Under rating threshold (hideshow)
Wow, I haven't seen a TD game like this before. Really enjoyable, tho I wish levels could be repeated.... but I still give it a 5/5
Under rating threshold (hideshow)
This game is really fun, if you could replay levels or at least keep fruit from lost levels that would be AMAZING! But i really like this game anyway (:.
Under rating threshold (hideshow)
well honestly its either the synthesis or letting players replay levels, and the replay value will help tremendously in getting you a higher rating, plus you could still integrate the synthesis such as repeating a level only gets you really weak fruit.
Under rating threshold (hideshow)
I'm stuck because I lack the right fruits on later levels. I only have the most basic wood fruit and can't sythesise a more advanced one.
Under rating threshold (hideshow)
It gets REALLY easy if you use the pause button. Pause, build a few leaves, unpause, build 2 cheap guns to hold off the first few bugs, then repeatedly pause to build a lot more leaves as the money comes in. That builds up HUGE income real fast. Then spam guns, and farm fruit. If you want extra starting water for the next level Cheese is the best thing to farm because they mature to fruit really fast. If you don't have cheese, blueberries are pretty quick too. They farm crazy fast if you cluster them around a few nutritions.
Under rating threshold (hideshow)
if you players find it hard to earn fruits, plant 2 water producing plants in the 1st and 2nd branch.the 3rd and above only 1..then keep producing those fruits by planting them..
Under rating threshold (hideshow)
As a few people have already said, this game seriously needs a function to replay levels, or the possibility of saving your collected fruits from failed attempts. I'm stuck on 3-5, mainly because I don't have any fruits available for synthesizing better weapons against higher level bugs. I want to give it 5/5, but because of this terrible drawback it will just be 2/5.
Hi, because of the missing magic fruits for microtransaction, it becomes harder, we will consider to tweak the design to make it better. We update, we will make log post to the game page.
Under rating threshold (hideshow)
In my opinion, the Synthesis scene is too long, and becomes a nuisance after a while. Other than that, the controls for placing towers is an interesting concept. Fruits can be used as defensive towers, place-holders for leaves, and upgrade materials, where as the branches can be moved to provide more control over the defensive structure of the game. 4/5
Thanks. If you don't like "Synthesis scene" too, please rate this comment, we will back soon later, high rated feedbacks will be the points for us to keep improve this game.
Under rating threshold (hideshow)
the only problem is my mouse got stuck in the tutorial so it skiped an important bit and I can't replay levels >:(
>:(
Under rating threshold (hideshow)
very creative tower defense game. please proofread english next time, some things are hard to understand because the english isn't so good.
Under rating threshold (hideshow)
I like this game. Nice concept, nice execution.
An overview at what does how much damage against what would be nice.
However, the pause function in connection with being able to harvest fruits and use them for more initial water later makes this trivially easy. Harvesting easily > 100 fruits per battle, I could have had every weapon by 3-1 or 3-2 and be able to start with 5000+ water.
I didn't care to optimize that much so I now have everything after 3-5. being able to start off with a full level 4 tree, I don't think the game has any challenge left for me.
Under rating threshold (hideshow)
"Soon to victory!"
.. uh, yeah. So I really REALLY hate the amazingly slow animations. I'm forced to watch things sliding in and out, shining and animating. I hate that so much. Otherwise a decent game.
Under rating threshold (hideshow)
I rated down this game cause of the limited equipment for Kong-players. Next to it, the unnecessary animations during synthesis causes a nuisance. Sorry only 2/5 only concept is nice.
Under rating threshold (hideshow)
I liked the game until the first real level when I realized that I can't have more than 2 equipment. And that makes me not play it. Would earn an easy 4/5 if that wasn't true, but due to it, I'm giving it 2/5.
Under rating threshold (hideshow)
very cool!
a bit too confusing fo me though. i d like to have a better overview over my insane tree.
also the enemies are too small. after a while i just dont see whats happenin anymore in this mad nature cancer defense game. but besides that, good fun!
Under rating threshold (hideshow)
OMG I LOVE IT SO MUCH. way better than the first. the graphics are awesome too. u did a great job with this game. i love the map and cutscenes too! 10/5!!!
Under rating threshold (hideshow)
Great game for a TD, the water graphics are a little off for just two motions, but still 5/5 hope the game gets big and badges.
Under rating threshold (hideshow)
in my opinion, it is a bit too easy... I just ended level 4-3 using only 2 kind of plant (including the leaf) and had an extra 30k to spare... Which leads us to the 2nd bad point : EXTRA MONEY. You can have 30k extra money, but will have less points/benefits than the one who simply planted 3 more plants... which leads us to a huge waste of time/water in the last waves to plant lot of plants either for synthesis or extra water in the next level... which leads us to the 3rd bad point : EXTRA WATER aka farming cycle. I start levels with +2k-3k water which ends up with me having 100+ plants harvested (you stack leaves at start and have tons of water)... wich leads us to the last bad point : SPACE MANAGEMENT... you designed a tower defense game where you can have up to 35000 turrets (7! * 7) at the same time, but they would all be hidden by paths (twigs) and other turrets.
Still, great game 5/5, see my private message for more detail, comments are too short