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Comments for Keeper of the Grove

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misanthr0pe

Jun. 04, 2012

Under rating threshold (show) Difficulty is nice. Have to make a new build for each area and pay attention to spawn sequence.

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(6)

Janiedoe

Jun. 03, 2012

Under rating threshold (show) It's a nice game, but a lot more difficult than you would expect. Cute graphics.

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(4)

gonzo191

Jun. 02, 2012

Under rating threshold (show) first gave it 4 stars but chopped it down to 2 stars because of the unbalanced difficulty

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(-1)

akua_keo12

Jun. 02, 2012

Under rating threshold (show) and extra star indeed for listening in on waht people have to say! =)

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(2)

Stylish777

Jun. 02, 2012

Under rating threshold (show) aiming could use some work, or the option to choose it yourself. i find towers shooting at a target they saw first instead of following the rogue mushroom carrying a gem to the exit.

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(10)

Black_Claw

Jun. 01, 2012

Under rating threshold (show) Final Map; Walkthrough starting with 336 coins, but I starting 198 coins. And final map ı lose crystals. -I am playing hard game and was all the upgrades

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(-1)

grimmoire

Jun. 01, 2012

Under rating threshold (show) Powerup drops are way too random. You can play the same stage and get 10 powerups or none at all, resulting in difficulty being either supereasy or really hard based purely on luck.

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(9)

Woelkchen

Jun. 01, 2012

Under rating threshold (show) great game... (badges would be cool dear kongregate.com) ^^ It IS rather hard this game - even in normal game mode, but not impossible, as the walkthrough shows. Sometimes it helps just to look briefly at the tactics in the videos to get a feeling for a level.

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(1)

peteryangyang

May. 31, 2012

Under rating threshold (show) I like the Stone Because He Does Lots Of Damage But He Is Slow :(.

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(0)

Fromonkey2003

May. 30, 2012

Under rating threshold (show) Maybe I just don't understand how to play the game completely but even on normal, it's still freaking hard.

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(4)

are_chap16

May. 30, 2012

Under rating threshold (show)

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(-4)

bunny1013

May. 30, 2012

Under rating threshold (show) /w waltermh hi

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(-2)

Meologies

May. 30, 2012

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(-3)

waltermh

May. 30, 2012

Under rating threshold (show) I figured it out, meant researching all of the senior options. :/ Probably just my poor reading comprehension. Still dont get what decides votes. I am getting negative votes on my question again. It doesnt make sense.

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(0)

waltermh

May. 30, 2012

Under rating threshold (show) How do I get all senior towers? Every space must be used? I cant get enough money in a level to do that, so what did others here do to get that award? And does that mean at least lvl 1 of special towers, or lvl 3 all the way? Also, are comments being auto-minused or do trolls inhabit the forum that much? This harmless question got a -6 :/

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(2)

Lightmaniak

May. 30, 2012

Under rating threshold (show) love it ^^

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(3)

Azreal341

May. 29, 2012

Under rating threshold (show)

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(-5)

skycamfalling44

May. 29, 2012

Under rating threshold (show) I spent 10 minutes just making circles on the main menu of the game. Damn those bubbles :D

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(4)

venturesome

May. 29, 2012

Under rating threshold (show)

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(-14)

primalbaboon

May. 29, 2012

Under rating threshold (show) why cant we at least get one star for surviving the level?

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(-1)

Murs

May. 29, 2012

Under rating threshold (show) To all those having trouble getting the creator award, you need to unlock ALL senior towers on a level. This is done by researching all 9 (3 for each tower) via the knowledge tree. You don't have to actually build them all in a map, just unlock them. + this so everyone can see

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(17)

johnathan16

May. 29, 2012

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(-14)

Persuadu

May. 29, 2012

Under rating threshold (show) I can't stop playing this! Awesome Game 5/5. Definately Needs Badges. My only comment is the Difficulty ramp up for the last 3 levels is really challenging. Still working on getting the 3rd star in the last 2 levels for the bonus level. The Walkthroughs are good but also depend on what kind of drops you get to get a perfect score.

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(6)

pieoncar

May. 29, 2012

Under rating threshold (show)

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(-9)

waltermh

May. 29, 2012

Under rating threshold (show)

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(-6)

Strawhatt

May. 29, 2012

Under rating threshold (show) wow, 1st it was picking up coins, and now some players are complaining about picking up gems manually. if you dont like games where you have to pick up things, simply dont play it

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(2)

uberpenguin

May. 28, 2012

Under rating threshold (show)

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(-10)

gamerchick88

May. 28, 2012

Under rating threshold (show) The location of the power ups is the most horrible spot ever. Several times while trying to advance the next wave, I'll click on my spells instead. It really needs to be somewhere else.

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(3)

Draconis_Maximus

May. 28, 2012

Under rating threshold (show) Playing on HARD difficulty: i have 5 maxed purge towers at the start and the idiotic bosses are still putting my towers to sleep and selling them..cant get better than 2/3 gems (last level needed to unlock the REAL last level)

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(2)

Yobib

May. 28, 2012

Under rating threshold (show) F*CK CRYSTALS

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(-1)

wolverinero79

May. 28, 2012

Under rating threshold (show) It's not too much fun to get stuck and not have a way to grind through. :(. Reminds me too much of NES games where you'd spend a bunch of time, die, and have to start from the beginning.

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(2)

Draconis_Maximus

May. 28, 2012

Under rating threshold (show) had a backup yay....hard lessons learned playing flash games pay off

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(1)

Draconis_Maximus

May. 28, 2012

Under rating threshold (show) why is my save gone..........i was all the way up to the last level (not unlocked though)

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(-1)

woodstockdad

May. 28, 2012

Under rating threshold (show) Very nice idea on an old theme. Kudos to you!!!!

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(0)

seaface

May. 28, 2012

Under rating threshold (show) why do my towers not attack the guys that are getting away right in front of them!!!

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(0)

uberpenguin

May. 28, 2012

Under rating threshold (show) Oh, and dear god I hope I didn't just see what I thought I did...do our freaking crystals disappear if we don't pick em' up in time? Boy I hope I didn't see that, because that would be incredibly, incredibly, INCREDIBLY stupid. Even stupider than the coin thing.

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(2)

uberpenguin

May. 28, 2012

Under rating threshold (show) The beginning is really frustrating, and it gets way easier as you go on. See, the thing is that once you get further into the game you get things like chain lightning towers or sprinkler towers that are actually capable of doing damage to a wide range of enemies as well as slowing/doing area damage, and you get way more money to work with, all despite the fact that the enemies you're dealing with many of the same enemies, just more of em'. At the start you basically need the absolute exact correct defense composition do enough damage to regen enemies or scaly louts while still killing fast enemies, especially poker faces as they essentially can only be hit by 1 tower type. I don't know if others feel the same, but I just find it extremely frustrating having to constantly restart early levels to tinker with the insanely delicate balance while in later levels I'm usually getting 3 crystal scores on my first try.

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(2)

bri0316

May. 28, 2012

Under rating threshold (show) Once you understand how you have to play (make your defenders strong then gradually add more) it is fun. Thank you for the auto coin collect in the pause menu! updated 5/5 rating

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(2)

venturesome

May. 28, 2012

Under rating threshold (show) Didn't speak too soon. Make the game all cute but too hard to enjoy it? FAIL.

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(-1)

venturesome

May. 28, 2012

Under rating threshold (show) Maybe I spoke too soon, didn't realize we could upgrade skills.

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(0)

venturesome

May. 28, 2012

Under rating threshold (show) I've tried literally more than 20 times to get 3 stars on the 2nd level on normal difficulty. Not for the casual gamer. Not too fun.

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(-2)

zistorbar

May. 28, 2012

Under rating threshold (show) I just spend 10 minute on selection level screen playing with the bubble and the music x3

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(0)

gonzo191

May. 28, 2012

Under rating threshold (show) For those having problems with lv 4 try what I did. I cant give you the exact placement but here's the jist of it. Reset all skills and focus on flower and aqua skills only. Upgrade flower and aqua to skill lv 3 and 2. Focus on placing more flowers than aquas until last wave. Upgrade flower to poison and aqua to sprinkler. Call waves early if low on money it helps. The poison flowers are extremely OP. Save your powerups until final wave just in case.

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(1)

gonzo191

May. 28, 2012

Under rating threshold (show) monsters are to overpowered on stage 4, i find it annoying that I have to waste money on the fusion plant if i want to get my plant to upgrade lvl3+. That money could be spent on upgrading or buying more plants.

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(0)

tristan6532

May. 28, 2012

Under rating threshold (show) i like how this game is cute and td and stuff but it gets a lil boring with ONLY 3 defender types maybe MORE OPTIONS

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(0)

jharp13

May. 28, 2012

Under rating threshold (show) i cant beat level 1

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(0)

Seismica

May. 28, 2012

Under rating threshold (show) I'm finding level 4 quite difficult. I can't seem to get the placements/combinations of towers right. Should I try to fill each of the slots first or should I focus on upgrading key towers? Every time those red dudes spawn they just walk right past my defences as if they weren't there. Tried a combo of upgraded rock and water towers and even with Area effect attack i'm still struggling. The problem lies with my tactics - Most tower defence games seem to have one overpowered tower that you can spam, that is not the case here which is good. 5/5, but can someone please help me with level 4? :D

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(4)

KimLaurisL

May. 28, 2012

Under rating threshold (show)

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(-3)

quiet27

May. 28, 2012

Under rating threshold (show) This game is very addicting! I wish there was a way to save progress.

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(-2)

Furiiku

May. 28, 2012

Under rating threshold (show) Nicely polished game. Enjoyable and challenging to the end. It does feel like there is one optimal combination of three classes that works best, but finding out what that is part of the challenge.

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(2)

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