Under rating threshold (hideshow)
there should be a jump scare sound when you run into one like if you play slender if hes close it will make a jump scare sound you guys need that and take away the music a little bit
Under rating threshold (hideshow)
"watch out for ghosts"? do you mean listen out for ghosts, i would recommend using earphones or head phones when playing this game so you can more easily tell where the ghosts are coming from. (they make a creepy humming noise, so even if they are on the other side of a wall, you can keep tabs on them.)
Under rating threshold (hideshow)
Note to self: Stop playing like it's pac-man and start playing like it's goldeneye. Hopefully, I'll remember this some time.
Under rating threshold (hideshow)
The looking around with mouse is BS. There should be a proximity sound made when something would be visible to you instead, so you dont waste time looking around. That way, you can focus on the task at hand.
Under rating threshold (hideshow)
I find this very difficult to play because the mouse allows me to look up and down but this has no positive role in the game-play: it just gets in the way. Really, I'd just prefer to use the cursor keys to mean forwards, backwards, turn left and turn right. And a strafe key if people want to be able to do that.
Under rating threshold (hideshow)
Twice I've seen a ghost appear from out of a solid wall. The first time I had eaten a blue pellet and killed the ghost. The second time I died because a ghost walked through the wall and popped out directly in front of me. Please fix this bug!
Under rating threshold (hideshow)
Amazing game. You should make it so when a pellet is eaten, the light given off from it goes away, and when there is not a pellet near the corridor is very dark, and you can only see from the light you give off (make that happen too :b)
Under rating threshold (hideshow)
To get more points when you find a blue glowy thing stay still until you hear a ghost, then eat the blue thing and find the ghost :)
Under rating threshold (hideshow)
It would be nice if the hard badge were feasible without sound. Interesting take on a dreadfully boring game. You should put your talents to use on something original!
Under rating threshold (hideshow)
Great game, reminds me horror (?) but always when i am near ghost, i can't see him, you should add a warning sign when you are near ghost.
Under rating threshold (hideshow)
Me: Alright, time to find some Pac-dots. *music plays* O.O What's going on? Oh, well guess I should continue with *Ghost appears* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHH!!!!! ... What the heck? What was that?
Under rating threshold (hideshow)
this is awesome. the sounds as ghost get close is great, and I love jumping as i turn to run from one ghost, and BOOM theres another.
Under rating threshold (hideshow)
For the hard badge: Go the left down corner *remember the orginal map*, wait at the power-up till you see the red glow. Then power up and chase red, pink en yellow and maybe find blue. Go towards the next power pill and grab it when the last one stops. Then run to the spawn point and wait for them. Repeat till all powerpills are used, Collect the pills. Use the same strategy in level 2. And you got your 25.000 points. (Killing ghost is a combo thing, first one is 200, then 400, 800 and 1600. So its the fast way of high scoring)
Under rating threshold (hideshow)
Maybe a little more warning before the power pill runs out? Can't tell you how many times a chase has ended with a sad encounter with timing.