Comments for FPS-MAN

avatar for DrumMajor
DrumMajor

Mar. 1, 2013

Under rating threshold (show) I'd love to be able to see a top down "instant replay" after each level to see how many close calls and how lost I got!

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(2416)

Developer response from jimgreer

That's an excellent idea.

avatar for Deckmaster
Deckmaster

Feb. 14, 2013

Under rating threshold (show) holy shit, turns out pac man is a scary game

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(3114)

avatar for chadbyron
chadbyron

Feb. 24, 2013

Under rating threshold (show) Could we please have more levels!!! and how about some fruit!

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(1564)

avatar for olof12345
olof12345

Mar. 13, 2013

Under rating threshold (show) When you want to get away from ghosts, like forty billion ghosts. When you want to eat a ghost, none in a million miles.

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(973)

avatar for Particleman
Particleman

Feb. 14, 2013

Under rating threshold (show) A bit of constructive criticism: First, there really should be a "game over" and a "congratulations" screen. Second, there should probably be a sort of counter to know how many pellets are left, and maybe some sort of radar to know which general direction they are. I would stay away from minimaps, as that would spoil the environment you created. Third, the ghosts could use a little better AI. At the moment, it feels like they are just wandering aimlessly. But otherwise, I like the direction. Good work.

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(1468)

Developer response from briderider

Thanks, Great feed back have made some changes accordingly.

avatar for ANGRYBIRDY7
ANGRYBIRDY7

Mar. 10, 2013

Under rating threshold (show) Also for anyone playing, in the original Pac-man, the ghosts had personalities. Im not sure if the Dev put in the personalities but, just in case here they are Blinky - Chases. Will usually take the shortest route to you, and tends to follow. Pinky - Ambushes. Tends to take a more roundabout way to pac-man. Deadly. Inky - Freak. This dude acts strangely. He moves about the board fairly randomly, but sometimes chases when he gets in close. Clyde - Idiot. Moves randomly. Not much of a threat.

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(17)

avatar for awesomeman55
awesomeman55

Mar. 16, 2013

Under rating threshold (show) wanka wanka wanka wanka *eats power ball* RAWR :3

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(7)

avatar for darknied
darknied

Mar. 7, 2013

Under rating threshold (show) So this is how pacman feels.

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(64)

avatar for TheMasonX
TheMasonX

Mar. 4, 2013

Under rating threshold (show) This is a great game, and a good use Unity in general! The only problem I have is that the offsets of GUI features, such as the play button after dying and the mini map , make it so the GUI elements are mostly off screen. Also, a possible fullscreen feature in the menu would be great, as it would be so much more immersive and intense when you run into a ghost. (Screen.fullScreen = true) Anyways, I'm excited to see where this goes, especially as a fellow Unity developer!

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(8)

avatar for MikeyBeeeeee
MikeyBeeeeee

Mar. 13, 2013

Under rating threshold (show) Wow, I was just having a conversation a week ago that someone should make a first person pacman. And....its been done

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(7)

avatar for Ariento
Ariento

Mar. 13, 2013

Under rating threshold (show) Dood.....awesome adaptation! And..pretty scary huh...give pac-man a gun!

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(7)

avatar for koko9977
koko9977

Mar. 14, 2013

Under rating threshold (show) Pacman - The horro movie

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(28)

avatar for BL00DSH0T4TW
BL00DSH0T4TW

Mar. 20, 2013

Under rating threshold (show) Wtf. Pacman is actually a horror game. I KNEW IT! What kind of sick-minded person makes a game about a yellow ball with a mouth in the first place?!

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(15)

avatar for jib117
jib117

Mar. 6, 2013

Under rating threshold (show) so this is basically what just went through my mind. well this is a pretty easy pleasant ga... OH CRAP WHAT THE HECK IS THAT GET AWAY!!!!! OH CRAP THERES ANOTHER ONE... then you see the cross

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(11)

avatar for tigerbo2006
tigerbo2006

Mar. 2, 2013

Under rating threshold (show) some advice: 1. Give us 3 lives, like in the traditional version 2. Add levels with different layouts 3. Add more power ups (not found in traditional version...idk like a ghost locator, speed boost, etc.) 4. Have a bar telling you when ur power pill runs out :D

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(37)

avatar for ultimacloud123
ultimacloud123

Mar. 1, 2013

Under rating threshold (show) pacman with the feel of slenderman

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(10)

avatar for DPCrosby
DPCrosby

Apr. 13, 2013

Under rating threshold (show) Am i the only one who feel like i'm playing slender because every time a turn around there's a freaking ghost behind me, then one in front of me, then i'm dead. Otherwise cool game. Now someone do this with Mario

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(6)

avatar for Zweifel3
Zweifel3

Feb. 7, 2014

Under rating threshold (show) Nice concept, well executed.

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(6)

avatar for ssaaatty
ssaaatty

Jul. 30, 2013

Under rating threshold (show) I have a new respect for pac-man!

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(6)

avatar for Thefourfourfour
Thefourfourfour

Mar. 17, 2013

Under rating threshold (show) I enjoy getting behind the ghosts and stalking them.

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(7)

avatar for jshaw1
jshaw1

Mar. 14, 2014

Under rating threshold (show) Multiplayer, 1-4 pac-men and 1-4 ghosts...

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(6)

avatar for Smiley_Face
Smiley_Face

Mar. 18, 2013

Under rating threshold (show) Yeah. It feels like coincidence that they are chasing me. By the way, do these guys have their own behaviour like in the arcade Pacman? (i.e Pinky ambushes, Blinky increases speed when there are lower pellets, etc)

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(12)

avatar for Marianit00
Marianit00

Mar. 14, 2013

Under rating threshold (show) FPS = First Person Shooter but there is no shotting here. Anyway, great game 5/5.

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(12)

avatar for smartei
smartei

Mar. 13, 2013

Under rating threshold (show) This is a great, challenging game, and a great example of games for newer developers. I like that I'm not basically an overlord and knowing where everything is all the time, which makes this game a terrific re-make of a classic hit. 5/5

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(12)

avatar for AIDS0123
AIDS0123

Mar. 15, 2013

Under rating threshold (show) I feel this game needs some sort of lives system.

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(141)

avatar for orencarp
orencarp

Mar. 12, 2014

Under rating threshold (show) Ooh maybe an option to change light settings to make it darker or change the ghosts AI to be more aggressive in following you.

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(6)

avatar for uberpenguin
uberpenguin

Mar. 20, 2013

Under rating threshold (show) Just a note on points: pellets aren't worth much, only 10 points each, eating ghosts is where the real points are at. As a matter of fact it appears the more you eat in a single power pellet powerup period (I'm not terribly familiar with the pac-man vernacular, I forget what they're called. Also, alliteration for the win) the more points you get per, uh...ghost consumption, if you will. The ghosts move towards you you (not terribly aggressively, but they still do), so essentially all you have to do is sit next to a power pellet for a little bit until you hear the humming of the ghosts/see them, then grab the pellet and go crazy. Keep in mind that there are only so many ghosts in a level (starting with 3 in the first and going up by 1 each time? maybe?) and that chances are they won't have time to respawn and get re-eaten, but I was usually eating all the ghosts in the level in one powerup.

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(10)

avatar for Wyvern740
Wyvern740

Mar. 14, 2013

Under rating threshold (show) Maybe a little more warning before the power pill runs out? Can't tell you how many times a chase has ended with a sad encounter with timing.

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(10)

avatar for MetaDraco
MetaDraco

Mar. 13, 2013

Under rating threshold (show) *Looks at the top high score* "Houston, we have a hacker."

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(10)

avatar for niospace
niospace

Mar. 13, 2013

Under rating threshold (show) will be nice to add timer 3,2,1,0 when i take power pill =D

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(38)

avatar for LestatWilde
LestatWilde

Feb. 22, 2013

Under rating threshold (show) I'm gonna feel so bad playing pacman now. That's freaking scary to be in his shoes

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(7)

avatar for dorestes
dorestes

Mar. 16, 2013

Under rating threshold (show) The "ghost I just killed opens from a random wall and instantly kills me" problem needs addressing. Maybe a few specifics ghost spawns marked with yellow doors could help.

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(11)

Developer response from briderider

Ghosts spawn in the "ghost house" in the center. I do plan to add some kind of door here when I have the time.

avatar for cheshirecat1666
cheshirecat1666

Mar. 15, 2013

Under rating threshold (show) love the atmosphere, i wonder what could be done to make it even more creepy?

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(11)

avatar for BuddyPharaoh
BuddyPharaoh

Mar. 8, 2013

Under rating threshold (show) Pac-Man, you poor bastard... if I'd only realized all that hell I'd put you through 30 years ago...

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(22)

avatar for skyturnblack
skyturnblack

Mar. 2, 2013

Under rating threshold (show) There should be 3 lives and a few cherry's. This is one of the funnest game's I have played on Kongregate.

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(10)

avatar for falcoIII
falcoIII

Mar. 5, 2013

Under rating threshold (show) Exvcellent game - great use of "hidden" information - you can track nearby ghosts by sound or by glow through walls. One point, it is easy to get lots of bonus blue ghosts by raiding their spawning area. In Pac Man, ghosts never spawned blue.

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(6)

avatar for Azgara
Azgara

Feb. 21, 2013

Under rating threshold (show) I found that the exact mouse sensitivity i needed was just a bit above 0. Otherwise the screen was just everywhere. Maybe fix the default mouse sensitivity? Otherwise it's awesome i loved the feeling, and i'm sharing it with my friends definitely. 5/5 but please keep on updating it :) PS: if it's just me having the problem with the default mouse sensitivity then nevermind, but i think it would be best to lower it.

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(7)

avatar for troublemaker83
troublemaker83

Feb. 21, 2013

Under rating threshold (show) dude - I'm glad to see the dev listened and implemented some changes ... made a good game awesome! The music adds a wonderfully nerve-wrecking feel to the game - well done! Multiple levels would make this game even better and add a much needed replay value ;)

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(7)

avatar for voodoowarrior
voodoowarrior

Mar. 14, 2013

Under rating threshold (show) This game is terrifying. But impossible.

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(10)

avatar for gamer1325554
gamer1325554

Mar. 4, 2013

Under rating threshold (show) Really Great Game. I love how intense it can get the way the sound is. Sounds REALLY good with headphones.

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(6)

avatar for catdog2003
catdog2003

Mar. 3, 2013

Under rating threshold (show) i never knew what pacman goes throughD:

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(6)

avatar for minimonsters66
minimonsters66

Mar. 2, 2013

Under rating threshold (show) Walking... "Ooooh pellets" walking... where is the last pellet?!?!?! "I see it... Oh shit, it's clyde!" DEAD!

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(6)

avatar for petesahooligan
petesahooligan

Mar. 2, 2013

Under rating threshold (show) Awesome concept! I agree that the minimap subverts the mood. I'd like to see more traditional levels, then (maybe later) some deeper "thematic" levels that take this even further.

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(6)

avatar for TacoBear101
TacoBear101

Jul. 29, 2013

Under rating threshold (show) There should be a multiplayer mode with either split screens or a lan party. In the multiplayer there should be some players as ghost trying to hunt down the Pacman(s)

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(9)

avatar for Strongblade
Strongblade

Mar. 2, 2013

Under rating threshold (show) So I was wondering does a "cherry" or whatever show up as in the original pacman. Also, what about the 'warp tunnel' that transports you from one side of the screen to the other? Find a way to add those two elements and I think it will be downright perfect! (oh, and maybe extra lives?

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(6)

avatar for ivod
ivod

Mar. 13, 2013

Under rating threshold (show) Very original game! The hard badge itself isn't that hard once you know the score system (1st ghost = 200, 2nd ghost = 400, 3rd ghost = 800, 4th ghost = 1600). The best thing to do is to rush arround the map, not concentrating on one part/corner of the map, unless there is a power pill there. In that case, wait until more ghosts come so you can eat 3 or 4 of them (which will get you 1400 points for 3 ghosts or 3000 points for 4 ghosts). The hard badge requires you to complete 2 or maybe 3 levels with this strategy. Here is a video in which I show the strategy; http://www.youtube.com/watch?v=_vrzIZUs5rs

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(52)

avatar for Dunkelnebel
Dunkelnebel

Feb. 20, 2013

Under rating threshold (show) A) Power pills. B) Let us change mouse sensitivity pleeeeeease!!

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(259)

Developer response from briderider

Added power pill! Press escape in game to change mouse sensitivity.

avatar for Azzy
Azzy

Mar. 1, 2013

Under rating threshold (show) Power-up = KILL THEM ALL MUAHAHAHAHAHAHAHAHAHA

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(6)

avatar for buttercreepers
buttercreepers

Mar. 13, 2013

Under rating threshold (show) nice game kind of like a slenderman. Could you make one for mario. or other games

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(9)

avatar for justchad
justchad

Mar. 13, 2013

Under rating threshold (show) LIVES!!! I want more than one life. other than that LOVE IT!!!! I can almost completely remember the map! LOL

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(20)

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