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Weak upgrade model. Map is visually cluttered. Insufficient tower information, no mouseovers, etc. Max zoomout doesn't allow you to see everything. Little strategy or player involvement required: most maps can be beat simply by filling spots with any tower. Unspendable skill points left over after beating every level. Lots of problems, game feels unfinished.
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would be nice for the level not to auto start so that you can look at the different locations available and develop a strategy before they start coming out on their own
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Terrible. I don't want to have to use "magic" potions to play a tower defense game. You cannot progress without using them, and that's ridiculous. I'll never play a booblycCom game again.
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i quite honestly find the music, art, and style to be quite hoakey and very much so lame. it just doesnt agree with me
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Cannot figure out how to upgrade. Been clicking the 3 icons above the fire tower that say they cost 250g, but nothing happens even when I have enough gold.
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id like to see that when i upgrade a tower it changes, i mean like a little bit bigger maybe add something to the tower, make the existing stuff on the tower cooler. + if you think this would make it more enjoyably.
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Vulcan tower loses damage output, if upgraded, and I wasn't able to see him set enemies on fire. apart from that, a solid game. 4/5
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Very nice game. But it gets really too hard on later stages. It seems that only one strategy works in later gameplay. And this sucks. Cause its a strategy game. So u should have a chance to win in several ways.
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For bosses, sell two towers that are close together and put down two eye towers, level up one once, wait for both to shoot the boss twice/three times (they should be firing out of sync from each other) and finally level both of them up to level 3. DO NOT LEVEL THEM UP TO THE SPECIAL TOWERS!! The delay from the lightning tower is way less then the regular tower.
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For bosses, sell two towers that are close together and put down two eye towers, one to once, wait for both to shoot the boss twice/three times (they should be firing out of sync from each other) and finally level both of them up to level 3. DO NOT LEVEL THEM UP TO THE SPECIAL TOWERS!! The delay from the lightning tower is way less then the regular tower.
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Finally, I've finished the game with gold everywhere !!!! That wasn't easy but it was great ;)
A tip : i haven't used any red towers :)
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Possible bug: Volcanic tower doesn't seem to apply the damage over time effect ever. Had one at the very beginning of a map and never saw a single enemy get lit on fire/take any periodic damage. This was with ranks 1 and 2
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Anyone else notice a few towers actually lose damage when you level them up? Examples i can name right now would be Inferno (yea it gains fire damage but its base damage goes down quite a bit) Volcano (which again gains increasing fire damage... but here its only a chance for fire damage and with how slow a fire rate you cant rely on it) and while 3 eyed continues gaining damage... the gains so small can anyone tell me a good reason to level it from 1 to 3 when your trading half a second of stun for 10 damage?
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Great game!!
Two things to note: 1) The eye tower upgrades do not match what the guide says 2) It it completely unclear what the GAIN magic spell does. Is this a permanent thing? Temporary? Does it affect current towers only, or also future towers ... does it matter if I keep casting it?