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People complain that this game is hard... trust me, it could be way, way harder. You wouldn't believe all the screwed-up shapes that are possible with just a few folds. I know, I keep making them by accident.
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A few bugs.
-When folding up/down if I hit the fold exactly the paper unfolds all the way.
-In some levels I can get high enough score (say 90%) but still have folds left that would have made it 100%, but the game auto ends the level.
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Just a little quibble, I'd like the "next level" text to stop pulsing after a short time, to let me try to solve the puzzle again properly.
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A hint button would be great -- on a few puzzles, I have no idea where to start. There were a few too many "fold the paper into a line" levels -- after figuring out the T, most of them until the B were more tedious than challenging.
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This game is awesome! My only problem with it is that on certain levels like the 1 and the bird you don't even have to get close to the image to get over 80.
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Sometimes I can see I made an achievement. Doing it in less steps or getting every one an perfect score. Is there a way to see all achievements?
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Each time I attempt one of the harder ones, making a huge mess. I always think of those humourous "fail" videos and say "Nailed it!"
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I was going to complain about a certain aspect of the physics of this game, but then that aspect is how I managed to solve the "snake" level. (Tried to be cryptic to avoid spoiling it)
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A walkthrough would be amazing. Simply amazing. It would keep me from having these fantasies of throwing my mouse through my monitor and the monitor through my window. Just a though. Having said that, this game is awesome!
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I keep seeing all the comments about the dreaded 'T' level. I'm too busy bashing my head on the desk trying to master the Chinese Finger Trap. Time to go away for a bit and collect my marbles. GREAT GAME!
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I didn't realise there was so much origami where you folded the entire piece of paper with every fold.I should try making a crane like this.
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I would prefer each level to be able to do the max number of moves (whatever it is your game allows) and get something like a -25% penalty for each move over the level limit. I say this because I find thatworking back from the solution is the easiest way to find ways to reduce the number of moves required.
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20, 100%'d. 5 others unlocked. The paper doesn't seem to be wide enough for some of these shapes. :S I wonder what I'm doing wrong.
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if you are intrested in paperart, actual this is a great documentry about it: http://www.youtube.com/watch?v=tE4lqYzS2m0 I love it