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Nameless707

Mar. 07, 2012

Under rating threshold (show) when 2 lightning clash the mob is stunned 4evar.....

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(1)

kwakske

Mar. 07, 2012

Under rating threshold (show) Love the loading bar :P

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blasblas

Mar. 07, 2012

Under rating threshold (show) This is a just a small problem, but the "Last Wave" sign blocks the tutorial.

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(2)

alpha324

Mar. 07, 2012

Under rating threshold (show) AoE Towers should be able to hit the purple mobs when invisibile!!

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DonnBarredora

Mar. 06, 2012

Under rating threshold (show) Space bar = start wave. Should be that way.

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Midgarde

Mar. 06, 2012

Under rating threshold (show) This game is pretty awesome.

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(1)

Disavenged

Mar. 06, 2012

Under rating threshold (show) Whoops meant Inferno tower...

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(1)

furrymessiah

Mar. 06, 2012

Under rating threshold (show) The Guide info on upgrades for the Eye Tower is incorrect.

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(1)

Developer response from booblycCom

Fixed.

spritewalker

Mar. 06, 2012

Under rating threshold (show) reminded me of a big beautiful christmas package that contains socks.

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(2)

f0xst0rm

Mar. 06, 2012

Under rating threshold (show) if i could request something, when you zoom in and zoom out, can you make the tower display always big, like when you upgrade a tower its so tiny u cant see how much it costs when youare totally zoomed out... otherwise awesome game, something i will definately play

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Fergy

Mar. 06, 2012

Under rating threshold (show) You keep saying this information is in the guide, but why do you expect the players to relate the image of each tower to a specific ability that they have to memorize from the guide? It would be much more useful if this information was available when we need it (when building the tower)?

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(2)

Developer response from booblycCom

Done.

Johney18

Mar. 06, 2012

Under rating threshold (show) little bug in the eye tower ability its upgrades are the same as the red baseic tower

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(1)

Yuffie41862

Apr. 20, 2019

Under rating threshold (show) Some areas a good strategy is to put two eye towers in close range and a fire tower nearby. Watch the monsters health drain away. Doesn't work on imps so well...

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(1)

meetad0220

Jun. 23, 2018

Under rating threshold (show) The skill point requirements seem a bit steep to me. I had 22 lives, only 6 monsters got by me, and I got 0 skill points. Also, it would be great to be able to respec our skill points. I'm sure at this point the game is what it is, but those are my personal constructive criticisms.

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jerqqq

Mar. 06, 2012

Under rating threshold (show) Would_be_nice_if_there_were_a_bonus_for_sending_the_wave_early!

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(3)

Kohlenstoff

Mar. 09, 2012

Under rating threshold (show) XDust said it already "I hate it when this happens, it's like you play like the developer imagined or you lose, limited or no choice." The most later levels have a very low numbers of possibilities. One has to spend the skill points very exactly and the towers of a exact type must be placed at the exact time at the exact place. If 2 till 4 deviations from the "great plan" exists, has the player no chance to win the level with a perfect score.

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(2)

arioth

Mar. 06, 2012

Under rating threshold (show) could you make a skill reset button just in case if you change your mind or click on the wrong 1.

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(2)

CTKShadow

Mar. 06, 2012

Under rating threshold (show) The only critique I can add is that it seems some upgrades are not worth it. For example, the eye tower gets a FAR bigger boost for the first upgrade (for $45) than from the second upgrade ($90). You're much better off with three level 2 eye towers for $450 than 2 level 3 eye towers for $500. The critical tower seems overpowered when fully upgraded...quick enough fire rate, huge range, and powerful enough to even kill the "brown" resistant monsters (unlike the other two types). For fire towers, the power jump from a level 3 basic fire tower to level 1 inferno tower is incredible - damage is increased 2.5x and the fire rate barely drops at all, plus the fire damage over time bonus. Sure you could upgrade it after that...but I'm not convinced the upgrades are better, much less a good use of your money. So some tweaking with the power levels of certain towers at certain upgrade levels is probably a good idea, but for a new game that's to be expected. 5/5 for potential.

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hokvens

Mar. 10, 2012

Under rating threshold (show) all you need is critical hit tower + lv1 eye tower and you can finish all levels without losing 1 life!. + this comment to let more people see

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(2)

Spricar

Mar. 06, 2012

Under rating threshold (show) Great graphics, nice gameplay.

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raptorz2

Mar. 07, 2012

Under rating threshold (show) Reset skill points button

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splejx

Mar. 06, 2012

Under rating threshold (show) ok game. graphics are nice but the gameplay bores me somehow. i dont like the different skills + there are no tooltips for towers etc.

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Bandits10

Jun. 18, 2013

Under rating threshold (show) I wish you could unlock more than just the three towers, but otherwise a great game.

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draconblackblade

Mar. 08, 2012

Under rating threshold (show) Great.... So my previous comment gets rated down because I pointed out a bug I'm suffering with this game? The camera still jumps when new waves begin or when selecting upgrades (seemingly)... I have no idea why your camera would shift on its own, but it makes the game almost impossible to play when you can't get to towers long enough to upgrade them.

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PoopLoops

Mar. 07, 2012

Under rating threshold (show) So I just beat a level with 7/15 lives remaining and didn't get a single skill point for it. How am I supposed to improve in order to advance or go back to get the remaining skill points without that nice boost?

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(1)

damnimp

Apr. 01, 2012

Under rating threshold (show) Minor bug: You can get the Great Defender Award by ANY 10 maps instead of ALL 10 maps. For example: start a new game and just play the first level 10 times....viola, Great Defender Award! Love the game even though it made me dishoner my family name by accepting an award I didn't earn...the shame!

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DOOM350z

Mar. 12, 2012

Under rating threshold (show) First time I've seen a game creator actually listen to the feed back and make changes. You earned yourself a fan without even playing the game yet!

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(1)

zakorsumtin

Mar. 11, 2012

Under rating threshold (show) It would be nice if you toned down the tutorial, everyone knows what the >> button next to the Attack button does.

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(1)

hinky

Mar. 11, 2012

Under rating threshold (show) That's twice I've accidentally restarted and lost my saved game. Nice game, but needs a bigger continue button.

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(1)

raptorz2

Mar. 08, 2012

Under rating threshold (show) I finaly beat it. you have to save up 350$ for the last boss's and then use freeze and tower boosting ones at same time while they are in the middle

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(1)

9taildrone

Mar. 08, 2012

Under rating threshold (show) Extra star for coming back and doing fixes. 5/5

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(1)

xdustx

Mar. 08, 2012

Under rating threshold (show) i know i said this yesterday also but and this is a big BUT. How can the last level be so much more difficult than the rest. Ok i get it, you want to develop a challenging game, make all levels hard and you have to learn. Here all the levels were ok until the last where i tried a lot of tower combinations and still can't pass. I hate it when this happens, it's like you play like the developer imagined or you lose, limited or no choice. Beginning to feel sorry for the 4 stars i gave to the game.

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aniq99

Mar. 07, 2012

Under rating threshold (show) good game and great td concept.but somehow not that enjoyable

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Gaminic

Mar. 07, 2012

Under rating threshold (show) Could use a bit more balance. A few smaller things: I'd love a reset skill button, to try different tactics. Secondly, awards should have an effect. People keep suggesting this on games, but devs keep forgetting!

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Blain3

Mar. 06, 2012

Under rating threshold (show) There is a bug or feature or what ever you want to call it in the game: press backspace once => u get the developer console press backspace multiple times => win the lvl on gold pls fix that one ;)

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(1)

inyourface45

Mar. 06, 2012

Under rating threshold (show) ANEW TD!!!!WOOT !!! MY DAYS OF PLAYING PAPA'S PANCAKERA (whatever its called) ARE OVER!!!! IM NOT BORED!!!

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(1)

HEI_Bk201

Mar. 06, 2012

Under rating threshold (show) nice game,i like it,the music is a bit tedious. the description of the eye tower and the fire tower are equal,both says "can be upgraded to: inferno,greed and volcanic tower".it would be nice gold bonus for calling waves early and W,S,A,D to move the screen =-)

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CarkCrack

May. 31, 2012

Under rating threshold (show) would be great to be able to reset the skills :)

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azmondiel

Mar. 11, 2012

Under rating threshold (show) need badges

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(1)

Thakog

Mar. 09, 2012

Under rating threshold (show) This is a fun, 4 star game. I don't like the way abilities cost gold, however. A separate resource system for spells/abilities (or just CD) would make it 5 stars.

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strategyfan

Mar. 07, 2012

Under rating threshold (show) And why does upgrading basic eye towers provide just a pitiful +2 to damage? Perhaps it increases stun time, but in this case you should mention it...

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Pokeguy35

Mar. 09, 2012

Under rating threshold (show) it does not work on my laptop...

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(0)

ChriXXX

Mar. 06, 2012

Under rating threshold (show) nice game, graphics and gameplay !

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(-1)

gate_of_light_23

Mar. 06, 2012

Under rating threshold (show) The best tower defence i played so far

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istorik

May. 01, 2012

Under rating threshold (show) achievments and badges need

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(0)

andrewwiggin

Mar. 16, 2012

Under rating threshold (show) where is the mute button?

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(0)

Developer response from booblycCom

at the pause menu

kade11

Mar. 11, 2012

Under rating threshold (show) Joltick that remind me of the pokemon Joltick

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(0)

Cylet

Mar. 08, 2012

Under rating threshold (show) 7 types of monsters + 7 bosses of each type? So there's 49 different bosses? Man, not sure if I can handle that.

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Calidron

Mar. 07, 2012

Under rating threshold (show) Could be fun, but highly imbalanced. Also, the controls tend to stick a lot, making it impossible to use the spells quickly or scroll with the mouse efficiently. The placement of the special towers makes them pretty much useless, as the range for them makes them strategic deadweight. Tried to play it through, but entirely too frustrated.

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(0)

BifernGTW

Mar. 07, 2012

Under rating threshold (show) I cannot sell towers on the bottom row of the map.

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(0)

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