Comments for Cascade

avatar for sneak_yninja2003
sneak_yninja2003

May. 10, 2014

Under rating threshold (show) 39,990 is the highest I can get to.

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(0)

avatar for Bdl123
Bdl123

Mar. 25, 2014

Under rating threshold (show) 20,500

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(1)

avatar for Awesomedude403
Awesomedude403

Jan. 20, 2014

Under rating threshold (show) I love this game, except you should add background music

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(3)

avatar for supergameworm
supergameworm

Sep. 4, 2013

Under rating threshold (show) first go 15,990 as my score good for first go

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(0)

avatar for HugotheElder
HugotheElder

May. 31, 2013

Under rating threshold (show) Pause. Please.

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(7)

avatar for hrkyma
hrkyma

May. 16, 2013

Under rating threshold (show)

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(-6)

avatar for Poker_Rookie
Poker_Rookie

Apr. 18, 2013

Under rating threshold (show) nice little game :)

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(0)

avatar for jkyt
jkyt

Mar. 16, 2013

Under rating threshold (show) pause, levels, power-ups,some sort of special block that's like yellow or something every 1000 points, music, and easier combo would be REALLY helpful then it would be my favorite game and id play it everyday! press the + button if you agree! (and if you don't agree then either don't press anything or press + anyway)

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(2)

avatar for SkullSoft
SkullSoft

Mar. 4, 2013

Under rating threshold (show) Unique and addictive, but boring after awhile.

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(5)

avatar for 9spaceking
9spaceking

Mar. 3, 2013

Under rating threshold (show)

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(-5)

avatar for 1628
1628

Nov. 27, 2012

Under rating threshold (show) 1 billion points!?

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(0)

avatar for damsel1
damsel1

Jul. 8, 2012

Under rating threshold (show) I got to 17,950 but by this point I was starting to get a bit bored and stopped playing. Need more variation.

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(3)

avatar for Waddleduck
Waddleduck

May. 29, 2012

Under rating threshold (show) Instructions are lacking (how do I get a combo? it's not clear what causes them), description is deceptive (falling lumps of 4 blocks does NOT mean it resembles tetris). 'P' for pause would be nice. Also, I agree about the need for kongregate-highscores. That's the stuff I would like to see improved. If you agree, please click + to give this comment a higher chance to be considered by the developer.

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(20)

avatar for WeaverThree
WeaverThree

Mar. 9, 2012

Under rating threshold (show) Ack, sorry for the multiposting, but one more thing -- pause button in all games (ever) please! I don't even have kids and I still need to get up for interruptions all the time, and I never want that to lose me a game of something.

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(5)

avatar for WeaverThree
WeaverThree

Mar. 9, 2012

Under rating threshold (show) More shapes to shoot would probably be nice (though having a 'one shape only' mode for each one would be cool too). I would personally go with triangles divided into thirds, pentagons divided into fifths, etc, for different shrapnel angles, but if you'd like to emphasize the tetris connection then doing something with N-ominos would work. ---- The graphics feel really crisp for something so simple, though the ship is rather reminiscent of a doorbell button. ---- Oh, and please add Kong highscores ... it can't be harder than mochi; just auto-submit them at the same time you call the mochi interface, there's examples on the site somewhere.

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(2)

avatar for WeaverThree
WeaverThree

Mar. 9, 2012

Under rating threshold (show) Nice, needs more than one tag ... Minimalism and Mouse Only fit. Probably not a physics game though having an eye for gravityesque parabola shapes is good. ---- I don't really see the tetris connection currently, and it's more like a topscroller than space invaders (though that's a nit); I do get a Missile Command vibe from the combo chains, though.

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(0)

avatar for 1sttperson
1sttperson

Feb. 8, 2012

Under rating threshold (show) plz make a sequel!

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(0)

avatar for 1sttperson
1sttperson

Feb. 8, 2012

Under rating threshold (show) awsome!

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(0)

avatar for LowBro17
LowBro17

Dec. 22, 2011

Under rating threshold (show) The score didn't register, but I have gotten 85,650 and combos of 190.

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(2)

avatar for smello6000
smello6000

Dec. 1, 2011

Under rating threshold (show) not bad but needs more to it like you save some hot chick when your score gets to a point.

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(0)

avatar for itehbeast
itehbeast

Nov. 27, 2011

Under rating threshold (show) If this game had two things 1: A upgrade system and 2: High scores, I would never stop playing!

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(21)

avatar for Firepizza910
Firepizza910

Nov. 21, 2011

Under rating threshold (show) cute and nice timewaster.i think it deserves a 4/5

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(-2)

avatar for Karsten75
Karsten75

Nov. 21, 2011

Under rating threshold (show) Pretty fun, not bad and a pleasant surprise.

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(-1)

avatar for jacoblahr1
jacoblahr1

Oct. 24, 2011

Under rating threshold (show) gets boring quickly, but a nice game nonetheless /5

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(0)

avatar for DarkTacoZ
DarkTacoZ

Oct. 22, 2011

Under rating threshold (show) I got a score of 15,500. The trick is to shoot as far as you can in the back to clear a lot and get a big combo. I could have gone longer but it got kinda repetitive.

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(21)

avatar for hb2007
hb2007

Sep. 2, 2008

Under rating threshold (show) make it a bit harder!

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(-2)

avatar for punkgrrlshim
punkgrrlshim

Jun. 5, 2008

Under rating threshold (show) i like it because it's simple and fun!

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(14)

avatar for nhlulu
nhlulu

May. 1, 2008

Under rating threshold (show) It's cute! Powerups would be good.

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(12)

avatar for Patrat
Patrat

May. 1, 2008

Under rating threshold (show)

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(-6)

avatar for kratoskiller4
kratoskiller4

Apr. 27, 2008

Under rating threshold (show) Add high-scores and (as Juze said) power-ups and it wouldn't be that bad. 3/5

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(0)

avatar for aires
aires

Apr. 23, 2008

Under rating threshold (show) Awesome! Simple idea, great fun. Needs a pause button indeed.

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(0)

avatar for Havermorphism
Havermorphism

Apr. 21, 2008

Under rating threshold (show) Pretty, with fun sounds, but mediocre gameplay.

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(0)

avatar for LexAverial
LexAverial

Apr. 21, 2008

Under rating threshold (show) I don't really see any reason for the power meter when it doesn't seem like there's any advantage to not shooting at full power.

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(3)

avatar for ManOfAluminum
ManOfAluminum

Apr. 20, 2008

Under rating threshold (show) Good start! 4/5... needs a pause button?

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(1)

avatar for tyriso
tyriso

Apr. 20, 2008

Under rating threshold (show) it needs more different blocks or levels it gets boring after a while.

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(29)

avatar for Foddermonkey
Foddermonkey

Apr. 20, 2008

Under rating threshold (show) simple strategy - I love it! 5/5 Powerups are a good idea, though

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(0)

avatar for Mastercool2
Mastercool2

Apr. 20, 2008

Under rating threshold (show) it's way too easy and gets boring after a while

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(0)

avatar for Juze
Juze

Apr. 20, 2008

Under rating threshold (show) Nice. Maybe a little boring, through. Power-ups? *3/5.*

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(0)

avatar for Vurdilla
Vurdilla

Apr. 20, 2008

Under rating threshold (show) Cool! Interesting idea. The minor thing is there are no quantitative change during the game. For example, on symbolistic 'level 2' blocks could oscillate slightly, the level criterion is everythin: time/number of crashed blocks etc.... It will make long gamelpay much more interesting

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(0)

avatar for up_Studios
up_Studios

Apr. 19, 2008

Under rating threshold (show) cool idea... the beginnings of a great game?

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(0)

avatar for Haliwood
Haliwood

Apr. 19, 2008

Under rating threshold (show) Great idea, lots of room for expansion. Hope to see a Cascade 2!

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(0)

avatar for salox
salox

Apr. 19, 2008

Under rating threshold (show) excelent idea for a game they should work more on it, to adict us xD

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(0)

avatar for Interrobang
Interrobang

Apr. 19, 2008

Under rating threshold (show) Very good concept, but it lacks style and depth. I can't give any game where I suicide out of boredom higher than a 2, sorry. If it could just be expanded a bit it has great potential.

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(0)

avatar for Frederik77
Frederik77

Apr. 19, 2008

Under rating threshold (show) Graphics are not too interesting, and game gets repetitive very fast. Also, the exploding blocks animation is too slow - it's probably meant to help the player, but actually kind of pauses him whil he watches the slow chain reaction. I would make blocks of different geometries (triangle / square / pentagon / hexagon) and let the corners of these blow off in the indicated direction as fast projectiles that could blow up colliding blocks. Using direction indicated by geometry instead of gravity would allow you to speed it up a bit.

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(0)

avatar for Jonasrla
Jonasrla

Apr. 19, 2008

Under rating threshold (show) It's a good idea, but make it harder, and put some powerups and diferent bricks as ninjawarrior95 said

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(0)

avatar for ninjawarrior95
ninjawarrior95

Apr. 19, 2008

Under rating threshold (show) just add some powerups and different bloks e.g blocks that blow up differently and this game definitely deserves acheivements:-)

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(0)

avatar for EntropicOrder
EntropicOrder

Apr. 19, 2008

Under rating threshold (show) Pretty fun for a simple little game. I like how nearby blocks explode each other. If there were different color blocks that explode in different ways with levels, this game could be really fun. 2/5

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(0)

avatar for briderider
briderider

Apr. 19, 2008

Under rating threshold (show) its not stolen. my sponsor uploaded it mistakenly. Im the developer.

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(0)

avatar for Leausm
Leausm

Apr. 19, 2008

Under rating threshold (show) This is an awesome game, but I agree with sumsl: powerups (and maybe enemies) would greatly improve the game.

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(0)

avatar for truce76
truce76

Apr. 19, 2008

Under rating threshold (show) kmkl Apr. 19, 2008 i’ve played this here b4… is it, is it stolen!>? me too i've played it i think its stolen

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(0)

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