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good game but i dont like how some things i need monstercredits id like to see that changed because i really want to use the UFO defence thingy
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DEFENCE TIP: even decorations have health! put decorations in front of turrets and then the monster will deal with the decor, not the turret!
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trade money for xp
build b1 missile silo and shoot trees with it you rebuild the trees and get xp when there destroyed
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The tutorial says i can control how my monster moves, i havent yet found out how, any ideas on controls, buttons etc...?
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there shold be an upgrade system for monsters and turets example gian ape to king-kong lizardator to godzilla and turrets flamethrower to pyrotechnic and mabye some new monsters would be nice too
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Yo...give it up. The game is dead. None of the glitches have been fixed in the past 6 months...I doubt they will start doing it now
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mabie a fix with not getting loot off of killing enemy monsters and mabie fix the hacking that would be lovly ty ( again sorry about the volume of comments )
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sorry for so many comments, but found some random glitch where it ate my cash and my building dosent bother me so much just kinda anoying and other people may dislike that
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ah one lovly part of this game, to attack random citys you must open yourself up to a random attack that is farily unique in a building/seaging game
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Also if you could please fix the bugg with placing items or buying them, when i try to place items it takes it back no error or nuthing just places and vanish ( also when buying once it wouldent let me it would spent money give me the monster then give me money back and take the monster on its own )
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good game needs some tweaks health add bars and numbers within the bars gives a much better idea when something is going to die agree with the money needing to be collected automaticly at least while you are playing if possable could also use building rotation ( unless ive missed that part ) also agree on weapon ranges but would be better if you could unlock that ( aka if you dont have the gun and havent seen it before its unknown but after it fires show the range from then on or if you have it unlocked you always see it) other than that though good job :)