does any one this games put new ability/magic to tower by upgrading with skill points, would be nice not only improve the way a tower atk by upgrading it on the stage, my opinion.
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I use the purge towers on the fat misanthropes and expect it to make them equally effected by the stone towers as the other enemies, but it seems to have no effect. If this is not the purpose of purge, then it should say so. My point is, "removes all abilities of a target unit" is very vague and should be more specific. Is the fat misanthropes resistance to stone towers a ability? is the speed of the rogue an ability? Is the mushroomers sleeping and summoning an ability?
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i am a big fan of this game creator if u feel disapointed try out there new game incursion u get achivments badges upgrades td speacial effects +1 so ppl c this
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It's not giving the award for building all senior defenders. Bummed that I finished all levels with highest rating, collecting all of the awards (except this one) and finished a level time and again with all maxed out towers-yet still cannot play the final level.