Under rating threshold (hideshow)
I like this game. Nice concept, nice execution.
An overview at what does how much damage against what would be nice.
However, the pause function in connection with being able to harvest fruits and use them for more initial water later makes this trivially easy. Harvesting easily > 100 fruits per battle, I could have had every weapon by 3-1 or 3-2 and be able to start with 5000+ water.
I didn't care to optimize that much so I now have everything after 3-5. being able to start off with a full level 4 tree, I don't think the game has any challenge left for me.
Under rating threshold (hideshow)
"Soon to victory!"
.. uh, yeah. So I really REALLY hate the amazingly slow animations. I'm forced to watch things sliding in and out, shining and animating. I hate that so much. Otherwise a decent game.
Under rating threshold (hideshow)
I rated down this game cause of the limited equipment for Kong-players. Next to it, the unnecessary animations during synthesis causes a nuisance. Sorry only 2/5 only concept is nice.
Under rating threshold (hideshow)
I liked the game until the first real level when I realized that I can't have more than 2 equipment. And that makes me not play it. Would earn an easy 4/5 if that wasn't true, but due to it, I'm giving it 2/5.
Under rating threshold (hideshow)
very cool!
a bit too confusing fo me though. i d like to have a better overview over my insane tree.
also the enemies are too small. after a while i just dont see whats happenin anymore in this mad nature cancer defense game. but besides that, good fun!
Under rating threshold (hideshow)
OMG I LOVE IT SO MUCH. way better than the first. the graphics are awesome too. u did a great job with this game. i love the map and cutscenes too! 10/5!!!
Under rating threshold (hideshow)
Great game for a TD, the water graphics are a little off for just two motions, but still 5/5 hope the game gets big and badges.
Under rating threshold (hideshow)
in my opinion, it is a bit too easy... I just ended level 4-3 using only 2 kind of plant (including the leaf) and had an extra 30k to spare... Which leads us to the 2nd bad point : EXTRA MONEY. You can have 30k extra money, but will have less points/benefits than the one who simply planted 3 more plants... which leads us to a huge waste of time/water in the last waves to plant lot of plants either for synthesis or extra water in the next level... which leads us to the 3rd bad point : EXTRA WATER aka farming cycle. I start levels with +2k-3k water which ends up with me having 100+ plants harvested (you stack leaves at start and have tons of water)... wich leads us to the last bad point : SPACE MANAGEMENT... you designed a tower defense game where you can have up to 35000 turrets (7! * 7) at the same time, but they would all be hidden by paths (twigs) and other turrets.
Still, great game 5/5, see my private message for more detail, comments are too short
Under rating threshold (hideshow)
i tried it and it was cool but 1 confusing thing is with how u get differrent trees at start? its still cool so i give 10/5 muhahhha ovfer the limit ill rate it more than 5 stars but has to be 5 stars...
Under rating threshold (hideshow)
if you do it the right way you can be at the end of 3rd stage with all fruits unlocked :D for me is this tree just like a very big industrial company with massproduction
Under rating threshold (hideshow)
I really like this game, the concept is very different from the standard defense games. The only thing I could suggest for improvements is a careful bit of proofreading. Some of the errors in fruit/flower descriptions and in the tutorial make things slightly confusing. Other than that, though, I love it. :)
Under rating threshold (hideshow)
i like it how u make braches on bracnhes so u dont watse water on growing the tree lol click the plus if u think the same
Under rating threshold (hideshow)
5/5 for changing up the genre and doing a pretty good job of it. Now if only I could remember the rock-paper-scissors with the elements...