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fredooi

Oct. 14, 2008

Under rating threshold (show) you need to add save progress!!

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(0)

damunzy

Oct. 14, 2008

Under rating threshold (show) Fun game. Needs music and some better sound effects. The gravity and physics seemed a bit wonky at times but wasn't horrible. A better UI would also be nice (Mute, Reset/Restart, Level select, etc.). 3/5 - good job!

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(0)

natey_poo

Oct. 14, 2008

Under rating threshold (show) great game... needs a reset and its kinda hard to get the stuff to move like i want it to

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(0)

Tralgen

Oct. 14, 2008

Under rating threshold (show) Like many here, I feel this game has ~much~ potential. However, I feel like I'm hulk playing with these things. It's like they have little to no weight.

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(0)

mykael

Oct. 14, 2008

Under rating threshold (show) Things seem to get to much rotational momentum - and it seems to get amplified when it is passed on. Simply picking a barrel up to put it ontop of the heap, should not give it enough rotational energy to launch another barrel off of the top of the pile.

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(0)

Sionyx

Oct. 14, 2008

Under rating threshold (show) Could use a level reset. And the way the objects dangle when you grab them can be annoying. But this is a very fun game, and I hope the new levels are as fun as these.

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(0)

fredooi

Oct. 14, 2008

Under rating threshold (show) i like physics game!!good job!

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(0)

infomage27

Oct. 14, 2008

Under rating threshold (show) total = for all levels, not just 18

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(0)

infomage27

Oct. 14, 2008

Under rating threshold (show) finishing level 18, instead of displaying your total time or something, allows you to click Next Level which brings you back to level 1. whee!

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(0)

infomage27

Oct. 14, 2008

Under rating threshold (show) weird physics, objects are super-reactive, have to press shit against the ceiling and wait for it to stop moving and then drop it in place if i want the proper results to take place. very annoying!

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(0)

ribex

Oct. 14, 2008

Under rating threshold (show) Poor physics.

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(0)

SailorBenny

Oct. 14, 2008

Under rating threshold (show) It's a piece of crap, but hey, I can't even make games :)

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(0)

MissSpiffey

Oct. 14, 2008

Under rating threshold (show) and yes...level reset is a must. 3/5 due to it's current shortfalls. I hope to see this improved because I was really enjoying it.

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(0)

MissSpiffey

Oct. 14, 2008

Under rating threshold (show) I was liking this game but the harder levels are made reallllllllllly annoying the the LACK of physics...for example...why doesn't picking something up by it's corner cause it to dangle as such? AND...how annoying it is trying to move the objects around eachother, which is made worse because some factors are counter-intuitive (such as the odd way the objects swing/dangle and move around eachother.

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(0)

Reinderien

Oct. 14, 2008

Under rating threshold (show) I like it. It's fun and adequately challenging. It could be improved by additional sound effects, a music track, more levels, a level selector, and badges.

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(0)

W92Baj

Oct. 14, 2008

Under rating threshold (show) Unlike the dribbling cretins that just bitch about something for no reason cos it makes them feel hard, I liked this. It needs work. A level reset is a must. I like the overall look.

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(0)

Deathmax4

Oct. 14, 2008

Under rating threshold (show) IT SUCKS

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(-1)

spore215

Oct. 14, 2008

Under rating threshold (show) its a piece of ship keep tryin

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(-1)

clairebear

Oct. 14, 2008

Under rating threshold (show) reset button???

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(0)

WDoE

Oct. 14, 2008

Under rating threshold (show) I like the concept and system a whole lot, but the game needs more depth. It looks like you have a good (albeit aggravating) water system, and a solid pulley / balance system, but neither are used often. I'd love to see it get a UI makeover and added levels, but other than that it was a great play. The last level had me for awhile.

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(0)

Johntuck

Oct. 14, 2008

Under rating threshold (show) Needs in game menus for exit conditions / level select, etc. Great concept- sort of a 3d klotski. Would leave the second counter at full integers- the hundreths is a bit distracting, but still submit 0.00 format for high scores. Gravity bug where triangle stuck to side wall- cannot reproduce. A bit more color will help, or maybe different background bitmaps. This is a great first effort.

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(0)

Gainaxe

Oct. 14, 2008

Under rating threshold (show) Hint for everyone, use the ceiling to hold objects steady, then drop

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(0)

Gamemastertips

Oct. 14, 2008

Under rating threshold (show) Very nice game. Quite unique, and well done. 4/5.

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(0)

peeps123

Oct. 14, 2008

Under rating threshold (show) or not

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(0)

peeps123

Oct. 14, 2008

Under rating threshold (show) this blows 2nd

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(-1)

ihatethiswebsite

Oct. 14, 2008

Under rating threshold (show) interesting..... i like it 4/5

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(0)

SJJTJJ

Oct. 14, 2008

Under rating threshold (show) i mean third

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(-1)

SJJTJJ

Oct. 14, 2008

Under rating threshold (show) Second comment.Yay

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(-1)

Gainaxe

Oct. 14, 2008

Under rating threshold (show) The objects flip too much in this game, makes it hard to stack items.

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(0)

stoolio

May. 30, 2009

Under rating threshold (show) Interesting idea, horrible execution. Sorry BryceSummer, but I agree with others...Your game is really annoying/aggravating/frustrating etc. There really isn't any "thinking" involved with this game, you just have to figure out how to get the bloody blocks perfectly balanced half the time, which is next to impossible with the mouse driven control scheme and wonderful but unreliable physics. I did figure out the secret, and that is pulling the block against the top of the screen so it is in pixel perfect alignment. That does make it easier, but still, if I had a bat next to my computer, I wouldn't be writing this message.

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(-1)

coolbuddy

Sep. 30, 2009

Under rating threshold (show)

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(-10)

Waggers

Jan. 03, 2010

Under rating threshold (show)

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(-15)

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