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Comments for Keeper of the Grove

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booblycCom

May. 24, 2012

Under rating threshold (show) update. coins auto collect option can be enabled at pause menu.

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(335)

prinzovdarkness

May. 23, 2012

Under rating threshold (show) i want my purge and poison towers to attack things that still have their abilities or aren't poisoned. its no use otherwise because they do too little damage

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(207)

bassspine

May. 27, 2012

Under rating threshold (show) Extra star on the ratings for listening to us and adding autocollect, thanks, dude

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(174)

Coshikipix

Sep. 25, 2013

Under rating threshold (show) the game started to annoy when my guardians where attacking last unit when the first went out without any trouble... It would be really great that : -AI is improved -we can decide to target a specific unit -we can set a priority to guardians (last unit, first unit, biggest unit) i really enjoyed the rest. it looks nice and fun.

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(31)

Da_Morgan

May. 22, 2012

Under rating threshold (show) I really enjoyed the look and feel of the game. I am however having trouble with the difficulty curve in the middle and would love some indicators about what paths the creatures are taking to limit the necessity of replaying each board.

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(220)

ledab

Nov. 08, 2013

Under rating threshold (show) It is cute and fun at first, but the towers' chaotic nature makes the game less fun on the more difficult levels. They need a reliable shooting strategy, like always going after the most advanced target.

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(5)

vincentp

May. 22, 2012

Under rating threshold (show) It's a neat little tower defense game. Graphics are kind of cutesy for my taste but nicely done. The gameplay is nice and it seems relatively balanced. Let's just get one thing straight though. Manually picking up cash in a tower defense game has never been and will never be a good idea. I don't want to be following the mobs around with my mouse constantly on every level just to get the money for killing them. I'd probably give this a 4/5 with auto-cash, but for now I'll leave it at a 3.

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(348)

Developer response from booblycCom

coins auto collect option can be enabled at pause menu. You need to refresh the game page.

misanthr0pe

Jun. 04, 2012

Under rating threshold (show) Difficulty is nice. Have to make a new build for each area and pay attention to spawn sequence.

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(6)

TheLeftinator

Sep. 24, 2015

Under rating threshold (show) Well made game. Great final wave music. Cute defenders. Enemies with mischievous smiles on their faces. Enemies with a serious look on their faces. Enemies with an evil smile on their face with good teeth. An enemy with an evil smile on his face with sharp jagged teeth. And Moody. 5 out of 5 for this one.

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(6)

LorenzoB9

Aug. 03, 2013

Under rating threshold (show) Really nice game! :) However, there are some things that in my opinion are just not clear. For example, how does the "+20% magical abilities" work? Does the Critical Shock get a 45% chance of critical? Or a 30%? Or does his crit make 20% more damages? And what about the others? Does the Scaly Lout reduce even fire and poison damages?

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(4)

towski

May. 22, 2012

Under rating threshold (show) I refuse to move my mouse around to collect coins. I can't really believe that anyone does

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(302)

Developer response from booblycCom

coins auto collect option can be enabled at pause menu. You need to refresh the game page.

Trunkles

May. 26, 2012

Under rating threshold (show) One of th best tower defence games in a long time. Well balanced, good graphics and I haven't found a bug yet. Thank you - 5/5 :)

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(5)

Icyship9

Dec. 23, 2014

Under rating threshold (show) very cool... keeper of the grove 2 shouldve kept the old happy look instead of the serious look.

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(5)

RaxisVayne

May. 23, 2012

Under rating threshold (show) A good game, with some nice features and cute graphics. But for the love of all that is holy why why why make us have to pick up the coins with the mouse. It is sadly a feature that is dragging the overall score of this otherwise good game down. 3/5, would be 4/5 if it wasnt for the coin issue.

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(115)

Developer response from booblycCom

coins auto collect option can be enabled at pause menu. You need to refresh the game page.

Reno23

May. 23, 2012

Under rating threshold (show) I have to echo what everyone else is saying, would be near perfect, if not for the STUPID coin picking up!!!

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(95)

Developer response from booblycCom

coins auto collect option can be enabled at pause menu. You need to refresh the game page.

Murs

May. 29, 2012

Under rating threshold (show) To all those having trouble getting the creator award, you need to unlock ALL senior towers on a level. This is done by researching all 9 (3 for each tower) via the knowledge tree. You don't have to actually build them all in a map, just unlock them. + this so everyone can see

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(17)

OneLeggedRhino

May. 22, 2012

Under rating threshold (show) What does having to collect coins with the mouse add to the game? Why do people keep programming it in? -1 stars for that.

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(138)

Developer response from booblycCom

coins auto collect option can be enabled at pause menu. You need to refresh the game page.

calevenice

May. 23, 2012

Under rating threshold (show) Loading screen, press start, another loading screen...

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(11)

aking78

May. 22, 2012

Under rating threshold (show) Really fun but the music makes me feel like im playing this game in the middle of a Chucky Cheese.

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(56)

logopile

Oct. 09, 2012

Under rating threshold (show) wouldn't take much tweaking to make this a 5/5. the ability to set the targeting priority of your towers would be nice. btw, i'm a big fan of games with annoying soundtracks, and this is near the top, as tower defense games go. the one with the mushrooms is slightly more irksome, but i applaud your effort.

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(4)

Nevalkarion

May. 22, 2012

Under rating threshold (show) Towers need smarter targeting. Poison towers should not be attacking things already poisoned unless there's nothing else in range and towers should always target the bad guy with a gem first.

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(11)

chaosguard

May. 27, 2012

Under rating threshold (show) Should make spells auto pickup along with the coins. I prefer focusing on my strategy and tactics over peeling my eyes for a drop. Also, auto-collect coins should be enabled by default (based on new comments, some ppl dont realize its a feature)

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(11)

GenevieveTP

May. 23, 2012

Under rating threshold (show) @JackmoX its people's choice to vote it down because they have to collect coins

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(15)

Stylish777

Jun. 02, 2012

Under rating threshold (show) aiming could use some work, or the option to choose it yourself. i find towers shooting at a target they saw first instead of following the rogue mushroom carrying a gem to the exit.

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(10)

skycamfalling44

May. 29, 2012

Under rating threshold (show) I spent 10 minutes just making circles on the main menu of the game. Damn those bubbles :D

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(4)

Benlaccro

May. 25, 2012

Under rating threshold (show) Need archivement !

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(4)

zzxxzz3

May. 22, 2012

Under rating threshold (show) Poison and sprinkler in front, freezer and annoying in back will win most maps for you. Volcano towers are the best stone tower, but the critical ones are actually pretty good at the end of the path.

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(4)

Janiedoe

Jun. 03, 2012

Under rating threshold (show) It's a nice game, but a lot more difficult than you would expect. Cute graphics.

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(4)

Marauder32

Feb. 02, 2020

Under rating threshold (show) I like this game a lot, but level 9 is just unfair. I've gotten three stars on hard up to this point, even the first 19 waves of the level are alright, then they just throw like 25 3,000hp guys at you in each lane that are a mix of resistant to your towers. You can't do anything against the plant dudes unless you have a few volcano towers or the crit ones, the volcanoes are useless against the rock dudes and the ice since they're so fast, so you have to get plant towers, but they only single target so they miss and flood of dudes and do absolutely nothing, can't even damage the plant guys, and the ice towers are just useless for damage. The level is nigh unbeatable unless you have your towers set up *just* right and are lucky enough to be blessed with many spells (like the useless walkthrough was, which by the way, allowed for me to get clean wiped at the end following to the letter) Really needs to be re-balanced so it’s fun, not a search for the right combo.

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(4)

Hammer60

Nov. 09, 2013

Under rating threshold (show) 9th level last wave = waste of too much time to care anymore...

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(4)

AssassinnissassA

Jul. 13, 2013

Under rating threshold (show) Nice game but the sound !!!kills!!!

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(3)

Galev

Oct. 30, 2013

Under rating threshold (show) I love this game. Please make a sequel to this one too!

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(3)

OneLeggedRhino

May. 24, 2012

Under rating threshold (show) Wow, all the top 5 comments are about how much it sucks to pick up coins with the mouse. Looks like the players have spoken. Can we have an update please?

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(17)

bri0316

May. 22, 2012

Under rating threshold (show) level 4 is slightly ridiculous, seriously...

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(9)

abaileyatd

May. 24, 2012

Under rating threshold (show) Kudos to adding the auto collect option, great game, and thanks!

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(16)

robertosj26

Feb. 12, 2018

Under rating threshold (show) Level 9 is practically unbeatable without spells, I already watched the walkthrough, followed it at minimum detail and still nothing (can't get 3 gems no matter what, not even one gem), this stage is fuc**** stupid, I'm playing at the normal difficulty though, the guy who made this game should at least test it to see if at least it is possible for the player to beat the levels without have to rely on luck. PS: If the game is that difficult in the "normal mode" I don't want to see how it is in the last difficult setting. Sorry for the bad english.

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(8)

MagicMan3K

Aug. 12, 2012

Under rating threshold (show) Great game but maybe add where the towers will auto detect mobs carrying Gems and shoot them first regardless if there is a mob in front of him. This will be very helpful, I give this game a 4/5 There is a little more work to be done none the less a great game.

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(3)

newuser12345

Nov. 07, 2012

Under rating threshold (show) shoudl have achievements and scores...

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(3)

bendis

Jul. 01, 2012

Under rating threshold (show) super , add achievements please

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(3)

SuTuDien

Jun. 22, 2012

Under rating threshold (show) love it

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(3)

BlackLoter

Dec. 13, 2013

Under rating threshold (show) Oooh look at those small mushrooms, I will rather fire at the the big nasty foes and let those beauties get away with my gems...

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(3)

Lightmaniak

May. 30, 2012

Under rating threshold (show) love it ^^

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(3)

Xephan

May. 27, 2012

Under rating threshold (show) @gritzy: after researching the tech, you need to upgrade a relevant tower to level 3, then select the new upgrade branch. So for the poison ivy, you need to upgrade Flower twice, then upgrade to Poison Ivy

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(3)

liamaffleck

May. 25, 2012

Under rating threshold (show) Cutest TD EVER! ^_^

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(3)

Cezar55

May. 22, 2012

Under rating threshold (show) Upgrades not working.

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(3)

legogood121

May. 22, 2012

Under rating threshold (show) Creolophus "spell immunity to potion and roots" shouldn't it be Poison? O_o

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(3)

Galev

Nov. 02, 2012

Under rating threshold (show) Hey Kongregate, where are the badges?

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(7)

Luell

Jan. 07, 2013

Under rating threshold (show) I love this game! :) It's a really challenging TD and it's so cute! I also like to collect all these coins, so you're always busy and never get bored. The hard mode could have been a bit more hard... But overall one of the best games I've played! I can't understand why there are no achievements for this game...

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(3)

JennyW5

Jul. 24, 2013

Under rating threshold (show) fun game...needs badges

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(3)

LeonIDeye

May. 22, 2012

Under rating threshold (show) Nice game with nice graphics. But I can't say I liked the music. Gameplay is addicting and easy, but never boring. I see some interesting ideas there too.

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(36)

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