Beam network
by buenozair
Beam network
Tags for Beam network
Description
Tower defense where towers can help each other
How to Play
Set up towers allong the path before enemies reach the end.
Developer Updates
-tower stats
-bug fixed : lifebar of enemies
-more precise selection of towers
-towers can be built closer to each other
-press โescapeโ to cancel a buy
-press PLAY before first wave
-level 2 and 3 are now unlockable
-explosion animation runs faster
-no more smoke
-bug fixed : shop menu position in level 2,3,4
-sticky โfast forwardโ button
-runs now on flash player 10
-bug fixed: gold tower effect in fast forward mode
Comments
Dingo666
Sep. 28, 2010
I don't know if these things are down to the game or my computer but whilst this could be a great game, this is what annoyed me:
Selecting a tower to upgrade is not very accurate.
I would like to know what I am upgrading to, what changed?
I couldn't deselect a tower I wanted to buy, nor could I choose another instead.
It tells you what you've won but not which tower has the ability.
Here is what is good:
Love the concept.
You keep the money you made.
The look of the game is easy on the eye.
3/5
Castef
Sep. 29, 2010
I still believe there should be a "Best Test" area on Kongregate for games like this.
buenozair
Sep. 28, 2010
I 've fixed some problems you pointed out. more updates to come soon!
Algorath2020
Oct. 01, 2010
It's impossible to beat the later levels unless you replay the first level up to their again. That's my only real qualm with the game. It's well-developed, although could use a few if statements to remove repetitive music. When you quit a game, that game's music along with the new game's music plays. Furthermore, the beam noise gets 'stuck'. However, it was an enjoyable play. This game COULD be made to be great, assuming it is expanded upon.
Demiwar
Sep. 28, 2010
when using gold towers, fast forward does not seem to increase your gather rate. ie you are losing money by fast forwarding. + if you notice this too.