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The worst point about coin pickup is that it seems that when you speed a level up, the coins disappear at an equally accelerated pace. You might as well increase mouse sensitivity when the speed mode is on - and give me some meth.
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Was bored with it after one level, really not that much to do with only three types of tower that all have identical upgrades (in a different order) and no apparent extra depth or strategy. And, of course, the problem of coin collection which I'd say you probably get by now. Still though, nice graphics and stuff.
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It's a bit lame that you can pass a level but get 0 stars. Can make it difficult to progress without the benefit of upgrading. Fortunately, the game isn't so difficult that this becomes a deal breaker, but it's still weird. Passing a level with a few gems should be worth more than failing the level, but as it stands, I see no distinction between the two.
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i want my purge and poison towers to attack things that still have their abilities or aren't poisoned. its no use otherwise because they do too little damage
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i like the game but the fact that you ant decide by yourself where to place a turret irritates me = the fast to move around to get you coins doesn't work well
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It's like a kiddie version of 'Kingdom Rush.' 'Cept for the coin-chasing. That's pretty annoying. Could've been a great game.
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A good game, with some nice features and cute graphics. But for the love of all that is holy why why why make us have to pick up the coins with the mouse. It is sadly a feature that is dragging the overall score of this otherwise good game down. 3/5, would be 4/5 if it wasnt for the coin issue.
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All the weapons are too SLOW to be effective at all. cute but not what I want in a TD game. 2/5 needs more balance work
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oh great! now everytime I load the game the main menu music starts playing and its just a black screen. This is a pretty big bug you developers missed.
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what the top comments say :p
there is a small detail you might want to have a look at though: when I do a level again, I gain extra upgrade crystals (for example, if I complete the same level twice with a rating of 2 crystals, I have 4 upgrade crystals)
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What does having to collect coins with the mouse add to the game? Why do people keep programming it in? -1 stars for that.
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Contrary to what seems like most people I actually loved the music. It reminded me of Super Mario RPG Legend of the Seven Stars.