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Comments for Monsters TD

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Rykoma

Mar. 18, 2012

Under rating threshold (show) Is there anyone who completed the last level without monsters passing though? I found wave 20 on the last level perticulary difficult or even impossible. There are four purple slime bosses, and they nearly reach the exit before they become visible again. Even with the 'stop' spell, i found it impossible to get the lever perfect.

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(3)

aaa694

Mar. 17, 2012

Under rating threshold (show) Did i just saw BOOB LYC when the game starts..

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(-1)

eomon

Mar. 17, 2012

Under rating threshold (show) those monsters are fat....no wonder they try walk so much

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(2)

babyd

Mar. 16, 2012

Under rating threshold (show) nice! i like it :)

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(1)

sake

Mar. 16, 2012

Under rating threshold (show) :D I would like to contribute to this game too. how about a "sandbox mode"

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(2)

Morlack

Mar. 16, 2012

Under rating threshold (show) Hrm! The skill system is a bit lacking.

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(3)

BigDaddySanta

Mar. 16, 2012

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(-4)

andrewwiggin

Mar. 16, 2012

Under rating threshold (show) where is the mute button?

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(0)

Developer response from booblycCom

at the pause menu

nickchad

Mar. 16, 2012

Under rating threshold (show) I haven't even started the game yet and I have to agree with Cybroc, just seeing you consistently address everyone's issues is freaking awesome. Good work ethic and customer support! I will be playing as soon as it's loaded!

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(3)

Falcon86866

Mar. 16, 2012

Under rating threshold (show) Nice change of pace to TD and I really enjoy the look of it. Great job!

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(2)

InTheZone

Mar. 16, 2012

Under rating threshold (show) @Yentz - How about you stop being a little bitch and play the game and find out for yourself? ****.

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(0)

Gremlion

Mar. 15, 2012

Under rating threshold (show) Last level: Start to build on the middle floor (5 spots) {}{steam1}{steam2}{steam3}{}, upgrade them into crit towers. Add 2 more steams on this floor (eventually make rocket towers) Fill other spots with Eye tower(don't upgrade them) You will need stun spell for 4 invisible boss wave and 2 or 3 times Gain spell for tough waves. + if helped.

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(5)

Galev

Mar. 15, 2012

Under rating threshold (show) Dear people complaining about the game having no skill-reset. That is what you use your brainz for: You plan, shockgasp! OMG, you have to think forward! In a STRATEGY game! What have the world come to?!

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(2)

Rufi0

Mar. 14, 2012

Under rating threshold (show) last level is insanely hard. i got perfect every time until it, and cant beat it lol -_-". anybody know how to beat it?

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(1)

Misreader

Mar. 13, 2012

Under rating threshold (show) skill reset please, i need to upgrade steam till maximum to finish last level with no escapers, but it's impossible cause i need one last skill point, which can only be achieved by doing it, so, im stuck forever :(

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(7)

Daave

Mar. 13, 2012

Under rating threshold (show) This has very good potential. One thing that frustrated me, though, was the lack of targeting options for the towers--once or twice the strange and (apparently) unchangeable targeting logic allowed a very killable creep to waltz right through more-than-adequate defenses. 4/5 as it stands; continue to improve and polish it up (great work on doing that so far, by the way), and it'll easily be a 5/5.

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(7)

apbai93

Mar. 13, 2012

Under rating threshold (show) I love the music. I has a very Banjo Kazooie feel.

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(0)

B4ckY4rdMon5t3r5

Mar. 13, 2012

Under rating threshold (show) After starting a wave early you should get some coins :)

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(8)

bad9er

Mar. 13, 2012

Under rating threshold (show) Towers should always target the mob closest to the exit. I've had a few imperfect levels because of this when it would have otherwise killed all the mobs.

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(7)

bubu

Mar. 13, 2012

Under rating threshold (show) How about a skill reset? I like the skill trees but hate it when you can't reset them.

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(5)

tio007

Mar. 12, 2012

Under rating threshold (show) korcok kontol

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(-2)

shanus777

Mar. 12, 2012

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(-4)

Karma_Cat

Mar. 12, 2012

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(-6)

Vyrm27

Mar. 12, 2012

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(-5)

Developer response from booblycCom

Yes, we know about this bug and still trying to solve it.

Eternalmydnyt

Mar. 12, 2012

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(-4)

crosancollosus

Mar. 12, 2012

Under rating threshold (show) One thing that should be added is to be able to have towers focus on enemies. Such as closest to the exit. On levels with crisscrossing ramps it is frustrating to have every tower stop attacking a nearly dead enemy to attack on that just walked into attack range the level above them.

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(2)

DOOM350z

Mar. 12, 2012

Under rating threshold (show) First time I've seen a game creator actually listen to the feed back and make changes. You earned yourself a fan without even playing the game yet!

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(1)

Monkey911

Mar. 11, 2012

Under rating threshold (show) For bosses, sell two towers that are close together and put down two eye towers, level up one once, wait for both to shoot the boss twice/three times (they should be firing out of sync from each other) and finally level both of them up to level 3. DO NOT LEVEL THEM UP TO THE SPECIAL TOWERS!! The delay from the lightning tower is way less then the regular tower.

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(-2)

Monkey911

Mar. 11, 2012

Under rating threshold (show) For bosses, sell two towers that are close together and put down two eye towers, one to once, wait for both to shoot the boss twice/three times (they should be firing out of sync from each other) and finally level both of them up to level 3. DO NOT LEVEL THEM UP TO THE SPECIAL TOWERS!! The delay from the lightning tower is way less then the regular tower.

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(-2)

kade11

Mar. 11, 2012

Under rating threshold (show) Joltick that remind me of the pokemon Joltick

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(0)

kade11

Mar. 11, 2012

Under rating threshold (show) Can't that fat blob run any faster.

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(0)

zakorsumtin

Mar. 11, 2012

Under rating threshold (show) It would be nice if you toned down the tutorial, everyone knows what the >> button next to the Attack button does.

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(1)

mazedragon

Mar. 11, 2012

Under rating threshold (show) excellent game, I think this is one of the best strategic games i've played on kongregate. I hope that you guys continue to work on this project and make a second version with more maps more monsters and the same difficulty

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(3)

hinky

Mar. 11, 2012

Under rating threshold (show) That's twice I've accidentally restarted and lost my saved game. Nice game, but needs a bigger continue button.

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(1)

tamariskw

Mar. 11, 2012

Under rating threshold (show) It's super easy if you use only critical towers plus one or two non-upgraded eye towers.

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(-2)

Quick_Start

Mar. 11, 2012

Under rating threshold (show) Great Game. only problem when i try to upgrade my towers it makes the map jump. so 4/5 :)

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(-2)

morganoux20

Mar. 11, 2012

Under rating threshold (show) Finally, I've finished the game with gold everywhere !!!! That wasn't easy but it was great ;) A tip : i haven't used any red towers :)

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azmondiel

Mar. 11, 2012

Under rating threshold (show) need badges

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(1)

yensama

Mar. 11, 2012

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(-3)

kevinmitnick

Mar. 11, 2012

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(-6)

helico7er

Mar. 11, 2012

Under rating threshold (show) cool game 5/5

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(-1)

Nylsa

Mar. 10, 2012

Under rating threshold (show) The fast-forward button was greatly abused while playing this game :)

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(-1)

r2d2go

Mar. 10, 2012

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(-3)

ClusterBlaster

Mar. 10, 2012

Under rating threshold (show) The Slugs are like the Ninja of Cursed Treasure!!! 4/5

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(1)

trolling4lols

Mar. 10, 2012

Under rating threshold (show) just an idea if i skip to next wave with like 10 seconds left it should be transfred into money just adds a lil help i dunno if its a good idea

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(2)

CrimeScene

Mar. 10, 2012

Under rating threshold (show) Oh and another thing. Sometimes when I click on a tower it will sell it right away without me even clicking sell. I really like this game but these flaws make it difficult to play.

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(0)

sebasgd

Mar. 10, 2012

Under rating threshold (show) I don't know if this should be considered a bug or something a little annoying. When I reached the last wave on the first stage, I opened the warning for the new type of enemy when the "Last wave" message was still visible, and I couldn't read the warning because the message staid in there. I had to exit from the warning so the "Last wave" message could fade away. Besides that, it's an excelente game.

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(10)

Boffo

Mar. 10, 2012

Under rating threshold (show) hehehe I was just about to post exactly what Hokvens said about crit tower and level 1 blues. make sure you put up a base red/brown tower next the entrance to pop the purple mobs and when large waves of dark blues come , have 'stop' ready. The rest of the towers are a joke.

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(2)

hokvens

Mar. 10, 2012

Under rating threshold (show) all you need is critical hit tower + lv1 eye tower and you can finish all levels without losing 1 life!. + this comment to let more people see

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(2)

ZeebaEata

Mar. 10, 2012

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(-4)

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