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i made a cool thing called leaper. heres the url: http://www.kongregate.com/games/BryceSummer/walkinator?creature=532952
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These thingys are quite smart! very smart! well, OK, some things that are obvious to us it doesn't do, but, Its quite amazing.
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omg! i made a crappy pair of legs that turned into a worm but its is amazing! it slowly wriggles at around 30 px/s and even boosts itself some how! im thinking about sharing it, depends on how many likes this gets :P
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If you make a Walkinator 2, which you should, I have a few ideas: be able to control more what the generator generates, such as connecting muscles in groups, such as if I built a knee with multiple muscles to bend it, i could perhaps set all those muscles to group "A" and when one of those muscles is moved, the others would move with it. Maybe things like set how related muscles are with limits that the generator would remain within. It'd be useful if nodes could go closer together, so I could make two legs over top of eachother that would work together instead of trying to build them separate, because things can't really walk like that, and it would somewhat add a 3-D effect in the creations. of course, also simple things like larger build area and hazards/terrain settings would be great :) great game by the way, 5/5
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i meant that you can copy a group of nodes and add it somewhere else in your creature. You then can connect two identical wheels together. Why are you so hateful? Also add it so you can not edit another persons creature so there will be no "bad" copying. Isnt that a good idea?
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You know what would be awesome? If you could bind keys to extend/retract muscles then have a "free walk" where you control your creation.
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lol that's nothing leave the generation on for about 30 hours with a good creature and it will jump and never returne to the screen
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Litle thing, no offence; but try and make the 'testing creature' thing go faster! Because it just drags on and on and on and on... You get the idea - Please speed it up.
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There's nothing quite like spending 10 minutes building a replica of human legs only to see them fall over and pull themselves by moving one foot.